Commit Graph

30457 Commits

Author SHA1 Message Date
Jordan Woyak
d97349af0d SI: Replace some unnamed enums with constexpr. 2019-04-23 16:25:09 -05:00
spycrab
127b4e77ec
Merge pull request #8029 from spycrab/issue_11680
Qt/NetPlayBrowser: Prevent word wrap
2019-04-23 23:08:41 +02:00
spycrab
8e3d1200da
Merge pull request #7833 from chargeflux/CodeWidgetHiding-macOS
Debugger: Apply hiding logic earlier (macOS)
2019-04-23 22:40:17 +02:00
chargeflux
290275e8ea Debugger: Move hiding logic via setHidden() to before setFloating() 2019-04-23 16:20:42 -04:00
spycrab
0ef3eced78 Qt/NetPlayBrowser: Prevent word wrap 2019-04-23 18:55:40 +02:00
Markus Wick
2abe333ce9
Merge pull request #7287 from degasus/idle_skipping
Jit64 / JitArm64: Optimized idle skipping detection.
2019-04-22 23:08:03 +02:00
spycrab
e575fa92d7
Merge pull request #8005 from JosJuice/issue-11679
DolphinQt: Fix verify tab hash box sizes on macOS
2019-04-22 14:39:56 +02:00
spycrab
b4dfda0774
Merge pull request #8021 from spycrab/cm_overhaul
Qt/CheatManager: Fix a bunch of issues
2019-04-22 14:16:53 +02:00
spycrab
a154c56815 Qt/CheatsManager: Use ActionReplay constants 2019-04-22 14:09:47 +02:00
Connor McLaughlin
59c0e51f5b
Merge pull request #8000 from stenzek/more-videocommon-cleanup
Additional cleanup/fixes from VideoCommon merge
2019-04-22 12:50:22 +10:00
Connor McLaughlin
93be178f28
Merge pull request #7857 from stenzek/opengl-stereo
OGL: Fix stereoscopy
2019-04-22 12:41:12 +10:00
spycrab
fb841c75cb
Merge pull request #8022 from spycrab/issue_11676
Qt/GameConfigWidget: Show revision specific INIs
2019-04-21 21:38:56 +02:00
spycrab
e2abda0c9b Qt/GameConfigWidget: Show revision specific INIs 2019-04-21 20:56:44 +02:00
spycrab
1588ef27bf
Merge pull request #8023 from spycrab/verify_layout_fix
Qt/VerifyWidget: Fix layout warnings
2019-04-21 20:55:54 +02:00
spycrab
6c938cc070 Qt/VerifyWidget: Fix layout warnings 2019-04-21 20:28:55 +02:00
spycrab
4f7ff76801 Qt/CheatsManager: Fix locking defaulting to the value zero 2019-04-21 19:45:58 +02:00
spycrab
05eb91691c Qt/CheatsManager: Fix value setting 2019-04-21 17:34:31 +02:00
Connor McLaughlin
44d5a71e27
Merge pull request #7965 from jordan-woyak/condvar-fixes
Minor changes to usages of std::condition_variable.
2019-04-21 23:50:53 +10:00
spycrab
bb2fa2aba0
Merge pull request #7807 from jordan-woyak/indicator-colors
DolphinQt: Query mapping indicator colors using QPalette for better behavior with alternative themes.
2019-04-21 15:49:06 +02:00
spycrab
0b56d49d97 Qt/CheatsManager: Deduplicate code 2019-04-21 15:38:59 +02:00
Jordan Woyak
a9ef110349 DolphinQt: Query mapping indicator colors using QPalette for better behavior with alternative themes. 2019-04-21 08:20:45 -05:00
spycrab
2fb6c45015
Merge pull request #8018 from spycrab/cheatsmanager_lock
Qt/CheatSearch: Fix locking being permanently disabled
2019-04-21 14:29:54 +02:00
spycrab
a6ed1b644b Qt/CheatSearch: Fix locking being permanently disabled 2019-04-21 13:51:25 +02:00
Stenzek
356ebdf509 OGL: Set shared context state up to match main context
Has a better chance of avoiding recompiling if so.
2019-04-21 14:28:14 +10:00
Stenzek
6553cf8bb1 OGL: Only set GL_PROGRAM_POINT_SIZE on desktop GL
It is always enabled in GLES.
2019-04-21 14:28:14 +10:00
Stenzek
f2a594fad5 OGL: Fix binding error on shutdown
This was occurring if the imgui vertex format was bound on shutdown,
which is destroyed before the vertex buffers
2019-04-21 14:28:14 +10:00
Stenzek
