Commit Graph

16950 Commits

Author SHA1 Message Date
booto
3899667c25 VI: wait until start of ACV to sample xfb addr 2015-12-14 10:44:54 +08:00
Jules Blok
3f7bf5ca93 VideoConfigDiag: Snap the convergence slider. 2015-12-13 22:58:38 +01:00
Jules Blok
ee657c04fe VideoConfig: Change convergence setting to percentage value. 2015-12-13 22:58:16 +01:00
Pierre Bourdon
e670d29dfe Merge pull request #3335 from ShadowsFriend/nopch_fix
Core: Fix build with portaudio enabled and pch disabled
2015-12-13 22:26:42 +01:00
Christian Widmer
5818d72af4 Core: Fix build with portaudio enabled and pch disabled
Includes cstring in EXI_DeviceMic.cpp to fix the undeclared function
errors for memset and memcpy when building with portaudio enabled and
pch disabled. Also adds the std:: prefix to those function calls
because there is no guarantee that they are put in the global namespace
when using cstring.

Thanks to David Brooke for noticing this!
2015-12-13 19:44:54 +01:00
Ryan Houdek
d9999bf30c Fix minor memory leak in WGL interface.
Would have a memory leak on game end
2015-12-13 11:42:18 -06:00
Christian Widmer
33487ab5f2 DolphinWX: Fix label change for the play/pause button
This fixes changing the play/pause button's label depending on the
emulation state. Before, wxToolBarToolBase's SetLabel() function was
used. This function, however, is not implemented in wxGTK which leads to
the label not changing on linux when the button is clicked. Although the preferred
method (according to the wxWidgets documentation) to change the properties
of a tool is to use the toolbar's setters, there is no such setter for
the label. Therefore, this implements a workaround where the
button is deleted and readded afterwards with the updated properties.

Thanks to linkmauve for noticing this!
2015-12-12 23:28:34 +01:00
Lioncash
cc75f2ea14 SI: Get rid of explicit delete and new 2015-12-12 14:41:45 -05:00
Lioncash
272054ec94 EXI_Device: Get rid of explicit delete and new 2015-12-12 14:39:40 -05:00
degasus
814a7da102 ConfigManager: Add get/set for missing ini options. 2015-12-12 09:52:57 +01:00
Ryan Houdek
cb5be45f72 Merge pull request #3200 from degasus/master
Throttler + Mixer: Configureable variance
2015-12-11 07:04:56 -05:00
Pierre Bourdon
8acf8cf4d0 Merge pull request #3245 from jloehr/RealWiimote-Windows-Fix
[RFC]Real Wiimote Windows "-TR" Fix
2015-12-11 04:01:38 +01:00
Lioncash
392c1335b7 Interpreter: Get rid of some aliasing casts 2015-12-09 19:14:53 -05:00
Lioncash
f7977fdee5 Jit: Fall back to interpreter when frsp's record bit is set 2015-12-09 14:11:45 -05:00
Lioncash
3acf165787 Interpreter: Update CR when FRSP's record bit is set 2015-12-09 12:51:53 -05:00
Lioncash
a98bddc352 Interpreter: Remove underscore from frsp's parameter 2015-12-09 12:50:50 -05:00
Rohit Nirmal
5a7e0aba70 Fix building with PCH disabled. 2015-12-08 16:57:37 -06:00
Markus Wick
2e40c614c5 Merge pull request #3325 from stenzek/d3d-screenshot-crash-fix
D3D: Fix crash when taking screenshot with crop enabled
2015-12-08 21:18:01 +01:00
Stenzek
5dcd3cd4fd D3D: Fix crash when taking screenshot with crop enabled
This was due to specifying negative source coordinates for the texture copy, which must lie within the bounds of the source and destination textures.

The behavior now is to clamp the copy region to [0 <= size <= backbuffer size], resulting in a copy region that can be smaller than the backbuffer, but never larger.
2015-12-09 02:38:24 +10:00
JosJuice
a27610ff17 MainAndroid: Fix size logging 2015-12-08 12:37:51 +01:00
Markus Wick
49cd777fce Merge pull request #3324 from lioncash/alloc
DiscIO: Get rid of a few explicit deletes
2015-12-08 12:03:54 +01:00
Stenzek
63264ac23f D3D: Fix EFB depth buffer copies, filtering on scaled EFB copies when MSAA is enabled, real XFB filtering
Since ResolveSubresource cannot be used with depth textures (and throws an error with the debug layer enabled), use a shader which selects the minimum depth value from all samples.

