Commit Graph

30045 Commits

Author SHA1 Message Date
8396ad541b DolphinQt: clean up includes 2019-02-25 20:15:12 +00:00
8b330e1ca3 Discord: fix typo 2019-02-25 19:31:49 +00:00
de3c8fee22 Merge pull request #7808 from Ebola16/331
Android Studio 3.3.1 Updates
2019-02-25 13:41:16 -05:00
d27036eb77 Merge pull request #7814 from JosJuice/overwrite-aspect-mode
VideoConfig: Don't overwrite aspect_mode with suggested_aspect_mode
2019-02-25 13:29:03 -05:00
fad9c0cc93 Merge pull request #7813 from jordan-woyak/wiimote-emu-ir-enable-fix
WiimoteEmu: Minor IR Camera behavior fix.
2019-02-25 13:28:14 -05:00
fa685afd77 Merge pull request #7723 from zackhow/newcale
Android: Wiimote only(no nunchuck) overlay upgrades
2019-02-25 11:48:05 -05:00
1ba4fd875f Merge pull request #7819 from spycrab/keep_permissions
MacUpdater: Retain file permissions
2019-02-25 10:57:45 +01:00
96786d0501 MacUpdater: Retain file permissions 2019-02-25 10:14:26 +01:00
d64f29d234 WiimoteEmu: Minor IR Camera behavior accuracy fix. 2019-02-23 16:40:47 -06:00
83ff3aa691 Merge pull request #7815 from JosJuice/elf-dol-size
Don't show asterisk next to DOL/ELF size in game list
2019-02-23 15:46:03 +00:00
5ace78bf20 Don't show asterisk next to DOL/ELF size in game list 2019-02-23 16:17:39 +01:00
ea7b96342b VideoConfig: Don't overwrite aspect_mode with suggested_aspect_mode
Unnecessary since b93b7ec. It was needed before that commit becase
RenderBase.cpp only was checking the value of aspect_mode, not
suggested_aspect_mode.
2019-02-23 16:00:18 +01:00
3426c985f9 Merge pull request #7812 from jordan-woyak/wiimote-emu-minor
WiimoteEmu: Minor accuracy fixes.
2019-02-21 13:54:43 -05:00
58f1ff3773 WiimoteEmu: Minor accuracy fixes. 2019-02-20 17:44:55 -06:00
f0e6527f3e Android Studio 3.3.1 Updates 2019-02-18 10:32:57 -05:00
286aafd4ed Merge pull request #7791 from JosJuice/android-show-files
Android: Show files in the directory picker
2019-02-16 18:11:20 +01:00
b5c3881fe7 Merge pull request #7512 from stenzek/runtime-headless
DolphinNoGUI: Runtime selection of platform
2019-02-16 14:15:00 +10:00
eabde77892 CMake: Add an ENABLE_NOGUI option 2019-02-15 18:40:46 +10:00
836f76da89 DolphinNoGUI: Runtime selection of platform 2019-02-15 18:40:46 +10:00
f9869cb216 Vulkan: Support runtime selection of WSI 2019-02-15 18:40:46 +10:00
c41f32bcf8 Merge pull request #7802 from stenzek/freesurround-msvc
Externals: Set target platform to 10.0.17134 for FreeSurround
2019-02-14 17:18:30 +01:00
a4c64e7964 Externals: Set target platform to 10.0.17134 for FreeSurround 2019-02-14 20:42:06 +10:00
326d72728c Merge pull request #5235 from LAGonauta/fs-dplii-decoder
Change FFDShow DPL2 decoder to FreeSurround
2019-02-14 18:38:12 +10:00
c209d07c96 Removed FFDShow DPL2 decoder 2019-02-13 22:52:41 -02:00
f4cf1e4f49 Removed zeroing-out the LFE as it is not needed anymore.
Also removed minimum number of frames needed when decoding DPL2, and use
std::numeric_limits to clamp the samples when needed.

