b0acf1bf8f
Merge pull request #4323 from degasus/png
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ImageWriter: Don't use inplace alpha truncation.
2016-10-08 12:10:40 +02:00
d078309827
ImageWriter: Don't use inplace alpha truncation.
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This may lead to errors in the D3D backend, as we overwrite read-only memory.
2016-10-08 12:02:49 +02:00
6e8901de17
Merge pull request #4315 from stenzek/vulkan-aspect
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Vulkan: Handle forced aspect ratio changes at runtime
2016-10-08 11:53:22 +02:00
176b00ded7
Vulkan: Handle forced aspect ratio changes at runtime
2016-10-08 18:59:46 +10:00
0e5fc56bc9
Merge pull request #4316 from lioncash/debug
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DebugInterface: Make GetRawMemoryString return a std::string
2016-10-08 10:48:45 +02:00
1a2d71cb58
Merge pull request #4310 from lioncash/dsptable
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DSPRegisterView: Minor changes
2016-10-08 10:40:14 +02:00
4ba1100f31
Merge pull request #4269 from degasus/singlecore
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Fifo: Fix SyncGPU on dual core mode.
2016-10-08 01:26:34 +02:00
a172bd7d8c
Merge pull request #4318 from degasus/framedump
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Renderer: Move framedumping logic to VideoCommon.
2016-10-08 00:54:36 +02:00
8c999f9ee8
VideoCommon: Mark framedump variables as private.
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And rename them to the new naming scheme.
2016-10-07 23:17:21 +02:00
e82cf46436
Vulkan: Use VideoCommon framedump helpers.
2016-10-07 23:17:16 +02:00
6b08830a95
D3D12: Use VideoCommon framedump helpers.
2016-10-07 23:15:10 +02:00
64b648f6c8
D3D: Use VideoCommon framedumping helpers.
2016-10-07 23:10:36 +02:00
a530708bb1
OGL: Use VideoCommon framedump helpers.
2016-10-07 23:09:10 +02:00
f45ddddf1c
VideoCommon: Add shared framedumping code.
2016-10-07 23:07:40 +02:00
34d733d376
OGL/Render: Drop write-only variable.
2016-10-07 21:44:52 +02:00
5e027a0817
Merge pull request #4314 from lioncash/dsp-interface
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DSPEmulator: Move common variable into base class
2016-10-07 18:27:09 +02:00
ee71d70738
DebugInterface: Make GetRawMemoryString return a std::string
2016-10-07 10:26:26 -04:00
8b29b09f24
DSPLLE: in-class initialize variables
2016-10-07 09:13:56 -04:00
aaa1da5abc
DSPEmulator: Move common variable into base class
2016-10-07 08:55:54 -04:00
3245ca236a
Merge pull request #4307 from stenzek/vulkan-palette-srcformat
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Vulkan: Use correct source format to determine palette size
2016-10-06 21:29:28 +02:00
ff1d70d708
Merge pull request #4308 from aldelaro5/memcheck-gui-relabel
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Label debugger memchecks as "Memory Breakpoints" in the GUI
2016-10-06 21:29:14 +02:00
2ba0d6eb77
DSPRegisterView: Get rid of magic numbers
2016-10-06 13:02:49 -04:00
5dedd0a85b
DSPRegisterView: Make DSPRegisterView's constructor explicit
2016-10-06 12:36:32 -04:00
2781ae5af1
DSPRegisterView: Mark classes as final
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These aren't intended to be extended upon.
2016-10-06 12:35:31 -04:00
66fd347d2e
DSPRegisterView: Move private members below public API
2016-10-06 12:29:37 -04:00
f935485158
DSPRegisterView: Get rid of explicit memsets
2016-10-06 12:29:32 -04:00
f028b7079e
Merge pull request #4252 from degasus/android
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Android: Update the gradle file to use android studio 2.2 cmake.
2016-10-06 18:13:09 +02:00
549060c5b4
Label debugger memchecks as "Memory Breakpoints" in the GUI
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This is done to remove confusions among potential debugger users and to also make it more accurately tell what this feature is actually doing. Despite being true that it is using a memcheck (and it certianly checks that memory), the idea being to break on a memory access isn't really obvious especially considering that memchecks are also used in full MMU emulation to handle exceptions. It also doesn't help that memchecks are now supported in every builds.
