Commit Graph

39814 Commits

Author SHA1 Message Date
4efa10c170 Merge pull request #11751 from noahpistilli/discord-rpc
UICommon/DiscordPresence: Use GameTDB covers for RPC
2023-05-19 19:35:17 +02:00
50fe493990 Merge pull request #11739 from OatmealDome/iokit-be-gone
InputCommon: Remove OSX (IOKit) input backend
2023-05-19 19:31:40 +02:00
279fcafdc3 Merge pull request #11758 from jbosboom/xinput2-client-pointer
XInput2: Accept input from keyboards other than the first master
2023-05-19 19:29:24 +02:00
3905288465 Merge pull request #11816 from MarioPartyNetplay/gmpe01-fixes
Update Mario Party 4 cheats
2023-05-19 19:28:10 +02:00
86f1ef1e33 Merge pull request #11707 from TellowKrinkle/CMakeIconv
CMake: Use find_package and imported targets for Iconv
2023-05-19 19:27:16 +02:00
82ecbbe795 Merge pull request #11822 from AdmiralCurtiss/win-large-memarena
Common/MemArenaWin: Improve file mapping logic.
2023-05-19 19:24:31 +02:00
8342164dbd Common/MemArena: Pass shared memory base file name to GrabSHMSegment(). 2023-05-19 18:53:08 +02:00
ff5bcba966 Common/MemArenaWin: Handle file mappings >= 4GB. 2023-05-19 18:44:32 +02:00
b0d7fa9eb1 Merge pull request #11823 from AdmiralCurtiss/mmap-android
Common/MemArenaAndroid: Keep fastmem region mapped.
2023-05-19 18:42:33 +02:00
11768e3dd3 Merge pull request #11829 from lioncash/strutil
Common/StringUtil: Move some utilities into the Common namespace
2023-05-17 09:13:36 +02:00
Mai
fede2ab9a9 Merge pull request #11828 from JosJuice/wia-convert-comments
DiscIO: Improve comments in WIARVZFileReader::Convert
2023-05-16 14:39:59 -04:00
1a2b48c204 StringUtil: Move ThousandSeparate() into Common namespace 2023-05-16 14:26:33 -04:00
954afd81ec StringUtil: Move CommandLineToUtf8Argv() into Common namespace 2023-05-16 14:23:21 -04:00
d368c989e7 StringUtil: Move GetEscapedHtml() into Common namespace 2023-05-16 14:21:19 -04:00
21df3ca572 StringUtil: Move IsPrintableCharacter() into Common namespace 2023-05-16 14:17:54 -04:00
a9f1edeb61 StringUtil: Move IsAlpha() into Common namespace 2023-05-16 14:11:02 -04:00
192081d2f1 DiscIO: Improve comments in WIARVZFileReader::Convert
Just some clarifications and typo fixes.
2023-05-16 18:58:07 +02:00
e0ef474d95 Merge pull request #11825 from AdmiralCurtiss/ios-split-es-fs
IOS: Further deglobalization and emulation/maintainance code splitting.
2023-05-15 22:16:22 +01:00
28b82ff8d8 IOS/EmulationKernel: Remove m_device_map_mutex, m_device_map is only modified in the constructor and destructor. 2023-05-15 20:54:21 +02:00
b8f3a47fba IOS: Move more emulation-only stuff from Kernel to EmulationKernel. 2023-05-15 20:41:49 +02:00
3d767edd8a IOS/FS: Split FSDevice into FSCore and FSDevice.
FSCore implements the core functionality that can also be used outside of emulation. FSDevice implements the IOS device and is only available during emulation.
2023-05-15 20:41:47 +02:00
6a339cbdb3 IOS/ES: Split ESDevice into ESCore and ESDevice.
ESCore implements the core functionality that can also be used outside of emulation. ESDevice implements the IOS device and is only available during emulation.
2023-05-15 20:41:05 +02:00
Mai
361a8b2c8e Merge pull request #11827 from AdmiralCurtiss/ctest-output-on-failure
CMake: Set --output-on-failure flag for unittests target.
2023-05-14 00:40:11 -04:00
df458aed89 CMake: Set --output-on-failure flag for unittests target. 2023-05-14 04:52:50 +02:00
27d90a7d7b Merge pull request #11779 from ArcaneNibble/sd
Support Steam Deck controls natively through hidraw
2023-05-12 22:10:31 +02:00
dadbeb4bae Translation resources sync with Transifex 2023-05-11 23:02:30 +02:00
f78e5f3c03 Merge pull request #11811 from JosJuice/revert-dpi-passthrough
Revert "DolphinQt: use default dpi rounding mode (passthrough)"
2023-05-11 23:00:00 +02:00
33c4e84f35 Merge pull request #11821 from 0x647262/chore/2023-05-08-gcc13-compilation-fix
Chore: Update Externals/VulkanMemoryAllocator to 498e20d to fix compi…
2023-05-11 09:08:05 +02:00
