703b1e8654
CFrame: Ignore "Pause on Focus Lost" when not started.
2015-07-22 19:31:23 +02:00
caa2f15105
DiscIO: Check if m_Disc is null in ParsePartitionData()
2015-07-20 16:21:34 +02:00
b5fe028e18
Merge pull request #2752 from Armada651/osx-beep
...
CFrame: Claim all keyboard events on OS X.
2015-07-20 13:55:05 +02:00
ccb56ddf97
CFrame: Claim all keyboard events on OS X.
2015-07-20 10:11:11 +02:00
da38e3a8ae
Merge pull request #2741 from endrift/fix-freebsd-build-stable
...
Fix FreeBSD (stable)
2015-07-13 19:51:18 +12:00
87e19f1c19
Merge pull request #2705 from phire/fixrumble
...
evdev: Delete rumble effects on the correct file descriptor.
2015-07-13 12:05:54 +12:00
fff113b64f
Fix 64-bit FreeBSD build
2015-07-11 23:09:11 -07:00
a6437f629c
Common: Use more portable invocation of shm_open
2015-07-11 23:09:11 -07:00
2eb553fdb7
Fix FreeBSD build
2015-07-11 23:09:11 -07:00
cc79334faf
Merge pull request #2712 from JosJuice/wbfs-beyond-end-of-disc
...
WbfsBlob: Don't enter an infinite loop when reading beyond end of disc
2015-07-12 15:34:56 +10:00
6e969133f5
evdev: Delete rumble effects on the correct file descriptor.
...
Was using m_id insted of m_fd.
Also re-arrange the code so rumble effects always get deleted instead of
just on stop commands.
2015-07-07 16:59:10 +12:00
e14816351e
Merge pull request #2706 from phire/revert-PIE
...
Revert "Merge pull request #2358 from Tilka/pie"
2015-07-07 16:53:50 +12:00
9018b546c7
WbfsBlob: Don't enter an infinite loop when reading beyond end of disc
...
read_size remained 0 when the "Read beyond end of disc" error occurs,
which made the while (nbytes) loop never end. As a fix, SeekToCluster
now explicitly sets available to 0 when the error occurs, and Read
checks for it.
2015-07-06 15:41:37 +02:00
0b0f70aad4
Revert "Merge pull request #2358 from Tilka/pie"
...
This reverts commit 0f7f8f8774
, reversing
changes made to 9f15054358
.
2015-07-06 09:05:25 +12:00
bd196e8c71
Common: CallLambdaTrampoline can return a value
...
As it is currently written, CallLambdaTrampoline does not return a
value. However, some of the functions that are being wrapped may
return a value that the JIT is expected to understand. A compiler
*cough cough clang* may opt to alter %rax after the wrapped lambda
returns, e.g. popping a previous value, which can clobber the
return value. If we actually have a return value, then the compiler
must not clobber it.
2015-07-05 00:32:26 +12:00
8a50dc857b
Merge pull request #2681 from phire/evdev-stable
...
Linux: Add an evdev based controller backend, to replace SDL.
2015-07-03 10:28:08 +10:00
6a33f174de
GC Adapter: Do not attempt to claim_interface when libusb_open() returns an error.
...
Fixes a crash / nullptr dereference when the adapter is plugged in but
no drivers are installed for it, on Windows.
2015-07-01 23:49:39 +02:00
9b95faaed7
Small changes to description to "Store EFB Copies to Texture Only"
2015-07-01 15:48:19 +02:00
77183899e0
evdev: Support axis with ranges which extend below zero.
2015-07-01 10:13:05 +12:00
0dc8763247
Linux: Don't allow dolphin to be build without evdev support.
...
Unless explicitly requested.
2015-07-01 10:13:05 +12:00
ad714993aa
CMake: Explicitly pull in threads.
...
Dolphin uses threads, but never actually pulled them it. Normally
some library we depend on would pull threads in, but there are
potential builds that forget to pull in threads.
2015-07-01 10:13:05 +12:00
9065ddf5fa
Linux: Disable SDL controller backend by default.
...
Not deleted, because it's the only option for some other operating
systems such as FreeBSD or any other slightly exotic operating
system someone might try and run dolphin on.
2015-07-01 10:13:05 +12:00
2721fdf8a9
Linux: Add an evdev based controller backend, to replace SDL.
2015-07-01 10:13:05 +12:00
9a244f07fa
Merge pull request #2673 from Armada651/cheat-crash
...
