Commit Graph

27310 Commits

Author SHA1 Message Date
69999fd309 fix manual updating by passing the main window to the updater instead of the menubar 2018-07-09 19:39:50 -04:00
31d9ca34e3 Merge pull request #7231 from Techjar/netplay-less-timebase
NetPlay: Send timebase packet less frequently
2018-07-09 23:29:46 +02:00
4f5ea1ad5e Merge pull request #7232 from Techjar/netplay-reduce-poll-rate-twice
NetPlay: Change "Reduce Polling Rate" to poll twice per frame
2018-07-09 23:29:22 +02:00
31bc017593 Merge pull request #7235 from spycrab/jit_disable_following
Core/PowerPC: Add option to disable branch following
2018-07-09 23:22:08 +02:00
df61e527da Core/PowerPC: Add option to disable branch following 2018-07-09 22:58:40 +02:00
074b67706b Qt/Main: Remove redundant version check 2018-07-09 10:03:13 +02:00
a22ffb6387 Qt: Remove ActionHelper 2018-07-09 10:02:10 +02:00
4266d1f237 CMake: Require Qt 5.9 2018-07-09 09:17:33 +02:00
b4d91cc612 DolphinQt/Settings: Replace includes with forward declarations
Avoids dragging in netplay-related headers where they aren't explicitly
necessary.
2018-07-09 00:53:13 -04:00
9487892c18 Merge pull request #7226 from lioncash/netplay
Core: Namespace NetPlay utilities under the NetPlay namespace
2018-07-09 00:38:12 -04:00
2ee7021cda Qt/MenuBar: Add missing JIT branch option in debugger 2018-07-08 14:32:40 -04:00
38e67c0530 NetPlay: Change "Reduce Polling Rate" to poll twice per frame
Some games don't play nice when we poll only once per frame, so we'll poll twice instead.
2018-07-08 06:14:13 -04:00
98447eae64 NetPlay: Send timebase packet less frequently
This packet is only used by the host to detect desyncs, and we don't really need to know the exact frame we desynced on (unless you're debugging, but you can just recompile for that), so it's perfectly fine to just send it less often. This makes it so the timebase packet is sent only every 60 frames, rather than every frame, which further cuts back on unnecessary bandwidth consumption.
2018-07-08 02:18:17 -04:00
8c97fb7cd4 Merge pull request #7203 from rukai/use_tas_checkbox
Add "Enable Controller Input" Checkbox on TAS dialogs
2018-07-08 04:35:50 +02:00
2a30e64974 RenderBase: don't clamp draw size to window
It distorts the aspect ratio when cropping, rather than actually cropping.
2018-07-07 13:32:10 -07:00
db5b2d93c3 Interpreter: Remove an unnecessary cast in Trace()
PowerPCState's cr_val member is an array of u64s, so we can just use the
correct printf macro specifier within cinttypes. This also avoids
truncation on operating systems that use an LLP64 data model (like
Windows), where long is actually 32 bits in size, not 64-bit, which
could result in wonky values being printed, should Trace ever be used on
it.
2018-07-07 16:06:26 -04:00
bce8041cce Input: Allow per-game configuration to specify directories for input-profiles. If specified, the directories are searched recursively for inis 2018-07-07 13:02:39 -05:00
3b11066e61 Fix lint bugs 2018-07-07 13:02:38 -05:00
230af569ed Input - Make dynamic rules be definable per game. Configuration can now
define how many frames constitute a high or a low swing/shake when the
button is down.  Also configurable is the number of frames to execute
the swing/shake after the button is released.
2018-07-07 12:55:52 -05:00
83c94feb3d Input: Trim profile names to allow spaces between ','s 2018-07-07 12:55:52 -05:00
e10abaed3e InputConfig: Show display message when game specific input profile is loaded; matching how cycling works 2018-07-07 12:55:52 -05:00
14482a72af Input: Allow cycling to occur for each individual controller 2018-07-07 12:55:49 -05:00
485285eadc Input: Add cycling between game specific profiles 2018-07-07 12:39:08 -05:00
3969bf6d1c Input: Add hotkey to cycle the wiimote profile forward or backward
Co-authored-by:  Barath Kannan <barathsotd@gmail.com>
2018-07-07 12:39:08 -05:00
7b986c1b54 Merge pull request #7224 from lioncash/warning
VideoCommon/DolphinQt2: Resolve compiler warnings
2018-07-07 16:20:56 +02:00
b94262ec33 Add 'Enable Controller Input' checkbox to TAS dialogs
When disabled only inputs from TAS dialog are used.
When enabled inputs from TAS dialog are used, except when a change in
input is detected from a real controller, in this case the TAS value is
replaced with the real controller value.
2018-07-07 22:55:42 +10:00
29b71fb9ce Wiimote Emulation: increase left/right bounds for IR calculation, to fix games that previously you couldn't reach the left/right edges (ex: system menu) 2018-07-07 00:49:47 -05:00
5cbc825bc9 Wiimote Emulation: add 'dynamic' swing/shake options that vary based on how long the key is pressed 2018-07-07 00:49:47 -05:00
9936a83a1b Add game-configurable shake/swing commands for the nunchuk at three intensities 2018-07-07 00:49:47 -05:00
fb7a6a1bbe Wiimote Emulation: Add game-configurable shake/swing commands for the wiimote at three intensities 2018-07-07 00:49:47 -05:00
9f9afeb63e Wiimote Emulation: Be able to trigger swings consistently by holding down buttons. This makes certain actions easier (tested with Red Steel) 2018-07-07 00:49:47 -05:00
e7cbee235c Convert Dolphin.Core.DefaultISO to use new-style config 2018-07-06 19:28:19 -07:00
ce98a9c71d Qt/MappingWindow: update devices combo box when hotplugging devices 2018-07-06 17:15:30 -07:00
b689a195ff Qt: add Settings::DevicesChanged signal 2018-07-06 17:15:29 -07:00
ef35f93cbd DolphinQt/PatchesWidget: Remove unused private member variable m_game
This resolves a -Wunused-private-field warning
2018-07-06 19:58:51 -04:00
935a273cf1 DolphinQt/GameTracker: Remove unused lambda capture in constructor
This resolves a -Wunused-lambda-capture warning
2018-07-06 19:58:31 -04:00
34c3a65de6 VideoCommon/TextureCacheBase: Resolve a -Wmissing-braces warning in GetRAMCopyFilterCoefficients() 2018-07-06 19:56:35 -04:00
675260b0f7 Core: Namespace NetPlay utilities under the NetPlay namespace
Previously there was only one function under the NetPlay namespace,
which is kind of silly considering we have all of these other types
and functions existing outside of the namespace.