Changes the sampler by XFBEncoder to use a linear filter, rather than point, to match GL behavior.
2015-12-08 20:29:21 +10:00
Lioncash
6295297ab3 DiscIO: Get rid of a few explicit deletes 2015-12-08 04:35:56 -05:00
Markus Wick
3e3e6073f7 Merge pull request #3316 from sepalani/fix_poll
WSAPoll: Fixed - invalid argument was supplied
2015-12-08 09:01:52 +01:00
Bartosz Kaszubowski
4655cd01fa minor General Config GUI improvements
- theme and language selectors wrapped into one GridBagSizer for better
appearance
- missing left padding added to checkbox on Advanced Pane
2015-12-08 02:13:32 +01:00
Markus Wick
9719804cd2 Merge pull request #3320 from lioncash/factory
DiscIO: Make factory methods return unique_ptrs
2015-12-07 19:12:15 +01:00
Lioncash
edbbf493f8 DiscIO: Make factory methods return unique_ptrs
Rather than rely on the developer to do the right thing,
just make the default behavior safely deallocate resources.

If shared semantics are ever needed in the future, the
constructor that takes a unique_ptr for shared_ptr can
be used.
2015-12-07 05:57:37 -05:00
Lioncash
e7b98e27ab EXI: Use std::array and std::unique_ptr for managing channels 2015-12-06 14:51:55 -05:00
Julian Löhr
e076098a95 Fix "-TR" Wiimotes on Windows 8/8.1/10, by using WriteFile for sending
"-TR" Wiimotes don't accept output reports via the Control Channel. HidP_SetOutputReports will send the data via the Control Channel, whereas WriteFile will send it via the Interrupt Channel. Therefore using WriteFile enables "-TR" Wiimotes on Windows. There are some issues to be aware of. First the Toshiba Bluetooth Stack needs the output report buffer to have the size of the largest output report supported by the device. This requirement is also enforced by the Windows 7 default stack. However the Toshiba Stack, will only send the actual report bytes to the device, whereas on Windows 7 the full resized buffer is sent, resulting in an error on the Wiimote. This issue renders WriteFile unusable on Windows 7 with the  default stack. On Windows 8/8.1/10 this requirement is somehow not implemented and it is possible to send smaller buffers via WriteFile to the device, enabling "-TR" Wiimotes.
2015-12-06 20:17:58 +01:00
Julian Löhr
03fc048006 Add Methods to check for Toshiba Stack
Check is done by checking the driver provider property of the HID Class Driver. As the Toshiba Bluetooth Stack provides its own.
The initial enumerated device node is a empty hid interface node. Therefore first one node is moved up and then the provider property check is done.
2015-12-06 18:19:05 +01:00
Julian Löhr
2b39219367 Remove explicit Wait on Overlap Event
GetOverlappedResult also waits on the event internally (See https://msdn.microsoft.com/en-us/library/windows/desktop/ms683209(v=vs.85).aspx). So instead of explicitly waiting for it before, use its wait. To distinguish between cancel and complete, the status of the request is used, which is saved in the "Internal" member (See https://msdn.microsoft.com/en-us/library/windows/desktop/ms684342(v=vs.85).aspx).
2015-12-06 18:16:08 +01:00
degasus
f511e539c2 VideoSW: Use Zero for undefined colors. 2015-12-06 12:39:18 +01:00
degasus
7b34319e53 ShaderGen: Toggle value of uninitialized color.
SMS seems to need 0, no regressions either.
2015-12-06 12:39:18 +01:00
Lioncash
7762d68c4b Rasterizer: Mark some references as const 2015-12-06 02:51:36 -05:00
Lioncash
0608ed5130 Rasterizer: Specify internal linkage on Draw
It's not exposed in the header.
2015-12-06 02:51:34 -05:00
Lioncash
a0924b5e1b Rasterizer: Convert BLOCK_SIZE into a constant variable 2015-12-06 02:51:33 -05:00
Lioncash
2793785e0c Rasterizer: Get rid of a clamp macro 2015-12-06 02:51:28 -05:00
Lioncash
9b921c2e7c Rasterizer: Get rid of a trivial pointer cast 2015-12-06 02:44:06 -05:00
Lioncash
0917db7fc0 NullSound: Use std::array for the buffer 2015-12-05 18:13:55 -05:00
Lioncash
0d4baa0744 NullSound: Replace header define with private constant 2015-12-05 18:13:49 -05:00
Lioncash
f6c247d10e WII_IPC_HLE_Device_usb: const correctness for function parameters
The data passed in isn't modified in these functions

