Commit Graph

3476 Commits

Author SHA1 Message Date
LPFaint99
b701802fcf don't save emustate or video hack if it is not set
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3367 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 01:23:10 +00:00
John Peterson
09a295779d OpenGL: Fixed the screenshot function now that I found all the buffers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3366 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 00:44:48 +00:00
XTra.KrazzY
c779f95b87 -Wii System Menu now recognizes DVDs using the Load Disc/Eject feature!
Games hang though (probably due to unknown ES call)
-/dev/di IPC: Cleaned up code and fixed a bug (which I used to accidentally find out what I did), added Volume eject feature for VolumeHandler. 
-Partially documented Wii DVD cover flags.
-Files opened in Wii Read-Write mode are now set to append.
-Removed annoying overhead-ish "Idle" log message.

As for /dev/di: Someone clearly didn't know what he was doing in that file. Someone freed memory which didn't belong to that file and then complained about a crash. Needless to say the problem is now solved.

Big TODO on the /dev/di code though, ExecuteCommand is practically doing nothing but reading.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3365 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 00:14:48 +00:00
sl1nk3.s
c9b5fbd9bd Change the screenshots rescale function to always work according to the A/R setting, and not just on native res: fixes 16/9 wii games.
remove IsATIDrawBuffer(), this might have been fixed in the drivers since some years already ?

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3359 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 21:10:02 +00:00
LPFaint99
c6abb79e6e Only scan for extensions that apply to the type of games set to show
For me saves between 4-10seconds each refresh when only wads are shown
similar speed ups when only wii games are shown

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3356 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 17:22:29 +00:00
daco65
9bd36858c6 forgot something. moved fullscreen to display options cause hey, ITS AN DISPLAY OPTION :o :o
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3355 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 14:50:16 +00:00
daco65
3b5118f385 i STILL dont like the new gui jp made it but its somewhat better and render to main is false by default again. almost wanted to kill auto scale (and always do it) but there are some bugs there sooo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3354 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 13:50:57 +00:00
John Peterson
dc35bc0afb OpenGL: Tried to create some order in Render.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3353 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 12:06:15 +00:00
John Peterson
8392d6bcd4 OpenGL Screenshot: Fixed AA and wireframe screenshots again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3352 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 11:51:53 +00:00
hrydgard
bb06a53e28 DSP LLE: Just some renaming and cleanup. Prepared for proper base address support in disassembly. Added a "DebugInterface" for the DSP which would allow us to hook up a CodeView .. although CoreView currently doesn't have any support for variable-length instructions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3351 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 11:06:40 +00:00
hrydgard
89cd1a4a76 DSPSpy: Extract the dsp-interfacing code into a class. Fix colors - that new dark red was almost unreadable. Fix the size of a data cache flush.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3350 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 10:45:13 +00:00
nakeee
d5eb6e089e linux compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3349 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 07:16:29 +00:00
sl1nk3.s
8cb67f4729 Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3348 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 02:54:07 +00:00
sl1nk3.s
7eea69f5c2 Replaced current platform images by better looking ones, added wad platform
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3347 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 02:27:36 +00:00
XTra.KrazzY
8da4f8e565 oops
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3346 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 23:26:48 +00:00
XTra.KrazzY
e99b687525 Wii IPC: Code housekeeping
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3345 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 23:24:41 +00:00
XTra.KrazzY
3a4e51b67f Wii IPC: Opening nonexistent files for writing now creates them and renaming now returns a proper error code.
Result: Zelda: A link to the past (VC) now runs (needs to be run twice to work), Wii System Menu generates more files.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3344 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 23:19:40 +00:00
John Peterson
8cbe39dc11 OpenGL: Another one
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3339 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 17:36:19 +00:00
John Peterson
401ae629d4 OpenGL: Adjustment to my last commit, forgot a return for example
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3338 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 17:34:54 +00:00
Shawn Hoffman
695fe31b2c ...and the days of ceaseless build fixing begin anew
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3337 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 15:51:03 +00:00
XTra.KrazzY
f004fb17d4 Incomplete work on extracting banners from Wii images without savefiles. Please finish my work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3336 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 14:33:52 +00:00
John Peterson
a8dafb8dc5 OpenGL:
1. Reorganized display settings
2. Let render to main window also have the internal resolution setting
3. Set render to main window as default setting, it's the most common and best option used by the best emulators
4. Changed screenshot to capture the internal picture, independent of whatever the window size may be

