Jordan Woyak
247fa8c628
WiimoteEmu: Remove redundant threshold setting from hotkeys button group.
2018-12-29 16:19:28 -06:00
Jordan Woyak
c3dc3c106c
ControllerEmu: Reorganize stick reshaping code and use it for emu wiimote tilt as well. Also make the tilt mapping indicator pretty.
2018-12-29 16:06:03 -06:00
Jordan Woyak
6a6195f53c
ControllerEmu: Implement dead zone setting for triggers.
2018-12-29 13:56:35 -06:00
Jordan Woyak
def5c6e573
Mapping UI: Reorganize wiimote extension layouts a bit so things fit better.
2018-12-29 12:59:47 -06:00
Jordan Woyak
970073084a
Mapping UI: Make the mixed trigger indicator styling match that of the analog sticks.
2018-12-29 12:46:05 -06:00
Jordan Woyak
2765475e7b
HW: DK Bongos actual fix
2018-12-28 15:15:29 -06:00
Mat M
dd1fc70d70
Merge pull request #7644 from jordan-woyak/dk-bongos-fix
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HW: DK Bongos clap fix and cleanup
2018-12-28 06:41:10 -05:00
Mat M
2d379446b5
Merge pull request #7642 from MerryMage/fprf-whole
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EmuCodeBlock: Fix bug in SetFPRF: Should only consider lower double
2018-12-28 06:37:43 -05:00
Mat M
b7db1f020b
Merge pull request #7624 from lioncash/paired-single
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PowerPC: Remove separate macros for paired singles
2018-12-28 06:32:45 -05:00
Mat M
8c9f553734
Merge pull request #7620 from lioncash/paired
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Interpreter: Handle HID2.PSE and HID2.LSQE bits
2018-12-28 06:30:37 -05:00
Mat M
b37455ef46
Merge pull request #7652 from JMC47/NetplayWarning
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Update Netplay Main Page Notices
2018-12-28 06:22:56 -05:00
Mat M
2749c50843
Merge pull request #7653 from jordan-woyak/ini-cleanup
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IniFile: Minor cleanup. Removed unused function. Improved template usage.
2018-12-28 06:21:24 -05:00
Mat M
de03019c77
Merge pull request #7628 from jordan-woyak/stick-shapes
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ControllerEmu: Add ability to reshape analog sticks. Make the mapping indicator pretty.
2018-12-28 06:18:56 -05:00
MerryMage
77e9aa48bc
Jit64: Remove Jitx86Base class
2018-12-28 09:15:26 +00:00
Jordan Woyak
c614f5f534
ControllerEmu: Allow analog stick input radius greater than one. Useful for rounded-square inputs of xbox controllers.
2018-12-27 19:16:37 -06:00
Jordan Woyak
da9bcf83ef
InputCommon: Simplified StickGate interface and moved class into its own file. Changed default input radius to perform no resizing. Tweaked the indicator colors a bit to improve visibility. Cleaned up some math and code.
2018-12-27 18:31:46 -06:00
Jordan Woyak
ceb28a2302
Add ability to reshape analog sticks from square/circle to octagon and make the analog stick mapping indicator pretty.
2018-12-27 18:31:46 -06:00
Tilka
bfb9b1aca5
Merge pull request #7602 from CrystalGamma/stop-g_jit
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stop using g_jit outside of JitInterface
2018-12-27 23:12:14 +01:00
Tilka
89eedc8c1b
Merge pull request #7625 from jordan-woyak/emu-shake-fix
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WiimoteEmu: Shaking emulation fix
2018-12-27 22:32:50 +01:00
MerryMage
26bc38d25d
Jit64: Fix instruction breakpoints
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Broken by 5236dc3
.
2018-12-27 20:11:26 +00:00
Jordan Woyak
a464025bba
IniFile: Minor cleanup. Removed unused function. Improved template usage.
2018-12-26 20:15:32 -06:00
JMC47
e6b859a923
Update Netplay Main Page Warnings
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We now support automatically syncing most things. Add Dual Core Netplay
Warning. Update Wii Remote Netplay string since it now kinda works.
2018-12-26 14:23:43 -05:00
MerryMage
b7b552f20a
x64EmitterTest: Add some missing tests
2018-12-26 15:22:45 +00:00
Mat M
bd527e62ef
Merge pull request #7647 from MerryMage/emit-singles
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x64Emitter: Add some single-precision instructions
2018-12-26 09:33:06 -05:00
JosJuice
5b97ea8b40
Merge pull request #7606 from booto/dtk_pos_align
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DTK: Report position in increments of 0x8000
2018-12-26 10:22:40 +01:00
MerryMage
da7608ff9f
x64Emitter: Add some single-precision instructions
2018-12-26 00:23:42 +00:00
JosJuice
2ff1bfdc85
Merge pull request #7646 from leoetlino/temporary-to-permanent
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WiiUtils: Clear IPL.TID when re-installing a title manually
2018-12-25 23:46:47 +01:00
Léo Lam
0aef6bc834
WiiUtils: Clear IPL.TID when re-installing a title manually
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If the user tries to permanently install a title that has already been
imported, and if that title is currently marked as a temporary title
in IPL.TID, that flag should be cleared.
2018-12-25 20:49:11 +01:00
Jordan Woyak
43f5d4973e
Fix wiimote/nunchuk acceleration value clamping (off-by-one).