Also normalizes variables with prefixed underscores in the modified
functions (and normalizes outliers to our current coding style), as
single-underscore followed by any lowercased/uppercased character is
reserved for use in the global namespace (it's a common misconception this
is assumed to only be the case for underscores followed by a capital
character, but this is only the case in C, not C++).
2015-12-05 16:14:37 -05:00
Sepalani
e1e6d2ba2c WSAPoll: Fixed - invalid argument was supplied 2015-12-05 19:39:17 +01:00
spxtr
a06b0d87a7 Refactor proxy models and toolbar.
Remove the ugly LARGE_ICON column hack from the table proxy and use a
list proxy. Move the toolbar into its own file.
2015-12-03 20:41:17 -08:00
Pringo
b6f16b3049 Remove Google Code Reference and Fix Grammar 2015-12-03 18:20:59 -08:00
JosJuice
a0cd753060 Don't read from volume when reloading Wii banners
Should make loading cached Wii games that lack banners slightly faster.
2015-12-03 17:29:59 +01:00
Markus Wick
297f6a097d Merge pull request #3307 from Pringo/update-url
Update Issue Tracker URL in Comment
2015-12-03 17:27:43 +01:00
Lioncash
e0eef7bef4 WaveFile: Get rid of an explicit delete 2015-12-02 20:05:18 -05:00
Scott Mansell
a759883ae5 Merge pull request #3126 from phire/remove-logging-lock
Refactor logging code to get rid of a mutex.
2015-12-03 13:32:07 +13:00
Markus Wick
6425ddcbe7 Merge pull request #3253 from Phatcat/master
More wiimote controls (+extensions) for android
2015-12-02 22:50:29 +01:00
Phatcat
ca9c9b7135 Wiimote + Extensions for Android 2015-12-02 21:58:54 +01:00
degasus
f3b6afe1c5 ConfigManager: initialize m_revision
FifoPlayer don't set it, and don't need it. But it's used...
2015-12-02 21:37:12 +01:00
degasus
d28c9ae354 VideoSW: Wipe output vertices
They shall be overwritten afterwards.
2015-12-02 21:37:12 +01:00
Pringo
aaa67ca57e Update Issue Tracker Link in Comment 2015-12-02 09:01:28 -08:00
JosJuice
f41990af38 Remove incorrect usage of _trans
It only marks a string for translation. It doesn't actually do anything
at runtime, so the message will always be displayed in English. Even if
we would've had a way to make the translation work, we shouldn't
translate this, because OSD doesn't support non-ASCII characters.

Caused by the recent merge 1c95cd5.
2015-12-02 17:13:04 +01:00
Markus Wick
abbc25f662 Merge pull request #2788 from TurboK234/3d_hotkeys
Added hotkeys for toggling different stereoscopy modes
2015-12-02 15:24:59 +01:00
Markus Wick
3ed29cce0c Merge pull request #2733 from AdmiralCurtiss/string-from-float
IniFile: Fix floating point number locale issues.
2015-12-02 15:22:42 +01:00
Markus Wick
1c95cd5ad5 Merge pull request #2745 from AdmiralCurtiss/wiimote-disconnect-message
Display a message on screen when the emulated software disconnects a Wiimote.
2015-12-02 15:13:29 +01:00
Markus Wick
a3433e162a Merge pull request #3149 from ShadowsFriend/fname_column
DolphinWX: Add a filename column
2015-12-02 15:04:36 +01:00
Markus Wick
ec6a48ff76 Merge pull request #2876 from CastellaFactory/master
[Netplay] Add "Force Netplay Listen Port" feature that was in old netplay branch
2015-12-02 14:20:47 +01:00
Markus Wick
b0dbb6ef46 Merge pull request #3067 from JosJuice/cheat-manager-regression
Fix Cheat Manager not saving created codes
2015-12-02 14:08:32 +01:00
Markus Wick
4a40e7b405 Merge pull request #3111 from JosJuice/wx-banner-scaling
DolphinWX: Improve HBC banner scaling
2015-12-02 13:59:13 +01:00
Pringo
d8d6c0122e Update Error Log to Remove Old Issue Tracker URL 2015-12-01 19:57:10 -08:00
Markus Wick
52204c7296 Merge pull request #3299 from phire/JJ_Abrams
Fix lens flares in Mario Kart Wii.
2015-12-01 09:07:09 +01:00
Andrew Wickham
d9f1523a7b Make cast from int to float explicit in shader
This should fix this panic message I saw when playing Super Mario Strikers:

Failed to compile pixel shader [...]: error C7011: implicit cast from "int" to "float"
2015-11-30 13:35:46 -08:00
Scott Mansell
03461915a7 Fix lens flares in Mario Kart Wii. 2015-12-01 05:25:38 +13:00
Markus Wick
02d5981b22 Merge pull request #3290 from JosJuice/compression-condition
DolphinWX: Correct a compression condition
2015-11-30 13:53:50 +01:00
Ryan Houdek
21b708106c Make sure not to use a GL texture buffer past the max size.
The spec says that vendors can set the max texture size to be 65KB and we want 1MB.
Check the maximum supported and drop to the max if it is less than 1MB
2015-11-30 01:18:03 -06:00
Brian Bowman
507b7920e9 Fix typo in anti-aliasing dropdown description 2015-11-29 14:28:26 -06:00
Scott Mansell
97231aa221 Merge pull request #3294 from spxtr/DQt2-GameProxyModel
DolphinQt2: Use a proxy model for the GameList
2015-11-30 07:48:54 +13:00
spxtr
59bdeb411c Use a proxy model for the GameList.
This lets us sort by the underlying integers while only displaying the
icons. Currently, in both DolphinQt and DolphinQt2, we display both the
icon and the integer, but cut off the column width to not show the
integer. We also currently sort by the size's formatted string, not by
the size itself, which leads to "1 MB" sorting to less than "2 KB". This
commit fixes these issues.

In the future, we can use the filter methods here to allow for
searching for games.
2015-11-28 10:00:03 -08:00
Scott Mansell
97cd723492 Merge pull request #3286 from jloehr/Wiimote-Rumble-LED-Fix
Fix Prepare (Set LEDs and Rumble) on Connect and Refresh
2015-11-29 00:58:18 +13:00
Julian Löhr
31a4b2ed03 Fix Prepare (Set LEDs and Rumble) on Connect and Refresh
m_need_prepare needs to be set before the Device thread is started.
Otherwise the thread blocks on IORead and the LEDs and Rumble is executed
after the user presses a button on the Wiimote.
Also the Prepare-Call on Refresh doesn't need to reset the Index, because it is
set once on the initial Connect/Prepare. Therefore the index assignment
was refactored.
2015-11-28 12:38:19 +01:00
Stenzek
5e803c3db3 D3D: Fix EFB->XFB copies incorrectly scaling, match GL behavior 2015-11-28 20:04:36 +10:00
Scott Mansell
861bd98e3a Merge pull request #3291 from JosJuice/memset-error-check
Memmap: More error checking for Memset
2015-11-28 22:38:24 +13:00
JosJuice
0d3c763126 State/Movie: Use char instead of u8 for game ID
Gets rid of casts.
2015-11-28 09:36:48 +01:00
JosJuice
0cb5c4637a Memmap: Replace ValidCopyRange with GetPointerForRange 2015-11-28 09:26:48 +01:00
JosJuice
b5f32b9699 DolphinWX: Correct a compression condition
The volume type check didn't handle DOL/ELF files, and the blob type
check didn't handle formats like CISO and relied on filename extensions.
2015-11-28 09:24:15 +01:00
JosJuice
f9af58a388 DiscIO: Don't use PlainFileReader in VolumeDirectory
Blobs are not for regular file reading.
2015-11-28 09:18:22 +01:00
JosJuice
2e3735b772 Memmap: More error checking for Memset
It now uses the same error checking as CopyFromEmu and CopyToEmu.
2015-11-27 18:28:53 +01:00
JosJuice
2b0bdc361f State: Don't use memcpy and memcmp with strings 2015-11-27 17:36:34 +01:00
Scott Mansell
5a1729877e Merge pull request #3211 from JosJuice/themes-to-resources
Move nobanner and fileplatform from Themes to Resources
2015-11-27 23:47:44 +13:00
JosJuice
9b2fe62bc9 Move nobanner and fileplatform from Themes to Resources
fileplatform is moved so it's in the same place as the other platform
icons, and nobanner is moved just because it fits better in Resources.
Both of them were identical in all of Dolphin's themes.
2015-11-27 11:09:20 +01:00
JosJuice
4249d9ef77 ISOFile/GameFile: Simplify IsElfOrDol 2015-11-27 10:50:19 +01:00
spxtr
949f25175b DolphinQt2 2015-11-27 00:33:07 -08:00
waddlesplash
4acd90d570 DolphinQt: Get rid of unneeded abbreviation macros. 2015-11-25 23:16:54 -05:00
degasus
0b02dc4f81 FramebufferManager: check for g_framebuffer_manager 2015-11-24 22:48:56 +01:00
degasus
0f26cdd31b FramebufferManager: Allow CreateXFBSource to return nullptr 2015-11-24 22:48:55 +01:00
degasus
c9dc5fb376 TextureCache: Allow the backends to return nullptr for textures. 2015-11-24 22:48:55 +01:00
degasus
fc00598785 NativeVertexFormat: Inline Initialize in contructor
They were only called at once, so no need to seperate them.