This moves the rest of them into the namespace.

This gets some general names, like Player, for example, out of the global namespace.
2018-07-06 19:53:23 -04:00
13ba24c5a6 Move DolphinQt2 to DolphinQt 2018-07-07 00:48:38 +02:00
059880bb16 Merge pull request #7221 from Techjar/netplay-config-junk
Fix NetPlay using some config values wrongly
2018-07-06 22:32:18 +02:00
bb8b872863 Qt: Refresh Gamelist more thoroughly 2018-07-06 20:27:07 +02:00
64c3d01551 Qt/GameTracker: Remove workaround 2018-07-06 20:18:45 +02:00
28ca6fec9a Merge pull request #7202 from Techjar/better-netplay-errors
Improve NetPlay connection error handling
2018-07-06 12:27:03 +02:00
eb01a0a040 Merge pull request #7204 from spycrab/exclusive_mapping
Support for exclusive mapping booleans
2018-07-06 11:27:20 +02:00
eeff5e07ff Fix NetPlay using some config values wrongly 2018-07-05 17:52:53 -04:00
a29cdb5713 Improve NetPlay connection error handling 2018-07-05 17:15:19 -04:00
14317c8a0f Merge pull request #7212 from Techjar/netplay-unparent-dialog
Qt: Unparent NetPlay dialog from main window
2018-07-05 22:49:58 +02:00
fbf445154b Merge pull request #7217 from Techjar/qt-clock-speed-slider
Qt/AdvancedPane: Fix CPU clock slider not updating on emulation state change
2018-07-05 22:48:21 +02:00
233787e8a7 Merge pull request #7213 from Techjar/netplay-fix-md5
Qt/MD5Dialog: Fix checksum result comparison
2018-07-05 22:45:54 +02:00
bb2eed2df3 Qt/GameTracker: Work around Qt crash
Works around a bug in QtCore that will cause crashes when
QFileSystemWatcher::addPath is called on a directory that is located on a
removable device (USB mass storage devices, etc.)
2018-07-05 22:07:41 +02:00