Commit Graph

22002 Commits

Author SHA1 Message Date
Jules Blok
ee7a2edf35 Update comments 2016-12-27 21:32:52 +01:00
Jules Blok
65b5765858 VideoBackends: Clamp the range to the maximum depth value supported in the z buffer. 2016-12-27 20:25:40 +01:00
Jules Blok
2ab6711f43 VideoBackends: Use the full depth range when inverted depth range is unsupported. 2016-12-27 14:31:17 +01:00
Jules Blok
ef82aebb97 VideoCommon: Don't process the depth range in the vertex shader if it's not oversized. 2016-12-27 14:31:17 +01:00
Markus Wick
8e506cb974 Merge pull request #4572 from lioncash/flags
DSPAnalyzer: Hide implementation details
2016-12-27 10:36:12 +01:00
JosJuice
8c3e33a9ac Merge pull request #4573 from Techjar/Techjar-patch-1
Should fix being unable to change memory card slot A
2016-12-27 10:29:38 +01:00
Techjar
dd00f9ea34 Should fix being unable to change memory card slot A 2016-12-26 22:03:14 -05:00
Lioncash
12e335025d DSPEmitter: Make FlagsNeeded() a const member function
This doesn't modify any class data.
2016-12-26 21:18:24 -05:00
Lioncash
a8459fc189 DSPAnalyzer: Hide implementation details
Makes accessing flags a part of the function interface instead of exposing
an internal variable.
2016-12-26 21:18:18 -05:00
Markus Wick
cd29d565c4 Merge pull request #4570 from lioncash/dspemit
DSPEmitter: Minor cleanup
2016-12-27 02:05:10 +01:00
Markus Wick
fd54d4f767 Merge pull request #4569 from degasus/texcache2
TextureCache: Extract BP enum check to VideoCommon.
2016-12-27 01:43:57 +01:00
Lioncash
50b1fcb1ed DSPEmitter: Initialize compileSR in the initializer list 2016-12-26 19:42:09 -05:00
Lioncash
f3d353a85d DSPEmitter: Move typedefs into DSPEmitter
Keeps them associated with the emitter itself, rather than just letting
them sit in global scope.
2016-12-26 19:19:39 -05:00
Lioncash
646d96a216 DSPEmitter: Convert defines into typed constants
Also moves them into more qualified scopes where possible.
2016-12-26 19:16:01 -05:00
Lioncash
c37889efcb DSPEmitter: Use std::vector instead of raw allocation 2016-12-26 19:03:35 -05:00
Lioncash
400d5f6940 DSPEmitter: In-class initialize variables 2016-12-26 18:07:15 -05:00
degasus
abf9bb170b TextureCache: Drop unused parameter in backend API. 2016-12-26 22:10:32 +01:00
degasus
04f319066d TextureCache: Extract BP enum check to VideoCommon.
We have TOO many video backends.
2016-12-26 22:10:21 +01:00
Mat M
1af9f68240 Merge pull request #4566 from JosJuice/charset-terminology
Remove incorrect usage of "ASCII" and "ANSI"
2016-12-26 15:40:45 -05:00
JosJuice
0f1ce0e1f4 Remove incorrect usage of "ASCII" and "ANSI"
Windows-1252 was sometimes being referred to as ASCII or ANSI
in Dolphin, which is incorrect. ASCII is only a subset of
Windows-1252, and ANSI is (rather improperly) used in Windows
to refer to the current code page (which often is 1252 on
Western systems, but can also be something entirely different).

The commit also replaces "SJIS" with "Shift JIS". "SJIS"
isn't misleading, but "Shift JIS" is more commonly used.
2016-12-26 15:49:39 +01:00
flacs
d07d9ba499 Merge pull request #4565 from degasus/DSPHLE
DSPHLE: Seperate HLE construction and initialization.
2016-12-26 15:21:42 +01:00
degasus
8f9f2b1f76 DSPHLE: Seperate HLE construction and initialization.
We must be able to construct the HLE without emulating the initialization
on loading a savestate.
2016-12-26 12:25:57 +01:00
Markus Wick
4ebd369218 Merge pull request #4564 from JosJuice/volumedirectory-references
VolumeDirectory: Don't use references inappropriately
2016-12-26 11:48:38 +01:00
JosJuice
8e4a781974 VolumeDirectory: Modernize variable names 2016-12-26 11:45:22 +01:00
JosJuice
00aa2d37e9 VolumeDirectory: Don't use references inappropriately
Integers should be passed as pointers when a function
modifies them (to make it clear that they get modified).
2016-12-26 09:52:18 +01:00
flacs
2d1bdae1f0 Merge pull request #4563 from lioncash/dspemit
DSPEmitter: Get rid of an unused member variable
2016-12-26 04:07:07 +01:00
Lioncash
042045012b DSPEmitter: Get rid of an unused member variable 2016-12-25 21:31:17 -05:00
flacs
fdf693f02f Merge pull request #4562 from Tilka/evdev
evdev: reduce startup time
2016-12-26 01:53:01 +01:00
Tillmann Karras
57a005ff3e evdev: reduce startup time
GetName() creates a new evdev device which calls tons of ioctls. But the
main culprit is close() which for input devices appears to be a slow
path in the kernel.