This also removes the only dereference of the NativeVertexFormat in VideoCommon, so backends may just return nullptr.
2015-11-24 22:48:49 +01:00
degasus
df799dd124 VideoCommon: Create default implementation for state setters
It's fine to pull those within the backends, so there is no need to enforce them to implement this interface.
2015-11-24 22:39:10 +01:00
Markus Wick
f560e8e283 Merge pull request #3285 from jloehr/Wiimote-Index-LED-Fix
Fix Wiimote Index LED
2015-11-24 18:31:57 +01:00
Stenzek
d1b132731d D3D: Remove redundant cast, move pitch calculation to caller 2015-11-24 21:54:19 +10:00
Stenzek
6be4608a0d D3D: Fix crash on some drivers with small textures 2015-11-24 21:15:19 +10:00
Scott Mansell
211169e307 Merge pull request #3269 from JosJuice/purge-cache
Rename "Purge Cache" to "Purge Game List Cache"
2015-11-24 14:17:49 +13:00
Scott Mansell
83bda3be46 Merge pull request #1474 from phire/DSPHLE_cleanups
DSPHLE: Remove individual byteswaps and replace with generic function.
2015-11-24 13:33:59 +13:00
Julian Löhr
aace2f694f Fix Wiimote Index LED 2015-11-23 23:24:49 +01:00
Matthew Parlane
f92a36d86c Merge pull request #3283 from RisingFog/patch-1
Fix Frame Advance Hold Delay Changes
2015-11-24 10:44:52 +13:00
Ryan Houdek
d27dcdba48 We shouldn't be trying to enable the SSBO extension in ES. 2015-11-23 14:47:43 -06:00
Chris Burgener
1ea9b36e3b Fix Frame Advance Hold Delay Changes
Fixes the issues of modifying the frame advance speed increase/decrease not actually doing anything
2015-11-23 13:53:14 -05:00
Scott Mansell
02f476cd09 FifoRecorder: Fix bug with normal vertex arrays.
Detected by the previous commit. We had forgotten to make sure the
Vertex Loader's table of normal sizes is initilzied, resulting in
the wrong offsets/sizes being used for vertices with normals.
2015-11-23 23:02:42 +13:00
Scott Mansell
3a36bfbcbb FifoAnalyzer: Double check command size while recording.
Since we now return the value, might as well check it's correct.
2015-11-23 23:02:41 +13:00
Scott Mansell
17b7102b35 FifoAnalyzer: Remove layer of indirection. 2015-11-23 23:02:40 +13:00
Scott Mansell
9872f5b518 FifoAnalyzer: Remove old code that was meant to handle EFB copies
It wasn't working, I'm not really sure why.
Since #2997 we rely on video common to mark efb copies 'written'
during recording, and for old dffs we just ignore the bad texture
while playing back in the texture cache.
2015-11-23 23:02:39 +13:00
Scott Mansell
0367c3107d FifoAnalyzer: Unify DecodeOp/DecodeCommand
We actually discovered a bug while combining the two functions with
FifoRecordAnalzyer's vertex array loading code. If per-vertex
postion or texture matrices were enabled and vertex arrays in use
then the wrong data would be used to calculate the minimum/maxmium
indices, which would result in either too much or too little vertex
data being included in the dff.