a383e0cfd5 UICommon:DiscordPresence: Use GameTDB covers for RPC 2023-05-10 23:55:34 -04:00
ab98db445d Common/MemArenaAndroid: Keep fastmem region mapped. 2023-05-11 03:01:05 +02:00
R
c5d2ad99d2 Support Steam Deck controls directly through hidraw
This reads Steam Deck controls bypassing Steam Input. This allows for access to
motion controls as well as independent access to thumb sticks, trackpads, and
back grip buttons.
2023-05-10 13:28:32 +01:00
8c67083c87 Merge pull request #11813 from lioncash/insert
PPCSymbolDB: Use emplace() where applicable
2023-05-09 18:48:06 +02:00
c766b2f8a2 Merge pull request #11815 from lioncash/ppcinc
PPCTables: Remove unnecessary includes
2023-05-09 18:45:45 +02:00
57e1e412c4 Chore: Update Externals/VulkanMemoryAllocator to 498e20d to fix compilation with GCC 13
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/issues/312
2023-05-08 09:02:22 -05:00
2e9b7f1192 Merge pull request #11817 from Pokechu22/solitaire-and-mahjong-bounding-box
GameINI: Enable bounding box for "Solitaire & Mahjong"
2023-05-07 19:16:38 +02:00
99d7fe33c5 Merge pull request #11818 from CasualPokePlayer/pokemon_cull_vertices_cpu
Add CPUCull to Pokemon Colosseum and Pokemon XD inis.
2023-05-07 19:07:04 +02:00
a64657c1e9 Add CPUCull to Pokemon Colosseum and Pokemon XD inis.
These games seem to constantly have unused vertices, and this is worst shown in the Shadow Pokemon purification cutscene. The Shadow Pokemon purification cutscene is even worse on XD with forced single core mode, as instead of having FPS dropping with VPS staying 60ish, it will drop both, resulting in audio stuttering. Turning on CPUCall seems to have a 7/8 reduction of draw calls for that cutscene (~800 -> ~100), doubling performance. Many other areas of the game seem to benefit from this setting too, having some kind of performance boost.
2023-05-06 22:54:15 -07:00
749c51978d GameINI: Enable bounding box for "Solitaire & Mahjong"
See https://bugs.dolphin-emu.org/issues/13248. This is needed for the menus to work properly (not run at 1FPS and render incorrectly). Additionally, immediate XFB causes flickering.
2023-05-06 18:09:30 -07:00
810eb70f0e DolphinAnalytics: Add READS_BOUNDING_BOX game quirk 2023-05-06 17:18:17 -07:00
bd62e9fc5d Update GMPE01.ini 2023-05-05 20:06:43 -04:00
2561028b91 PPCTables: Remove unnecessary includes
Gets rid of a lingering dependency on the interpreter in common code and
a bunch of indirect inclusions.
2023-05-03 21:47:10 -04:00
2319210d85 Merge pull request #11810 from lioncash/jitreg
Common/JitRegister: Move interface into Common namespace
2023-05-03 17:43:01 +02:00
c6510f2bf4 Merge pull request #11812 from lioncash/jitacc
JitInterface: Remove global system accessor
2023-05-03 17:42:48 +02:00
15d1ae3a8a SymbolDB: Add constructors to Symbol
Allows for much more convenient in-place construction.
2023-05-02 16:04:47 -04:00
a14d8003f4 PPCSymbolDB: Use emplace() where applicable
Avoids default constructing an entry in the map that just gets
immediately overwritten. Also gets rid of some redundant map lookups.
2023-05-02 15:51:52 -04:00
56775e4901 JitInterface: Remove global system accessor
We can use JitInterface's system member variable to avoid needing this
2023-05-02 15:21:58 -04:00
Mai
0b9b09ad32 Merge pull request #11796 from sepalani/gecko-sort
Gecko/ARCode: Add sort by enabled state
2023-05-02 14:59:08 -04:00
2635595737 ARCode: Add sort by enabled state 2023-05-02 22:24:21 +04:00
81ec90be9c GeckoCode: Add sort by enabled state 2023-05-02 22:23:43 +04:00
20e14aab06 Revert "DolphinQt: use default dpi rounding mode (passthrough)"
This reverts commit cfe3683668.

On Windows systems with 125% DPI scaling, this was causing both icons
and the OSD to be upscaled by 25% using nearest neighbor scaling, which
looks really bad. shuffle2 has said that this will be improved later,
but we should revert it for now for the sake of the upcoming beta build.
2023-05-02 20:18:56 +02:00