b3c7395a23
Atomic: support clang 3.4+
2014-04-17 10:39:02 +02:00
0908bd64dc
Merge pull request #279 from Sonicadvance1/Reject-InvalidControllers
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Don't use SDL devices that report invalid ranges.
2014-04-17 00:16:19 +02:00
c88b83699e
Don't use SDL devices that report invalid ranges.
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If Buttons, Axes, Hats, or Balls > 255 then reject it.
2014-04-16 16:28:57 -05:00
1ab8cedfce
Merge pull request #280 from magumagu/d3d-texture-encoder-rounding
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D3D11 backend: fix rounding in texture encoder.
2014-04-16 19:49:15 +12:00
648b9865d8
D3D11 backend: fix rounding in texture encoder.
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We need to explicitly round when converting colors from float to uint
because multiplying a normalized float by 255 might not result in a whole
number. (The exact result here may vary depending on your
drivers/hardware.)
Ideally, we shouldn't be using floating point here, but fixing that is a
much more complicated patch.
Fixes gxtest TEV tests using Intel HD 4000.
2014-04-15 23:36:05 -07:00
9203862a9e
Merge pull request #277 from magumagu/videocommon-fix-tev
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VideoCommon: fix rounding in TEV.
2014-04-16 07:22:25 +02:00
b3a67821e4
VideoCommon: fix rounding in TEV.
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The hardware backends pass the TEV tests in gxtest with this change.
2014-04-15 16:47:01 -07:00
1f0da63cbe
Merge pull request #276 from neobrain/master
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PixelShaderGen: Color combiner compare mode fix and simplification
2014-04-16 09:56:29 +12:00
068f26d2aa
PixelShaderGen: Fix an issue with color combiner compare mode and simplify the affected line a bit.
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This was a mistake of mine when translating floating point values to integer values.
Also, the max() part of that line was just completely redundant because the sign of an absolute value is always greater than or equal to zero.
Fixes issue 7178.
2014-04-15 23:41:07 +02:00
3c83d1150e
Merge pull request #275 from magumagu/swbackend-fix-tev
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Software backend: TEV combiner compare mode fixes
2014-04-15 23:39:11 +02:00
685d612c8c
Software backend: don't skip red component in TEV.
2014-04-15 14:05:12 -07:00
5e1c6aba33
Software backend: make TEV rounding match hardware.
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Formulas stolen from gxtest. (Not sure how "==" got turned into "!=", but
I'm pretty confident the patched version is correct.)
2014-04-15 14:04:46 -07:00
12d7ffac13
Merge pull request #274 from Sonicadvance1/Fix-MD5Overflow
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Fix the integer overflow that happens in the MD5Sum Progressbar.
2014-04-15 11:00:13 +02:00
47f76b8907
Fix the integer overflow that happens in the MD5Sum Progressbar.
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Instead of using a u64 size integer as the range on the progressbar, set the max as 1000.
Similar maximums are used in other parts of the UI.
2014-04-14 20:40:43 -05:00
c549e2fca1
Merge pull request #265 from Sonicadvance1/GenerateMD5Sum
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Add the ability to generate a file's MD5sum.
2014-04-15 01:19:53 +02:00
a30a528dd1
Add the ability to generate a files MD5sum.
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This adds the ability to generate a files MD5sum in the ISO properties.
This uses polarssl to generate the MD5Sum.
2014-04-14 16:35:11 -05:00
cf315a487f
Merge pull request #271 from delroth/threading-stuff
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Threading improvements: add Common::Flag and improve Common::Event
2014-04-14 23:23:16 +02:00
7074feacbe
Common::Event: Add a faster Windows specific implementation based on the concurrency runtime.
2014-04-14 23:13:15 +02:00
48bd904028
Common::Event: Implement in terms of Common::Flag to get rid of a volatile and optimize with early returns and atomic swaps
2014-04-14 23:13:15 +02:00
e24cad0780
Common::Flag: Add support for TestAndSet + test by implementing basic spinlocks.
2014-04-14 23:13:15 +02:00
fc71494742
Merge pull request #270 from neobrain/bitfield_fixes
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Bitfield fixes
2014-04-14 20:24:01 +02:00
774a394808
UnitTests: Add a test for BitField behavior on odd structure alignment.
2014-04-14 20:13:23 +02:00
ccc04944b2
BitField: Fix alignment issues.
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At least one platform (ARM with NEON instructions enabled) generates SIGBUSes if BitField objects aren't aligned properly.
2014-04-14 20:04:44 +02:00
6bdcbad3e4
Common: Move the Event class to a separate file, and add tests for it. Fix includes everywhere to match this.
2014-04-14 10:54:07 +02:00
f9fb39d383
Common: Add a 'Flag' class that is used to encapsulate a boolean flag manipulated from several threads
2014-04-14 10:54:07 +02:00
c614a707ab
Merge pull request #92 from Tilka/tab_crash
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Fix crash when pressing Tab
2014-04-14 10:46:07 +02:00
ee76a51d1f
Truncate the path on logging
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Cmake compiles we an absolute path, so the macro __FILE__ also has the absolute file in it.
