539bf405f2
In memory of calc84.
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http://dolphin-emu.org
2012-12-30 16:31:38 +13:00
30dd9c2e17
always calls glBindBuffer(0) after disabling vao
2012-12-29 12:50:42 +01:00
cd54d6efdd
Mismatched new/delete.
2012-12-29 22:26:09 +13:00
670ca7e993
Toggle wiimote status based on the actual status, instead of some dumb checkbox that is almost never even right.
...
The checkbox is still wrong when starting emulation, but it's now purely cosmetic.
Actually fixes issue 5594.
2012-12-29 02:48:20 -05:00
e9d00bfeeb
revert RasterFont optimization
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isn't needed and also not tested and buggy
2012-12-29 00:37:50 +01:00
ba6564b0b5
Missed a write to depth before discard in PreAlphaTest
2012-12-28 14:48:04 -06:00
9e76a457ff
Beautify the generate pixel shader code
2012-12-28 14:18:39 -06:00
76fc1fe95a
This discard was missing in the alpha pretest area.
2012-12-28 12:18:34 -06:00
3eeebcae45
Another small bit of cleanup as I'm reading it
2012-12-28 12:05:43 -06:00
a25a00640e
Very small cleanup in PixelShaderGen
2012-12-28 11:49:21 -06:00
3ec3b7683e
Fix (dis)connecting wiimotes via hotkey.
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Fixes issue 5594.
2012-12-28 11:21:08 -05:00
d9f3fc4495
fix ubo for intel cards (also amd?)
2012-12-28 17:06:08 +01:00
c303669dd0
Clean up some messy code issues that have been annoying me.
2012-12-28 09:58:06 -06:00
48ede4dd30
switch to glsl 130, more than OpenGL 3.1 isn't needed
2012-12-28 16:05:14 +01:00
70c63ce6cf
fix dual pass alpha
2012-12-28 14:24:12 +01:00
82b33471ae
cleanup rasterfont
2012-12-28 11:46:00 +01:00
af2820ac88
Don't show multiple exit confirmation dialogues.
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Pause emulation while waiting for confirmation to exit.
Fixes issue 5822.
2012-12-28 03:39:34 -05:00
225d29f3f6
Fix this annoying warning in ChunkFile.h
2012-12-27 23:43:59 -06:00
7d93834cd8
Bit more cleanup from removing Nvidia CG
2012-12-27 22:53:07 -06:00
d7f43c7a68
remove cg from windows project files
2012-12-28 01:08:29 +01:00
193056493a
also use shaderCaches in rasterFont
2012-12-28 00:52:44 +01:00
316a33d1e6
Merge branch 'master' into GLSL-master
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Conflicts:
Source/Core/DolphinWX/Src/VideoConfigDiag.h
Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.cpp
2012-12-27 10:36:54 +01:00
94116bf89c
Always use the right user dir on windows.
2012-12-26 19:55:45 -05:00
db5f4c8c20
fix byte order in osd rasterfont
2012-12-26 23:48:33 +01:00
01cdcc83a3
Merge Fail: Make sure we are using the interface file to get backbuffer dimensions. GL helper function was duplicated.
2012-12-26 13:15:19 -06:00
67c1c6b062
Merge branch 'GLES-software'
2012-12-26 12:54:58 -06:00
5169804a61
Remove duplicated X11 code.
2012-12-26 12:12:26 -06:00
93f72d8463
Don't add superfluous whitespace to the CMake file
2012-12-26 11:07:33 -06:00
2d4c3c7c91
Beautify some tabs.
2012-12-26 10:33:45 -06:00
e2489196e4
Got overzealous. We aren't removing CG quite yet with this branch.
2012-12-26 00:41:25 -06:00
9a58f9a3bb
Rename another function...
2012-12-26 00:34:09 -06:00
c43a0dac2e
Add to more than 32bit debug
2012-12-26 00:25:49 -06:00
fa9abfdc42
Add a include directory
2012-12-26 00:22:17 -06:00
a35c5a7f22
Add a include directory
2012-12-26 00:20:09 -06:00
f4e7a280a9
Remove cg.lib from some files for Windows and renaming a function.
2012-12-26 00:07:43 -06:00
e9099459bb
Maybe fix Windows compiling.
2012-12-25 22:52:30 -06:00
0de073edea
When using the "Keep window on top option" make sure that the effect of
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that option ends when emulation ends when using render to main.
2012-12-25 21:12:51 -06:00
c884dbf654
Mistype in WX.cpp
2012-12-25 19:18:03 -06:00
01953ff64a
Rename the interface files and hopefully fix OSX building.
2012-12-25 19:08:24 -06:00
b3ed3bdb91
Define NvOptimusEnablement to tell the Nvidia driver we need high performance
2012-12-25 13:51:13 +01:00
ba348c29d7
Merge branch 'new-ax-hle'
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Only AX GC is merged so far, the new Wii AX development will be done in a
separate branch when I'll start working on it.
There are still a few AX GC bugs remaining, but overall a lot less games have
sound issues than before.
Thanks to everyone who helped test the development builds of this branch and
reported results on the forum thread.
Conflicts:
Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AX.cpp
2012-12-25 13:33:53 +01:00
4a74da3e87
Readd the old AXWii (rename the new version to NewAXWii) and set it as default
2012-12-25 13:30:55 +01:00
bff0faea2d
Merge branch 'immediate-removal'
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Conflicts:
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
2012-12-25 12:39:00 +01:00
b3714f4874
Don't show compress iso option for wbfs and ciso files.
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Fixes issue 5809.
2012-12-25 06:31:31 -05:00
399a6af66d
revert update the rasterfont shader to GLSL3.3 - OGL 2.0 should be enough
2012-12-25 12:22:02 +01:00
5ac1e908b1
Truly unstable.
2012-12-24 22:12:33 +01:00
9a9f567f28
... and back to unstable again
2012-12-24 21:29:24 +01:00
4798524b75
Dolphin 3.5 release.
3.5
2012-12-24 21:29:24 +01:00
e3e14af0dd
Revert "VertexShaderGen: Fix a shader compilation error.". I'm an idiot :p
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This reverts commit 4d868705fd
.
2012-12-24 21:29:24 +01:00
2c58385fe2
Revert "Uninitialized usage.. or so it thought."
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This reverts commit 7839676c87
.
Parlane, I hate you.
2012-12-24 21:23:28 +01:00