It also changes the corresponding log because this log would be wanted by the user which means it should be more obvious that it was caused by the "memory breakpoint".
2016-10-06 10:51:43 -04:00
010514bd39
Vulkan: Use correct source format to determine palette size
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Fixes blur in fortune street fifologs.
2016-10-06 21:55:27 +10:00
3c822f2c55
Merge pull request #4304 from stenzek/pool-reuse
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TextureCache: Don't re-use pooled textures within the same frame
2016-10-06 12:27:23 +02:00
b6d09c61ed
TextureCache: Don't re-use pooled textures within the same frame
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This is an issue because a driver may have to maintain two copies of a
texture if it batches all uploads together at the start of a frame.
In the Vulkan backend, we do something similar to avoid breaking out of a
render pass to copy a texture from the streaming buffer to the destination
image.
This was causing issues in the sms-bubbles fifolog, where an EFB copy to
the same address of a previously-used texture caused the previous texture
to be re-used again for a different image later on in the frame, causing
the original contents to be discarded.
2016-10-06 20:23:37 +10:00
062de51d70
Merge pull request #4305 from stenzek/vulkan-framedump-fix
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Vulkan: Fix minor issues with frame dumping on Vulkan
2016-10-06 10:58:45 +02:00
05eff01229
Android: Update the gradle file to use android studio 2.2 cmake.
2016-10-05 23:44:10 +02:00
03f5ef1d30
Merge pull request #4306 from sepalani/hle_more_logs
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HLE: Logs nlPrintf calls
2016-10-05 12:17:40 -07:00
aa63253838
HLE: Logs nlPrintf calls
2016-10-05 19:15:26 +01:00
b39ac950eb
Vulkan: Don't save borders to screenshots/frame dumps
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This matches the behavior on GL, making for easier comparisons.
2016-10-05 22:28:51 +10:00
400ba3c7e5
Vulkan: Stop dumping frames on shutdown if left enabled
2016-10-05 22:28:51 +10:00
c422fb7e82
Vulkan: Set alpha channel of swap chain buffers to 1.0.
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Copying the alpha channel from the game causes issues with frame dumping,
since we're using a buffer directly from the GPU as a source for AVIDump.
2016-10-05 22:02:04 +10:00
abb5a64919
Merge pull request #4295 from stenzek/vulkan-dbz-bloom
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Vulkan: Fix bug with palette converted EFB copies
2016-10-05 20:24:36 +10:00
ef1bfc26b2
Merge pull request #4291 from degasus/shader_gen
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PixelShaderGen: Fix UID issues.
2016-10-05 12:20:58 +02:00
22d9259926
Merge pull request #4180 from LAGonauta/oal-warning-fix
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Fix for false error about unqueuing buffers (OpenAL)
2016-10-04 19:41:01 -07:00
f7e25483e6
Merge pull request #4293 from lioncash/pcast
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CommonFuncs: Get rid of pointer casting
2016-10-04 19:10:34 -07:00
d4759a55b6
Fix for false error about unqueuing buffers (OpenAL)
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and hopefully added saner error reporting.
2016-10-04 21:57:36 -03:00
d1df222367
Merge pull request #4297 from sepalani/hle_patch
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HLE: Remove duplicate in OSPatches
2016-10-04 17:39:50 -07:00
5d3853d854
Merge pull request #4288 from aldelaro5/reduce-logged-filename
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Reduce the filepath of logs
2016-10-04 17:39:25 -07:00
71aa243333
Merge pull request #4298 from sepalani/hle_bp
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HLE: Wrong array used in BP patching fixed
2016-10-04 17:38:06 -07:00
44323c5c23
Merge pull request #4301 from sepalani/hle_log
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HLE: Another DebugPrint case added
2016-10-04 17:35:24 -07:00
50fef592d7
Merge pull request #4296 from RisingFog/fix_frame_dump
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Fix frame dumps on file close in certain situations
2016-10-04 17:25:40 -07:00
9be6f38988
Merge pull request #4292 from shuffle2/fix-saving-log-settings
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Restore saving logger settings to .ini
2016-10-04 17:16:51 -07:00
58f5cd944c
HLE: Another DebugPrint case added
2016-10-04 21:40:43 +01:00