It seems that gcc doesn't provide macros for the basename, so we have to truncate them in c directly:
https://stackoverflow.com/questions/8487986/file-macro-shows-full-path
2014-04-14 10:39:52 +02:00
296637d6f2
Fix crash when pressing Tab
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When pressing Tab for a long time, Dolphin will sooner or later crash
because the result of FindFocus() has become NULL (toctou).
2014-04-14 10:27:41 +02:00
4f3227b4a9
Merge pull request #261 from magumagu/pixelshadergen-extra-paren
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PixelShaderGen: delete extra parenthesis
2014-04-14 09:48:02 +02:00
a2150ef1f8
PixelShaderGen: delete extra parenthesis.
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Without this patch, we can generate a pixel shader which doesn't compile
in some cases.
2014-04-14 00:41:27 -07:00
4e0b7260b6
Merge pull request #263 from Sonicadvance1/DetermineMaliVersion
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Add Mali driver version check and support of checking for Mali-T7xx
2014-04-14 19:20:04 +12:00
60202cff15
Merge pull request #258 from Sonicadvance1/More-Fastmem
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[ARM] Implements more fastmem instructions in lXX.
2014-04-14 00:42:44 -05:00
3f73fc37fc
[ARM] Implements more fastmem instructions in lXX.
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There are a few instructions in lXX that aren't currently fastmem capable due to using a register offset.
This implements fastmem for those few instructions.
Really I'll be changing how ARMv7 fastmem works in the future so this is really temporary code.
Just don't know how long it'll stay.
This relies on PR #257
2014-04-14 00:38:46 -05:00
a07f8fb65b
Merge pull request #257 from Sonicadvance1/LoadStore-Fix
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[ARM] Minor cleanup to lXX and stX. Fixes a bug.
2014-04-14 00:38:13 -05:00
3910437447
Merge pull request #272 from magumagu/jitil-fix-srawi
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JitIL: fix carry computation for srawi.
2014-04-14 00:38:06 -05:00
1a4156a4a0
JitIL: fix carry computation for srawi.
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The carry computation needs to be based on the input value, not the output
of the shift.
2014-04-13 20:31:32 -07:00
f034983b62
Merge pull request #262 from SlEePlEs5/master
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Added BBA TAP backend for OS X.
2014-04-14 02:15:10 +02:00
12841928df
BitField: Optimize generated assembly by forcing inlining.
2014-04-13 13:27:01 +02:00
1b9addd594
Merge pull request #268 from magumagu/opengl-delete-useless-header
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OpenGL backend: remove useless header Globals.h.
2014-04-13 10:25:35 +02:00
812ff4686b
OpenGL backend: remove useless header Globals.h.
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The header has no content, so it can can just be deleted.
2014-04-12 19:25:37 -07:00
a516267722
Merge pull request #135 from degasus/videosw_debugutil
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VideoSoftware: Remove const memory usage of DebugUtil
2014-04-12 13:58:46 +02:00
96ffbe345d
VideoSoftware: remove const memory usage of DebugUtil
2014-04-12 13:32:53 +02:00
4b60bdd2d0
Merge pull request #264 from magumagu/opengl-clear-adapters
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OpenGL: Clear backend_info.Adapters on initialization
2014-04-12 10:48:10 +02:00
891fb056a3
Added BBA TAP backend for OS X.
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TUN/TAP OS X needs to be installed, and /dev/tap0 chown’d to the user.
The tap0 network interface doesn’t appear until /dev/tap0 is opened by
the program, so all bridging must be done once the game is already
running.
Unfortunately, bridging seems to be broken on OS X, so this does not
actually work over LAN (yet!).
2014-04-12 09:51:34 +02:00
f18a3cc650
OpenGL config: clear backend_info.Adapters on init
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Fixes a minor UI glitch where if you switch from Direct3D to OpenGL, the
OpenGL config page would appear to have an adapter choice available.
2014-04-12 00:17:36 -07:00
a9fa49f34d
Support checking for the Mali-T7xx line of GPUs.
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They are similar enough that they will share bugs with their drivers, so make them fall under the same Mali-Txxx umbrella of bug issues.
If there is ever a need in the future for having separate bugs depending on family, we can support that then.
2014-04-11 23:46:44 -05:00
ed67cc3fb2
Add the ability to determine the Mali driver version.
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This is the only way we can determine the video driver version with mali.
Really it's a good thing that they only push driver updates once every two years, makes it easy to determine what driver anybody is running.
2014-04-11 23:38:40 -05:00
b106dbc96e
Merge pull request #235 from magumagu/videobackend-unused-config
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VideoBackend: Remove unused config variables.
2014-04-12 00:06:02 +02:00
fd9c1fa746
VideoBackend: remove unused config vars.
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No point to keeping around variables which are always "true".
2014-04-11 14:53:12 -07:00
a823edcc5b
Merge pull request #173 from delroth/movbe
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Optimize memory access on Haswell by using MOVBE when possible.
2014-04-11 23:44:46 +02:00