CheatSearchTab: Check Core state instead of checking a memory pointer.
2015-06-29 11:02:16 +02:00
3f39e38372
CheatSearchTab: Check Core state instead of checking a memory pointer.
2015-06-28 18:28:55 +02:00
2e2c984122
Merge pull request #2672 from JosJuice/fix-gamelist-encoding-2
...
Fix more game list name encoding errors caused by 4.0-6419 (d7900b4
)
2015-06-28 06:08:24 -04:00
66136fc710
Fix more game list name encoding errors caused by 4.0-6419 ( d7900b4
)
...
4.0-6442 (a26cf63
) didn't fix names read from INIs or titles.txt.
2015-06-28 10:39:24 +02:00
69b7296fc2
WiimoteReal: Make sure that Wiimote thread isn't already running before starting it.
...
This fixes a crash when switching a Wiimote's internal slot or type in the Dolphin config.
2015-06-26 20:48:45 +02:00
384a1b4e3b
Fix DoFileSearch returning the passed-in directories themselves.
...
Fixes https://code.google.com/p/dolphin-emu/issues/detail?id=8697&can=3
2015-06-25 15:17:52 +02:00
86dd81cf6b
OpenALStream: Fix sample conversion.
...
Looks like it wasn't symmetric anymore.
2015-06-25 12:42:41 +02:00
8fd5f249fa
Merge pull request #2656 from Armada651/ogl-inv-depth
...
OGL: Allow inverted depth ranges.
2015-06-25 12:06:56 +02:00
0034492151
Add an OSD notification for screenshot saving
2015-06-25 09:23:37 +02:00
dbfdbf7dbd
D3D: Cosmetics.
...
Merge two cases which should've already been merged.
2015-06-24 23:16:53 +02:00
743296f1c4
OGL: Allow inverted depth ranges.
2015-06-24 22:28:36 +02:00
6274cdb478
Merge pull request #2655 from mimimi085181/texturecache-iterator-fix
...
Quick fix for an invalid iterator
2015-06-24 19:27:08 +02:00
829fc3dc2d
Quick fix for an invalid iterator
2015-06-24 19:12:46 +02:00
6d273f6119
Jit64: fix pre-SSE4.1 fallback of ps_sum1
2015-06-24 18:32:10 +02:00
5bc88d5c6a
Revert "GeometryShaderGen: Don't use centroid in
for input variables."
...
This reverts commit 4cbaddb7ad
.
2015-06-22 17:20:41 +02:00
3f780c2628
Merge pull request #2626 from Parlane/fix_aniso_2
...
Fix aniso filtering on d3d to not set aniso filter when using 1x
2015-06-22 13:50:54 +02:00
45aeeee699
Fix aniso filtering on d3d to not set aniso filter when using 1x
2015-06-19 20:55:32 +12:00
d914c11ee5
Merge pull request #2595 from degasus/stable
...
Hotkeys: Fix translation array
2015-06-12 22:36:43 +02:00
9f929c8593
Hotkeys: Fix translation array
2015-06-12 19:32:50 +02:00
dca19a71db
Merge pull request #2588 from Armada651/geom-centroid
...
GeometryShaderGen: Don't use `centroid in` for input variables.
2015-06-11 09:53:02 +02:00
fd637030e4
GeometryShaderGen: Consistently use xfmem just as the vertex shader.
...
There are very rare conditions in which xfmem can actually desync from bpmem.
2015-06-10 16:13:54 +02:00
4cbaddb7ad
GeometryShaderGen: Don't use centroid in
for input variables.
2015-06-10 16:04:32 +02:00
8e3af04d0e
Merge pull request #2585 from dolphin-emu/fix_d3d_ansiopathicness_the_sequel
...
Anisotropic Filtering option is now correct in D3D
2015-06-10 13:09:02 +02:00
c15b0b8cfc
Merge branch 'master' into stable
2015-06-10 13:08:12 +02:00
5cce640f48
Anisotropic Filtering option is now correct in D3D
...
Values are saved/loaded as 0,1,2,3,4 but need to be used as 1,2,4,8,16
This was correct for OGL but not D3D
2015-06-10 22:32:46 +12:00
baa72060dc
Automatic translation resources update from Transifex
2015-06-10 07:29:30 +00:00
20fc6a68dd
Automatic translation template update
2015-06-10 07:28:33 +00:00