ffa3bf86fb
Merge pull request #10760 from tellowkrinkle/std430
...
VideoCommon: Fix SSBO layout and remove associated "bug"
2022-06-24 18:40:47 -04:00
0a2aabe6ec
Merge pull request #10753 from Pokechu22/dsp-hle-cdd1-constants
...
DSPHLE: Move CDD1 constants to UCodes.h
2022-06-23 13:43:57 +02:00
2bd72dfc6f
Merge pull request #10758 from shuffle2/x64-on-arm64
...
windows: detect and warn if running x64 dolphin on arm64
2022-06-23 07:34:34 +02:00
f3c8e75666
DSPHLE: Move CDD1 constants to UCodes.h
...
These are used by *all* uCodes, though not all uCodes support MAIL_RESUME or MAIL_CONTINUE.
2022-06-22 22:01:13 -07:00
29ddd0e6f0
windows: detect and warn if running x64 dolphin on arm64
2022-06-22 15:33:12 -07:00
c8e716234e
Merge pull request #10732 from Pokechu22/dsp-init
...
Increase accuracy of DSP initialization process
2022-06-22 14:36:04 +02:00
6ddff87d42
Merge pull request #10755 from tellowkrinkle/DebugUID
...
VideoCommon: Don't add garbage to shader uids in debug builds
2022-06-22 14:33:23 +02:00
dc61f87fe4
Merge pull request #10772 from shuffle2/morepch
...
msbuild: add pch for dolphinqt
2022-06-22 14:27:44 +02:00
ceef02ed2a
Merge pull request #10750 from Pokechu22/hermes-test
...
Enhance DSPAssemblyTest, and fix various DSPTool bugs discovered while doing so
2022-06-22 14:26:50 +02:00
430c58cf27
IOS: Use host nameserver on more BSDs
2022-06-21 21:49:02 -05:00
a2530e3b93
IOS: Use first available IPv4 nameserver
2022-06-21 21:49:02 -05:00
b39a11e23b
msbuild: add pch for dolphinqt
...
since this now includes Qt headers it's better than only using
the vanilla DolphinLib one alone (previous behavior before Qt6)
2022-06-21 13:35:14 -07:00
a334883c47
Qt/MemoryViewWidget: Don't elide text
...
Before, the Hex 32 display would get truncated on Linux.
2022-06-20 18:53:23 -07:00
f441e3ab98
Merge pull request #10723 from Pokechu22/dsp-lle-unsigned-loop-counter
...
DSP LLE Recompiler: Fix LOOP and BLOOP when the counter is between 0x8001 and 0xFFFF
2022-06-21 02:01:13 +02:00
c317f7fd22
DSPLLE: Don't log when DIRQ is set to 0
...
No interrupt is generated in this case. The homebrew liband uCode writes zero fairly frequently, so logging it results in spam.
2022-06-19 10:46:41 -07:00
2b2b8e932d
Rename FPS_REFRESH_INTERVAL in VideoCommon/FPSCounter
2022-06-17 20:11:53 -06:00
23ed611077
Merge pull request #10729 from Pokechu22/libusb-error-wrap
...
Improve libusb error logging
2022-06-17 16:01:46 +02:00
b199108964
Merge pull request #10520 from AdmiralCurtiss/resource-pack-init-crash
...
ResourcePack: Avoid crashes on invalid packs during Init().
2022-06-17 13:55:16 +02:00
efbf5a450b
ResourcePack: Avoid crashes on invalid packs during Init().
2022-06-17 03:49:05 +02:00
26529a31ab
VideoCommon: Fix SSBO layout and remove associated "bug"
2022-06-16 20:26:11 -05:00
896d5454f0
updater: use new platform id for win-arm64
2022-06-16 14:55:51 -07:00
053b3e725b
DSPHLE: More accurately handle initialization behavior
...
This improves timing, but does not fix Datel titles.
2022-06-16 12:18:05 -07:00
072913bbad
DSPLLE: More accurately handle initialization behavior
2022-06-16 12:18:05 -07:00
c38c2b1aaa
DSPLLE: Fix debug logging in ReadMailboxLow
...
The # option means that 0x is prepended already, so the old code resulted in 0x0xDEADBEEF instead of the intended 0xDEADBEEF. WriteMailboxLow was already correct.
2022-06-16 12:18:05 -07:00
3ceda1df8c
DSPLLE: Rename cr to control_reg
...
Before, there were two distinct fields called cr and r.cr, which is needlessly confusing (see the comment in DSPCore.h).
2022-06-16 12:18:05 -07:00
107a928452
Merge pull request #10748 from tellowkrinkle/SDL22Fun
...
InputCommon: SDL 2.0.22 init crash workaround
2022-06-15 18:02:59 +02:00
ac3920a0da
Qt/GameCubePane: Fix swapping memory cards mid-emulation.