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Add in shaking acceleration rather than overwritting it so it doesn't look like the device is in free-fall. This fixes shaking in "Batman: TBATB". It appears the game only detects shaking along the z-axis and expects gravity to exist.
2018-12-25 12:10:31 -06:00
Jordan Woyak
56256d8624
HW: DK Bongos clap fix and cleanup
2018-12-25 11:24:09 -06:00
Lioncash
244d083f0e
PowerPC: Remove separate macros for paired singles
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Previously, PowerPC.h had four macros in it like so:
\#define rPS0(i) (*(double*)(&PowerPC::ppcState.ps[i][0]))
\#define rPS1(i) (*(double*)(&PowerPC::ppcState.ps[i][1]))
\#define riPS0(i) (*(u64*)(&PowerPC::ppcState.ps[i][0]))
\#define riPS1(i) (*(u64*)(&PowerPC::ppcState.ps[i][1]))
Casting between object representations like this is undefined behavior.
Given this is used heavily with the interpreter (that is, the most
accurate, but slowest CPU backend), we don't exactly want to allow
undefined behavior to creep into it.
Instead, this adds a helper struct for operating with the paired singles,
and replaces the four macros with a single macro for accessing the
paired-singles/floating-point registers.
This way, it's left up to the caller to explicitly decide how it wants to interpret
the data (and makes it more obvious where different interpretations of
the same data are occurring at, as there'll be a call to one of the
[x]AsDouble() functions).
2018-12-25 10:35:09 -05:00
JosJuice
ca2a2c98f2
Merge pull request #7627 from Techjar/netplay-disable-bt-passthrough
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Core/BootManager: Disable bluetooth passthrough when booting NetPlay
2018-12-25 15:48:08 +01:00
JosJuice
08ae6d7706
Merge pull request #7525 from JosJuice/nand-title-region
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Accurate region detection for NAND titles
2018-12-25 15:36:00 +01:00
MerryMage
0deed2a5af
EmuCodeBlock: Fix bug in SetFPRF: Should only consider lower double
2018-12-24 19:02:43 +00:00
JosJuice
a0673fbb47
Merge pull request #7619 from zackhow/gcadpt
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Android: fix gc adapter init
2018-12-23 21:18:21 +01:00
Markus Wick
e7b53540d8
Merge pull request #7634 from MerryMage/downcount-on-exit
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Jit64: Check downcount at block exit, not block entry
2018-12-23 19:34:12 +01:00
MerryMage
5236dc31a6
Jit64: Check downcount at block exit, not block entry
2018-12-23 18:03:29 +00:00
Markus Wick
54f37c3bae
Merge pull request #7631 from MerryMage/crXXX-AeqB
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Jit_SystemRegisters: Special-case crXXX for CRBA == CRBB
2018-12-23 17:55:09 +01:00
spycrab
fc998093cc
Merge pull request #7600 from spycrab/resource_pack
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Implement resource packs
2018-12-23 16:04:05 +01:00
degasus
64378c90da
JitArm64: Fix RC calculation of srawix.
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Seems like it was missed from the early implementation.
2018-12-22 17:31:14 +01:00
MerryMage
174d2b0230
crXXX: Avoid loading twice when CRBA == CRBB
2018-12-21 11:33:18 +00:00
MerryMage
07c146e7e2
crXXX: Remove unnecessary CRBA == CRBD constraint for crclr and crset
2018-12-21 11:20:06 +00:00
spycrab
71d53c922f
Implement resource packs
2018-12-19 11:03:09 +01:00
Techjar
cf8b730c61
Core/BootManager: Disable bluetooth passthrough when booting NetPlay
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Bluetooth passthrough does not and never will work on NetPlay, so we'll
just force the use of emulated bluetooth when booting in NetPlay.
2018-12-17 18:22:13 -05:00
Jordan Woyak
79eb065cf3
Reduce emulated shaking frequency to 6hz. (something more humanly possible) (was ~13hz)
2018-12-15 10:36:22 -06:00
Jordan Woyak
a8a6bdcdd2
Compute emulated classic controller calibration data instead of having hardcoded values.
2018-12-15 10:27:06 -06:00
Jordan Woyak
6848812a31
Produce emulated nunchuk calibration data.
2018-12-15 10:27:06 -06:00
CrystalGamma
2f490e44fb
stop using g_jit outside of JitInterface
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Replace g_jit in x86-64 ASM routines code by m_jit member reference
2018-12-15 01:58:58 +01:00
Lioncash
6d394d03fe
Common/GLContext: Make member functions const qualified where applicable
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These don't modify object state, so they can be const qualified.
2018-12-14 11:02:26 -05:00
Lioncash
52cae18b01
Interpreter: Handle paired-single HID2.PSE and HID2.LSQE bits
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These bits enable or disable paired-single execution based on how
they're set. If PSE isn't set, then all paired-single instructions are
illegal. If PSE is set, but LSQE isn't set, then psq_l, psq_lu, psq_st
and psq_stu are illegal to execute.
Also thanks go out to my roommate @Veegie for letting me use his Wii as
a blasting ground for tests, since mine isn't on hand right now. It only
caught on fire twice and only burned down half of the house through the
process; what a team player.
2018-12-13 22:48:05 -05:00