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3335 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 13:36:33 +00:00
LPFaint99
33a20fe564 updates to the GameListCtrl add the option to purge the cache, and change iswii to platform (gcm, wii iso, wad)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3334 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 07:36:22 +00:00
LPFaint99
7e0568d7ba disable loading this setting for now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3333 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 06:27:51 +00:00
LPFaint99
ff9128e129 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3332 8ced0084-cf51-0410-be5f-012b33b47a6e 2009-06-06 06:22:36 +00:00
LinesPrower
2ff53b2198 Fix to R3312. I should be more careful next time...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3331 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-05 11:49:06 +00:00
nakeee
4e98655aa3 fix compile on linux
fixed some warnings.
(gcc seems not to like char variables as array subscript)



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3330 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-05 07:36:55 +00:00
John Peterson
004dfffff0 MessageBox: Changed Host_SysMessage to a PanicAlert to be able to ignore 'GFX: Unknown Opcode' error messages
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3329 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 22:23:30 +00:00
John Peterson
eca5537a1c Interface: Updated UsePanicHandlers tooltip
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3328 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 21:29:07 +00:00
John Peterson
ac9111c1f7 OpenGL: Made it load the UsePanicHandlers option
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3327 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 21:21:07 +00:00
John Peterson
04adec5ae5 DTK Music: Test of code to fix the 1080 and Waver Race music
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3326 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 20:33:26 +00:00
Shawn Hoffman
4380898080 correct handling of pad modes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3325 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 18:40:04 +00:00
John Peterson
47c69e5f5a GC Controller: Added analog mode 0 for Luigi's Mansion
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3324 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 16:52:32 +00:00
Marcus Wanners
4f057ecb0b Compile fix :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3323 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 16:33:48 +00:00
Marcus Wanners
475b4afb1f Got rid of warning (see http://code.google.com/p/dolphin-emu/issues/detail?id=360#c92).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3322 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 16:25:53 +00:00
LinesPrower
ef1ecbcd0f Fixed profiled ReJIT. It's very experimental though. Makes a great performance boost, but is way too unsafe. However it seems to work fine on games I've tested. Can be enabled from ini-file (ProfiledReJIT = True in [Core]).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3321 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 16:00:37 +00:00
Shawn Hoffman
ebae5c1f94 testsuite: fix error in pad test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3320 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 13:30:50 +00:00
Shawn Hoffman
c3e977796f Get rid of "Booting..." wxBusyInfo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3319 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 01:53:15 +00:00
sl1nk3.s
6525ca5c58 Fix resizing problems when rendering to main (here's your fix JP :p) + another wiimote recording crash
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3318 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 00:32:59 +00:00
Shawn Hoffman
ba3ceeafb7 Fake IOSv9 r2.4 if no version is found (elf loading)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3317 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 00:02:49 +00:00
Shawn Hoffman
43c18bb552 OpenGL: save projection hack setting
wii: pass 002 check correctly (i think :p ) also copy 10bytes from disc start instead of just 6

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3316 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 23:38:31 +00:00
John Peterson
1e2bedbf7e Wiimote: Added RE4 IR pointer calibration
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3315 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 20:52:12 +00:00
sl1nk3.s
69055f8d42 Tiny crash fix for the wiimote plugin as well as a safer check for the volume in DSP HLE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3314 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 20:09:48 +00:00
Shawn Hoffman
16a9e33b85 fix a NetPlay crash in OnJoin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3313 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 19:49:07 +00:00
LinesPrower
074fe9c9ea Implemented jit'ing of floating point compare operations in the IL
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3312 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 13:14:03 +00:00
death2droid
b46e8ab1b8 Just little things (Nothing special)
Just added a couple of defines and added some ignores of build folders ect.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3311 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 06:07:15 +00:00
LinesPrower
3c953e485c Some fixes to JIT IL's quantized stores
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3310 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 04:43:34 +00:00
Shawn Hoffman
c391e9659a fix a dumb mistake with VideoInterface::Read8
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3309 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 20:23:06 +00:00
nakeee
6dd8e13338 typo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3308 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 17:31:38 +00:00
Shawn Hoffman
afd65b3de1 VI PreInit: use descriptive names/numbers instead of just writing values to regs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3307 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 15:13:15 +00:00