2022-06-15 10:42:14 +02:00
3fe1a1a3d7
VideoCommon: Don't add garbage to shader uids in debug builds
...
There wasn't anything stopping compilers from doing it in release builds either, but most optimizations would make the padding zero
2022-06-14 21:51:58 -05:00
994210e369
InputCommon: SDL 2.0.22 init crash workaround
...
See https://github.com/libsdl-org/SDL/pull/5598
2022-06-14 21:02:45 -05:00
431d757151
Merge pull request #10743 from tellowkrinkle/LargeBlockRVZ
...
Fix creation of rvz with > 2mb chunk size
2022-06-14 16:17:24 -04:00
8a8e9c5ef6
Merge pull request #10742 from tellowkrinkle/Xcode
...
Improve incremental build time for Xcode projects
2022-06-14 16:14:54 -04:00
41939eeaf9
DSPDisassembler: Fix disassembly of LSR and ASR
...
Before, both 1441 and 147f would disassemble as `lsr $acc0, #1`, when the second should be `lsr $acc0, #-1`, and both 14c1 and 14ff would be `asr $acc0, #1` when the second should be `asr $acc0, #-1`. I'm not entirely sure whether the minus signs actually make sense here, but this change is consistent with the assembler so that's an improvement at least.
devkitPro previously changed the formatting to not require negative signs for lsr and asr; this is probably something we should do in the future: 8a65c85c9b
This fixes the HermesText and HermesBinary tests (HermesText already wrote `lsr $ACC0, #-5`, so this is consistent with what it used before.)
2022-06-14 12:22:06 -07:00
2d774010c3
DSPCodeUtil: Include the PC and hex in the "Extra code words" section
...
It's included in the section before, so it's helpful to supply here too.
2022-06-14 12:22:06 -07:00
087d89225c
DSPCodeUtil: Give better output when comparing instructions with large immediates
2022-06-14 12:22:06 -07:00
cad9801ded
DSPDisassembler: Fix out-of-bounds read when the last word is an instruction with a large immediate
...
For instance, ending with 0x009e (which you can do with CW 0x009e) indicates a LRI $ac0.m instruction, but there is no immediate value to load, so before whatever garbage in memory existed after the end of the file was used.
The bounds-checking also previously assumed that IRAM or IROM was being used, both of which were exactly 0x1000 long.
2022-06-14 12:22:06 -07:00
693a29f8ce
DSPCodeUtil: Use fmt::print instead of logging in DSP::Compare
2022-06-14 12:22:05 -07:00
9315ac7071
Merge pull request #10587 from AdmiralCurtiss/memcard-path-unify
...
Raw Memory Card Path handling unification and consistency fixes.
2022-06-13 20:18:36 -04:00
f96e91119a
Merge pull request #10735 from CasualPokePlayer/audio_dump_volume_fix
...
Have audio dumps apply volume
2022-06-13 17:09:58 -04:00
59dfc43949
Common: replace std::aligned_storage_t with alignas
...
C++23 deprecates std::aligned_storage_t while alignas works since C++11.
This fixes issue 12925.
2022-06-13 00:06:19 +01:00
3e5f1a4f99
MemTools: Always provide a valid pointer in send_msg for mach_msg_overwrite
...
This cannot be nullptr in macOS Ventura and iOS 16.
2022-06-12 00:19:09 -04:00
7cf5547b97
CMake: Make bundled MoltenVK optional
...
Adds ~20s to incremental build time in Xcode projects
2022-06-11 16:34:33 -05:00
26fc167a44
DiscIO: Fix creation of rvz with > 2mb chunk size
2022-06-11 16:10:32 -05:00
e4614067b3
CMake: Respect SKIP_POSTPROCESS_BUNDLE
2022-06-11 15:46:38 -05:00
ad892176d0
have audio dumps apply volume (fixes cases of audio dumps being "too loud" and in game audio controls having no effect)
2022-06-10 21:27:10 -07:00
27772e01d9
GCAdapter: Compare with LIBUSB_SUCCESS instead of 0
2022-06-08 15:30:22 -07:00
83afaba785
IOS/USB: Use LibusbUtils::ErrorWrap and LIBUSB_SUCCESS
2022-06-08 15:29:11 -07:00
5d301cc206
BTReal: Log warnings when libusb calls fail
2022-06-08 15:29:11 -07:00
eeab51e3a4
Log warnings when LibusbUtils::MakeConfigDescriptor fails
2022-06-08 15:29:11 -07:00
15cbb5c8f9
Log warnings when LibusbUtils::GetDeviceList fails
2022-06-08 15:29:11 -07:00
91a7c4bdf2
LibusbUtils: Log warnings when libusb_set_option or libusb_handle_events_timeout_completed fail
2022-06-08 13:18:31 -07:00