9577d0641b ShaderCache: Fix crash at shutdown on shared shader compilation fail 2019-04-21 14:28:14 +10:00
Stenzek
5c95dc61fc OGL: Store shader source in OGLShader
So it can be dumped with info log when linking fails.
2019-04-21 14:28:14 +10:00
Stenzek
bbd1ae16db OGL: Remove unused ProgramShaderCache::CompileShader() 2019-04-21 14:28:14 +10:00
Stenzek
f8c1ba409c Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
JMC47
6ea43235d5
Merge pull request #7841 from iwubcode/config-mgr-onion
Config: Move the 'Display' settings from ConfigManager to the layered config system
2019-04-21 00:01:47 -04:00
Connor McLaughlin
ca55375d01
Merge pull request #8015 from jordan-woyak/dinput-cursor-optimize
ControllerInterface/DInput: Optimize cursor position updating.
2019-04-21 13:56:50 +10:00
Connor McLaughlin
5b4ebccf6b
Merge pull request #8012 from stenzek/bounding-box-shaders
PixelShaderGen: Don't emit bounding box shader code for old UIDs when disabled
2019-04-21 13:27:05 +10:00
JMC47
18589e50ab
Merge pull request #7925 from stenzek/xfb-stride
TextureCache: Simplify XFB reconstruction
2019-04-20 23:21:42 -04:00
Stenzek
b09a0e1a60 TextureCache: Check for out-of-range partial copy rect after scaling 2019-04-21 12:54:32 +10:00
Stenzek
3791262d96 TextureCache: Use linear filtering on y-scaled and >1xIR VRAM copies 2019-04-21 12:41:15 +10:00
Stenzek
708bd3d9f7 TextureCache: Simplify XFB reconstruction
This also better handles in-memory interlaced XFB data placed by the CPU
by considering the stride from the VI.
2019-04-21 12:41:15 +10:00
Stenzek
dbaba0062a TextureDecoder: Move XFB decoding to Common
This was previously missing for generic (which is used on ARM).
2019-04-21 12:41:15 +10:00
degasus
6ec4ade3b6 Interpreter: Drop idle skipping in interpreter.
And reimplement it in the cached interpreter based on the idle loop detection.
2019-04-20 20:52:39 +02:00
degasus
55abe1a085 Jit64: Refactor WriteIdleExit helper. 2019-04-20 20:52:39 +02:00
degasus
b8b4b4a383 PowerPC: More idle loop detections. 2019-04-20 20:52:39 +02:00
degasus
55db7c7a05 Jit64: Optimized idle skipping detection. 2019-04-20 20:52:39 +02:00
Jordan Woyak
8c1310d1d1 ControllerInterface/DInput: Optimize cursor position updating. 2019-04-20 09:25:11 -05:00
Stenzek
eddde3e6c8 ShaderGen: Use interface blocks when geometry shaders are supported
We don't use explicit locations in OpenGL currently, so this breaks
when we use alternative names in the geometry shaders.
2019-04-20 23:44:33 +10:00
Stenzek
c6b45c5ca9 ShaderCache: Fix crash if pipeline from uid cache fails creation 2019-04-20 23:16:29 +10:00
Stenzek
96aa762d1e PixelShaderGen: Don't emit bounding box shader code for old UIDs when disabled
If bounding box is enabled when a UID cache is created, then later disabled,
we shouldn't emit the bounding box portion of the shader.

Fixes pipeline creation errors on D3D12 backend for this case.
2019-04-20 23:16:14 +10:00
Connor McLaughlin
4b1adab785
Merge pull request #8011 from JMC47/WeCheerDefer
Disable Deferred EFB Copies in We Cheer 1 and 2
2019-04-20 12:57:29 +10:00
Connor McLaughlin
c26f53bf84
Merge pull request #7999 from stenzek/pipeline-cache-data
Implement pipeline data cache for OpenGL and D3D12
2019-04-20 12:56:02 +10:00
JMC47
9e951819d5
Merge pull request #7870 from jordan-woyak/free-look-roll
VideoCommon: Change free-look's middle-mouse action to roll the camera.
2019-04-19 18:42:44 -04:00
JMC47
1fb0408a84 Disable Deferred EFB Copies in We Cheer 1 and 2
They have issues with rendering character faces when it is enabled.
2019-04-19 13:27:33 -04:00