7b34319e53
ShaderGen: Toggle value of uninitialized color.
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SMS seems to need 0, no regressions either.
2015-12-06 12:39:18 +01:00
7134d727bf
Merge pull request #3310 from Pringo/remove-google-code-reference
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Remove Google Code Reference and Fix Grammar
2015-12-04 10:58:49 +01:00
b6f16b3049
Remove Google Code Reference and Fix Grammar
2015-12-03 18:20:59 -08:00
297f6a097d
Merge pull request #3307 from Pringo/update-url
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Update Issue Tracker URL in Comment
2015-12-03 17:27:43 +01:00
720407936e
Merge pull request #3308 from lioncash/delete
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WaveFile: Get rid of an explicit delete
2015-12-03 10:40:36 +01:00
e0eef7bef4
WaveFile: Get rid of an explicit delete
2015-12-02 20:05:18 -05:00
a759883ae5
Merge pull request #3126 from phire/remove-logging-lock
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Refactor logging code to get rid of a mutex.
2015-12-03 13:32:07 +13:00
6425ddcbe7
Merge pull request #3253 from Phatcat/master
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More wiimote controls (+extensions) for android
2015-12-02 22:50:29 +01:00
9e389ab144
Merge pull request #3303 from degasus/valgrind
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VideoSW: Fix uninitialized variable warnings
2015-12-02 16:35:53 -05:00
ca9c9b7135
Wiimote + Extensions for Android
2015-12-02 21:58:54 +01:00
f3b6afe1c5
ConfigManager: initialize m_revision
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FifoPlayer don't set it, and don't need it. But it's used...
2015-12-02 21:37:12 +01:00
d28c9ae354
VideoSW: Wipe output vertices
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They shall be overwritten afterwards.
2015-12-02 21:37:12 +01:00
aaa67ca57e
Update Issue Tracker Link in Comment
2015-12-02 09:01:28 -08:00
a5904b522d
Merge pull request #3306 from JosJuice/incorrect-trans
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Remove incorrect usage of _trans
2015-12-02 11:58:14 -05:00
f41990af38
Remove incorrect usage of _trans
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It only marks a string for translation. It doesn't actually do anything
at runtime, so the message will always be displayed in English. Even if
we would've had a way to make the translation work, we shouldn't
translate this, because OSD doesn't support non-ASCII characters.
Caused by the recent merge 1c95cd5
.
2015-12-02 17:13:04 +01:00
abbc25f662
Merge pull request #2788 from TurboK234/3d_hotkeys
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Added hotkeys for toggling different stereoscopy modes
2015-12-02 15:24:59 +01:00
3ed29cce0c
Merge pull request #2733 from AdmiralCurtiss/string-from-float
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IniFile: Fix floating point number locale issues.
2015-12-02 15:22:42 +01:00
1c95cd5ad5
Merge pull request #2745 from AdmiralCurtiss/wiimote-disconnect-message
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Display a message on screen when the emulated software disconnects a Wiimote.
2015-12-02 15:13:29 +01:00
a3433e162a
Merge pull request #3149 from ShadowsFriend/fname_column
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DolphinWX: Add a filename column
2015-12-02 15:04:36 +01:00
ec6a48ff76
Merge pull request #2876 from CastellaFactory/master
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[Netplay] Add "Force Netplay Listen Port" feature that was in old netplay branch
2015-12-02 14:20:47 +01:00
b0dbb6ef46
Merge pull request #3067 from JosJuice/cheat-manager-regression
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Fix Cheat Manager not saving created codes
2015-12-02 14:08:32 +01:00
4a40e7b405
Merge pull request #3111 from JosJuice/wx-banner-scaling
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DolphinWX: Improve HBC banner scaling
2015-12-02 13:59:13 +01:00
3dcfb7d71c
Merge pull request #3304 from Pringo/update-error-message
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Update Error Log to Remove Old Issue Tracker URL
2015-12-02 13:25:47 +01:00
d8d6c0122e
Update Error Log to Remove Old Issue Tracker URL
2015-12-01 19:57:10 -08:00
52204c7296
Merge pull request #3299 from phire/JJ_Abrams
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Fix lens flares in Mario Kart Wii.
2015-12-01 09:07:09 +01:00
8322040c47
Merge pull request #3301 from awickham/patch-1
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Make cast from int to float explicit in shader
2015-11-30 23:58:06 +01:00
d9f1523a7b
Make cast from int to float explicit in shader
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This should fix this panic message I saw when playing Super Mario Strikers:
Failed to compile pixel shader [...]: error C7011: implicit cast from "int" to "float"
2015-11-30 13:35:46 -08:00
03461915a7
Fix lens flares in Mario Kart Wii.