So this commit also increments the dff version number, so we can
identify old broken dffs later.
2015-11-23 23:02:38 +13:00
Scott Mansell
1656b2788d FifoAnalyzer: Convert FifoPlaybackAnalyzer to namespace 2015-11-23 23:02:38 +13:00
Scott Mansell
da7fb568de FifoAnalyzer: Convert FifoRecordAnalyzer to namespace.
And a few minor cleanups.
2015-11-23 23:02:37 +13:00
Scott Mansell
9b60fd2381 FifoAnalyzer: remove un-implemented header 2015-11-23 23:02:35 +13:00
Scott Mansell
ffb9722f2d Merge pull request #3032 from waddlesplash/dolphin-qt
Lots more minor DolphinQt stuffs.
2015-11-23 21:45:28 +13:00
Lioncash
35b02db39d ISOFile: Get rid of explicit deletes 2015-11-21 21:15:01 -05:00
Tony Drake
941125699c Added info for Rodea The Sky Soldier 2015-11-21 11:40:03 -05:00
JosJuice
74ea765427 Mark more strings for translation 2015-11-20 11:33:47 +01:00
Matthew Parlane
0e258d4621 Merge pull request #3152 from ShadowsFriend/ipl_checksum
Use CRC32 for IPL checks and update hashes
2015-11-20 14:37:13 +13:00
Pierre Bourdon
f571bdd7e3 Merge pull request #3274 from JosJuice/menu-capitalization
DolphinWX: More consistent capitalization in menus
2015-11-19 14:00:46 +01:00
Scott Mansell
6082af7790 Merge pull request #3273 from Sonicadvance1/enable_page_fault_test
Enable the page fault test on targets that aren't x86_64
2015-11-20 01:11:48 +13:00
Scott Mansell
2ca07f3485 Merge pull request #3272 from Sonicadvance1/we_love_traps
Use __builtin_trap for our crash define instead of int3/exit
2015-11-20 01:11:29 +13:00
Markus Wick
41f9d4f5fa Merge pull request #3271 from Sonicadvance1/es_sampler_cache
Enable Anisotropic filtering in ES.
2015-11-19 12:42:16 +01:00
JosJuice
3778793df5 DolphinWX: More consistent capitalization in menus 2015-11-19 12:25:17 +01:00
Ryan Houdek
ed5e3c054e Enable Anisotropic filtering in ES.
This adds a check to make sure the vendor supports anisotropic filtering.
Pretty much all vendors support this, even the mobile ones.
2015-11-19 02:00:43 -06:00
Lioncash
b9975694ab InputConfig: Clean up controller management 2015-11-19 02:41:33 -05:00
Ryan Houdek
1a638175d2 Enable the page fault test on targets that aren't x86_64 2015-11-19 00:51:29 -06:00
Ryan Houdek
5f1fcf4c8d Use __builtin_trap for our crash define instead of int3/exit 2015-11-19 00:49:42 -06:00
mathieui
680ebfeaa8 Reset the GC adapter rumble when stopping a game
And when loading a savestate, pausing, and starting dolphin as well
(right after the libusb initialization).