Clamping is still needed, but those samples are much rarer now and depend
on the game.
2019-02-13 22:52:40 -02:00
fdfd9d6953 Cleaned up PulseAudio as we now use FreeSurround 2019-02-13 22:52:40 -02:00
df631f0d75 Swapped FFDShow's DPL2 decoder by FreeSurround
Added class in AudioCommon for the surround decoder
2019-02-13 22:52:40 -02:00
7b9375875c Added FreeSurround to Externals
Also cleaned up its source code to support only 5.1 and 7.1 setups.
2019-02-13 22:52:39 -02:00
950b952aee Translation resources sync with Transifex 2019-02-13 22:46:50 +01:00
51e741ed86 Merge pull request #7800 from JosJuice/string-fixes
Minor fixes to translatable strings
2019-02-13 13:41:21 -05:00
5067e96f37 Minor fixes to translatable strings 2019-02-13 18:54:45 +01:00
131f4931fb Merge pull request #7792 from jordan-woyak/auto-calibration
DolphinQt/ControllerEmu: Add stick calibration "wizard".
2019-02-13 02:13:27 +00:00
8d59d1bb11 Merge pull request #7798 from ShFil119/impr/empty
Use empty instead of size
2019-02-13 01:59:43 +00:00
49fe9f5db1 Use empty instead of size 2019-02-13 00:03:49 +01:00
6b22693e6e Merge pull request #7796 from stenzek/glx-context
GLContext: Fix shared context creation error on Mesa
2019-02-11 09:23:52 -05:00
eb11d045d7 Merge pull request #7790 from spycrab/rp_fixes
ResourcePacks: Fix various bugs
2019-02-11 11:09:43 +01:00
f86b34ceb9 ResourcePacks: Fix various bugs 2019-02-11 11:05:35 +01:00
4d85bb2d18 Merge pull request #7782 from jordan-woyak/wiimote-emu-speaker-pan
WiimoteEmu: Change speaker pan to use "constant power pan law".
2019-02-11 00:20:07 +00:00
3c77b4aa4b WiimoteEmu: Change speaker pan to use "constant power pan law" and change UI setting max value from 127 to 100. 2019-02-10 17:55:11 -06:00
226affe00b Merge pull request #7788 from jordan-woyak/mapping-ui-clear-button
DolphinQt: Make the mapping window clear button use ControllerEmu's clear functionality.
2019-02-10 23:29:33 +00:00
33e51da3b8 Merge pull request #7785 from Tilka/patch_editor
DolphinQt: limit patch padding to 8
2019-02-10 23:22:20 +00:00
3a36f738cf Merge pull request #7797 from stenzek/chunkfile
ChunkFile: Don't access element zero of empty container
2019-02-10 23:05:35 +00:00
0064f70c8a DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input calibration "wizard". 2019-02-10 07:55:47 -06:00
cecefa2d97 ChunkFile: Don't access element zero of empty container
This was causing assertion failures in debug MSVC builds.
2019-02-10 13:28:50 +10:00
ef3306e954 GLContext: Fix shared context creation error on Mesa
This was failing if the first version tried (4.6) didn't succeed.
2019-02-09 21:51:23 +10:00
e030a48741 Merge pull request #7793 from spycrab/logging_async
Qt/LogWidget: Make logging asynchronous
2019-02-08 14:31:11 -05:00
7fb1c1e3a6 Merge pull request #7795 from JosJuice/android-wii-change-disc
Android: Allowing changing disc while emulating Wii
2019-02-08 14:30:42 -05:00
251c7dc5ba Merge pull request #7794 from JosJuice/android-backend-multithreading
Android: Improve the description for backend multithreading
2019-02-08 14:30:06 -05:00
74fced8327 Android: Allowing changing disc while emulating Wii
There's no good reason this should be locked to GameCube.
Think of all the Dragon Quest X fans :(
2019-02-08 19:40:31 +01:00
0fa7b23067 Android: Improve the description for backend multithreading 2019-02-08 19:19:51 +01:00