2015-12-01 05:25:38 +13:00
02d5981b22
Merge pull request #3290 from JosJuice/compression-condition
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DolphinWX: Correct a compression condition
2015-11-30 13:53:50 +01:00
5eabbd0c1e
Merge pull request #3298 from Sonicadvance1/max_texture_buffer_size
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Make sure not to use a GL texture buffer past the max size.
2015-11-30 10:02:06 +01:00
21b708106c
Make sure not to use a GL texture buffer past the max size.
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The spec says that vendors can set the max texture size to be 65KB and we want 1MB.
Check the maximum supported and drop to the max if it is less than 1MB
2015-11-30 01:18:03 -06:00
73c904f0d0
Merge pull request #3297 from Seeker14491/patch-1
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Fix typo in anti-aliasing dropdown description
2015-11-29 16:09:13 -05:00
507b7920e9
Fix typo in anti-aliasing dropdown description
2015-11-29 14:28:26 -06:00
97231aa221
Merge pull request #3294 from spxtr/DQt2-GameProxyModel
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DolphinQt2: Use a proxy model for the GameList
2015-11-30 07:48:54 +13:00
59bdeb411c
Use a proxy model for the GameList.
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This lets us sort by the underlying integers while only displaying the
icons. Currently, in both DolphinQt and DolphinQt2, we display both the
icon and the integer, but cut off the column width to not show the
integer. We also currently sort by the size's formatted string, not by
the size itself, which leads to "1 MB" sorting to less than "2 KB". This
commit fixes these issues.
In the future, we can use the filter methods here to allow for
searching for games.
2015-11-28 10:00:03 -08:00
97cd723492
Merge pull request #3286 from jloehr/Wiimote-Rumble-LED-Fix
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Fix Prepare (Set LEDs and Rumble) on Connect and Refresh
2015-11-29 00:58:18 +13:00
31a4b2ed03
Fix Prepare (Set LEDs and Rumble) on Connect and Refresh
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m_need_prepare needs to be set before the Device thread is started.
Otherwise the thread blocks on IORead and the LEDs and Rumble is executed
after the user presses a button on the Wiimote.
Also the Prepare-Call on Refresh doesn't need to reset the Index, because it is
set once on the initial Connect/Prepare. Therefore the index assignment
was refactored.
2015-11-28 12:38:19 +01:00
861bd98e3a
Merge pull request #3291 from JosJuice/memset-error-check
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Memmap: More error checking for Memset
2015-11-28 22:38:24 +13:00
4b4b753cc4
Merge pull request #3293 from JosJuice/volumedirectory-plainfilereader
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DiscIO: Don't use PlainFileReader in VolumeDirectory
2015-11-28 22:32:12 +13:00
0cb5c4637a
Memmap: Replace ValidCopyRange with GetPointerForRange
2015-11-28 09:26:48 +01:00
b5f32b9699
DolphinWX: Correct a compression condition
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The volume type check didn't handle DOL/ELF files, and the blob type
check didn't handle formats like CISO and relied on filename extensions.
2015-11-28 09:24:15 +01:00
f9af58a388
DiscIO: Don't use PlainFileReader in VolumeDirectory
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Blobs are not for regular file reading.
2015-11-28 09:18:22 +01:00
2e3735b772
Memmap: More error checking for Memset
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It now uses the same error checking as CopyFromEmu and CopyToEmu.
2015-11-27 18:28:53 +01:00
5a1729877e
Merge pull request #3211 from JosJuice/themes-to-resources
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Move nobanner and fileplatform from Themes to Resources
2015-11-27 23:47:44 +13:00
df4c1d680e
Merge pull request #3264 from JosJuice/simplify-iselfordol
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ISOFile/GameFile: Simplify IsElfOrDol
2015-11-27 23:10:45 +13:00
9b2fe62bc9
Move nobanner and fileplatform from Themes to Resources
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fileplatform is moved so it's in the same place as the other platform
icons, and nobanner is moved just because it fits better in Resources.
Both of them were identical in all of Dolphin's themes.
2015-11-27 11:09:20 +01:00
4249d9ef77
ISOFile/GameFile: Simplify IsElfOrDol
2015-11-27 10:50:19 +01:00
f33a9ed439
Merge pull request #3261 from spxtr/DolphinQt
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DolphinQt Rewrite
2015-11-27 22:06:31 +13:00
949f25175b
DolphinQt2
2015-11-27 00:33:07 -08:00
e1fe2db7d9
Merge pull request #3289 from waddlesplash/dolphin-qt-fixup
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DolphinQt: Get rid of unneeded abbreviation macros.
2015-11-27 09:56:51 +13:00