Intended fix for issue 9001
2015-11-18 20:48:48 +01:00
JosJuice
1c8938cd59 Rename "Purge Cache" to "Purge Game List Cache"
Users who have heard about the shader cache but not the game list cache
might think that "Purge Cache" will affect the shader cache.
2015-11-18 19:08:19 +01:00
Markus Wick
584ea8b320 Merge pull request #3206 from JosJuice/limit-filesystem-size-2
Limit size of loaded file systems
2015-11-18 10:43:47 +01:00
Markus Wick
f172cda50f Merge pull request #3191 from lioncash/rekt
MathUtil: Minor changes to Rectangle
2015-11-18 10:40:54 +01:00
Markus Wick
0b123605de Merge pull request #3235 from JosJuice/ssaa-checkbox
Remove SSAA checkbox and add SSAA to AA dropdown
2015-11-18 10:36:11 +01:00
degasus
ee2223c4a0 TextureCache: Fix crash for invalid textures. 2015-11-17 23:29:54 +01:00
JosJuice
2005409229 Do nothing when calling CopyToEmu with a length of 0
Gecko apparently tries to read 0 bytes from the DVD to 0x00000000.
2015-11-17 21:39:46 +01:00
JosJuice
3a9e382661 DiscIO: Small VolumeDirectory simplifications 2015-11-17 10:09:54 +01:00
Markus Wick
24c7d23073 Merge pull request #2149 from JosJuice/async-disc-io
Read disc data asynchronously in a new thread
2015-11-17 10:01:34 +01:00
Scott Mansell
d2b03e1aad Remove individual byteswaps and replace with generic function. 2015-11-17 19:37:18 +13:00
JosJuice
1202c2ea35 Don't use GetPointer in DVDRead 2015-11-16 23:22:58 +01:00
JosJuice
e3b9e89f5a Move DVDRead from DVDInterface to Boot
It was previously an important part of DVDInterface,
but since its usage there was replaced with DVDThread,
the only remaining uses of it are in Boot and Boot_BS2Emu.
2015-11-16 23:22:53 +01:00
JosJuice
555eb1162f Memmap: Fix a CopyToEmu bug
ValidCopyRange incorrectly returned false and stopped a
CopyToEmu when pressing B+X+Start in some GameCube games
(for instance Metroid Prime) after the DVD thread was implemented
2015-11-16 23:22:49 +01:00
JosJuice
3d7afdae25 DVDThread: Performance logging 2015-11-16 23:22:44 +01:00
JosJuice
54ff4bd0cb Read disc data asynchronously in DVDThread
This gives the CPU thread more time to do CPU things.
2015-11-16 23:22:20 +01:00
JosJuice
c119ad46d0 Create DVDThread (no multithreading yet) 2015-11-16 23:20:07 +01:00
Scott Mansell
eddea7f15f Merge pull request #3181 from JosJuice/scrub-directories
Don't reserve space for directories when scrubbing
2015-11-17 10:37:09 +13:00
Markus Wick
1f3a81c7fb Merge pull request #3101 from JosJuice/change-disc-fix
Synchronize DVDInterface::ChangeDisc with the CPU thread properly
2015-11-16 13:27:40 +01:00
Mathew Maidment
34bfb1bd0e Merge pull request #3263 from JosJuice/isofile-gamefile-includes
ISOFile/GameFile: Clean up includes
2015-11-15 22:15:03 -05:00
Matthew Parlane
1124be0568 Merge pull request #3256 from Parlane/net_fix_poll
Don't send return-only events to poll
2015-11-16 16:13:49 +13:00
Scott Mansell
cea8c5bd56 Merge pull request #3262 from JosJuice/return-blobtype
DolphinQt: Fix typo of return m_blob_type;
2015-11-16 08:35:51 +13:00
JosJuice
eeda056490 ISOFile/GameFile: Clean up includes 2015-11-15 17:15:16 +01:00
JosJuice
f6d25b2634 DolphinQt: Fix typo of return m_blob_type; 2015-11-15 12:57:28 +01:00
degasus
087ba5268a TextureCache: Rewrite EFB Copy control flow 2015-11-15 12:02:41 +01:00
degasus
dcdf8fd3ce TextureCache: Split efb2ram from efb2tex 2015-11-15 11:59:52 +01:00
degasus
d7d8704353 D3D-TextureEncoder: Remove TCache::Entry usage 2015-11-15 11:59:52 +01:00
degasus
71b22702a1 OGL-TextureConverter: Keep care about the global state ifself 2015-11-15 11:59:52 +01:00
degasus
495902787c OGL: Remove TCache::Entry usage in TextureConverter 2015-11-15 11:59:52 +01:00
TurboK234
6b9f4f5115 Added hotkeys for toggling different stereoscopy modes 2015-11-14 17:22:48 +02:00