This commit reduces PopulateDevices() by 50% on my laptop, but ~730 ms
is still ridiculously slow for something that isn't needed right away.
2016-12-26 01:24:35 +01:00
Mat M
8c99f60026 Merge pull request #4504 from grp/osx-sdk
Remove dead code to set the path to the macOS SDK.
2016-12-25 17:57:49 -05:00
Mat M
7e3fc503f3 Merge pull request #4561 from rogersachan/master
Linted markdown for the README
2016-12-25 17:54:39 -05:00
Roger
35374066f6 Update Readme.md 2016-12-25 17:47:16 -05:00
Mat M
9c8e27e3bb Merge pull request #4558 from JosJuice/volumedirectory-fst-sort
VolumeDirectory: Sort the FST
2016-12-25 17:38:58 -05:00
Mat M
81d452ecda Merge pull request #4551 from JosJuice/movie-controller-comment
Movie: Replace incorrect name and comment for numControllers
2016-12-25 17:36:27 -05:00
Mat M
0304eb48a3 Merge pull request #4549 from JosJuice/game-inis-2016-12-24
Game INI updates
2016-12-25 17:35:30 -05:00
Mat M
40e36ebd1e Merge pull request #4550 from linkmauve/no-readdir_r
Common: Replace deprecated readdir_r with readdir
2016-12-25 17:34:50 -05:00
Mat M
8ad6c3e911 Merge pull request #4555 from JosJuice/right-click-host-name
Fix player name not being loaded when using "Host with Netplay..."
2016-12-25 17:32:26 -05:00
Mat M
8da0396fc4 Merge pull request #4559 from JosJuice/volumedirectory-totalnamesize-local
VolumeDirectory: Make m_totalNameSize a local variable
2016-12-25 17:30:21 -05:00
Mat M
29ec069ac6 Merge pull request #4552 from JosJuice/pr-4461-translations
Mark strings added by PR #4461 for translation
2016-12-25 17:06:32 -05:00
JosJuice
3196f697bb VolumeDirectory: Use a range-based for loop in ComputeNameSize 2016-12-25 23:01:42 +01:00
JosJuice
f3987d13ea VolumeDirectory: Make m_totalNameSize a local variable
After BuildFST finishes executing, it's never needed again.
2016-12-25 22:57:14 +01:00
Mat M
d1defd71df Merge pull request #4557 from JosJuice/scandirectorytree-comments
Fix outdated comments in ScanDirectoryTree
2016-12-25 16:48:17 -05:00
JosJuice
a502f069e8 VolumeDirectory: Sort the FST
We can't rely on the OS returning files and directories
in a deterministic order, so we should sort them on our own
if we want VolumeDirectory to work for movies and netplay.
2016-12-25 22:35:38 +01:00
JosJuice
e56bec9c87 Fix outdated comments in ScanDirectoryTree 2016-12-25 21:57:33 +01:00
Markus Wick
190c6218ab Merge pull request #4493 from Tilka/evdev
Fix evdev threading
2016-12-25 20:55:50 +01:00
Markus Wick
3355903585 Merge pull request #4556 from Tilka/texcache
VideoCommon: use u32 for texture addresses
2016-12-25 20:50:08 +01:00
Tillmann Karras
44acd9fdb9 VideoCommon: use u32 for texture addresses 2016-12-25 18:48:19 +01:00
JosJuice
70d9440d10 Fix player name not being loaded when using "Host with Netplay..." 2016-12-25 16:36:19 +01:00
JosJuice
3e4f682b76 Game INI updates
- F.ini: PR #4189 removes the need for 1x IR according to JMC
- GWO.ini: Just force integral resolution, not auto resolution
- GALP01.ini: I have no idea why EFBScale would be forced here
- GINX69.ini: I think JMC said it's fixed, but I can't find his post...
- SNS.ini: https://bugs.dolphin-emu.org/issues/9891
- P INIs: https://bugs.dolphin-emu.org/issues/9938
2016-12-25 09:36:49 +01:00
JosJuice
c0710d3593 Mark strings added by PR #4461 for translation
Also fix the HKGP_FRANE_ADVANCE typo.
2016-12-24 19:26:21 +01:00