dolphin/Source/Core/VideoCommon
Admiral H. Curtiss 4843705061
Merge pull request #12534 from iwubcode/custom-pipeline-refactor
VideoCommon: refactor the custom pipeline logic to be reusable
2024-01-28 14:28:23 +01:00
..
Assets Merge pull request #12532 from lioncash/json 2024-01-26 18:52:52 +01:00
GraphicsModSystem VideoCommon: refactor the custom pipeline logic in the graphics mod action into a separate class, so it is reusable 2024-01-27 00:12:49 -06:00
AbstractFramebuffer.cpp VideoBackends: add support to allow rendering to multiple output textures 2023-06-03 14:52:31 -05:00
AbstractFramebuffer.h AbstractFramebuffer: Fix Android reorder-ctor warning 2023-08-12 20:48:47 -07:00
AbstractGfx.cpp Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
AbstractGfx.h VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-06-28 17:15:31 -05:00
AbstractPipeline.h Fix uninitialized variable warnings (C26495) 2023-02-15 19:18:39 -08:00
AbstractShader.h
AbstractStagingTexture.cpp
AbstractStagingTexture.h
AbstractTexture.cpp VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
AbstractTexture.h VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation 2023-11-26 16:35:03 -06:00
AsyncRequests.cpp VideoCommon/Fifo: Pass system instance through FifoManager constructor 2023-12-18 22:03:25 -05:00
AsyncRequests.h
AsyncShaderCompiler.cpp
AsyncShaderCompiler.h
BoundingBox.cpp VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
BoundingBox.h VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
BPFunctions.cpp Move SmallVector to Common 2023-08-22 13:19:49 +02:00
BPFunctions.h
BPMemory.cpp VideoCommon: copy software renderer logic for blend mode priorities 2023-11-12 05:51:28 +00:00
BPMemory.h Add descriptions for more BP registers 2023-11-11 23:32:17 -08:00
BPStructs.cpp FifoRecorder: Move instance to System. 2024-01-12 15:06:06 +01:00
BPStructs.h
CMakeLists.txt VideoCommon: refactor the custom pipeline logic in the graphics mod action into a separate class, so it is reusable 2024-01-27 00:12:49 -06:00
CommandProcessor.cpp VideoCommon/CommandProcessor: Pass system instance through constructor 2023-12-20 09:02:53 -05:00
CommandProcessor.h VideoCommon/CommandProcessor: Pass system instance through constructor 2023-12-20 09:02:53 -05:00
ConstantManager.h VideoCommon: add milliseconds elapsed time value to pixel shaders as a uniform to be able to support animation effects in custom shaders 2023-08-20 18:53:27 -05:00
Constants.h Revert "VideoCommon: revert max pixel shader samplers back to 8 for Android devices." 2024-01-03 18:43:44 -06:00
CPMemory.cpp EnumUtils: Add Common::ToUnderlying 2023-06-17 07:15:33 -05:00
CPMemory.h VertexLoaderTest: Add test for skipped texture coordinates 2023-12-02 15:54:52 -08:00
CPUCull.cpp VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
CPUCull.h Fix uninitialized variable warnings (C26495) 2023-02-15 19:18:39 -08:00
CPUCullImpl.h VideoCommon: Add class for quickly transforming and culling vertices on the CPU 2023-01-25 02:21:56 -06:00
DataReader.h
DriverDetails.cpp Remove out-dated hack of AMD driver issue WRT dual-source blending output index. 2023-08-15 23:58:29 -04:00
DriverDetails.h Remove out-dated hack of AMD driver issue WRT dual-source blending output index. 2023-08-15 23:58:29 -04:00
Fifo.cpp VideoCommon/CommandProcessor: Pass system instance through constructor 2023-12-20 09:02:53 -05:00
Fifo.h VideoCommon/Fifo: Pass system instance through FifoManager constructor 2023-12-18 22:03:25 -05:00
FramebufferManager.cpp VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
FramebufferManager.h Apply suggestions from code review 2023-02-09 18:36:20 +13:00
FramebufferShaderGen.cpp Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
FramebufferShaderGen.h Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
FrameDumper.cpp VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
FrameDumper.h Apply suggestions from code review 2023-02-09 18:36:20 +13:00
FrameDumpFFMpeg.cpp Core/SystemTimers: Refactor to class, move to System. 2024-01-04 23:35:19 +01:00
FrameDumpFFMpeg.h Fix builds with FFMPEG disabled 2023-02-09 18:36:20 +13:00
FreeLookCamera.cpp
FreeLookCamera.h
GeometryShaderGen.cpp VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available) 2023-10-06 02:17:42 -05:00
GeometryShaderGen.h
GeometryShaderManager.cpp VideoCommon: De-globalize GeometryShaderManager class. 2022-12-29 15:33:19 +01:00
GeometryShaderManager.h VideoCommon: De-globalize GeometryShaderManager class. 2022-12-29 15:33:19 +01:00
GXPipelineTypes.h VideoCommon: given the changes to pipeline interaction, update the global version variable to reflect those changes and force pipelines to be rebuilt 2023-10-06 02:17:43 -05:00
HiresTextures.cpp VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures. Such as a sampler or type information (to distinguish cube maps) 2023-10-10 09:58:14 -05:00
HiresTextures.h Core / VideoCommon: update HiresTexture to use CustomAssetLoader 2023-06-05 16:33:19 -05:00
IndexGenerator.cpp IndexGenerator: Fix off-by-one in GetRemainingIndices 2023-01-04 10:42:00 -08:00
IndexGenerator.h VideoCommon: Add vertex shader point and line expansion 2022-10-22 20:13:24 -05:00
LightingShaderGen.cpp LightingShaderGen: Resolve -Wshadow warnings 2023-12-12 16:55:06 -05:00
LightingShaderGen.h VideoCommon: add helper functions to handle generating custom lighting code for a custom pixel shader 2023-08-20 18:53:27 -05:00
LookUpTables.h
NativeVertexFormat.h Change unnamed enum in NativeVertexFormat.h to u32 2023-06-17 08:13:57 -05:00
NetPlayChatUI.cpp VideoCommon: update NetplayChatUI's chat message input to use a hidden label. This avoids an error thrown by imgui 2023-07-29 00:27:07 -05:00
NetPlayChatUI.h
NetPlayGolfUI.cpp
NetPlayGolfUI.h
OnScreenDisplay.cpp VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
OnScreenDisplay.h VideoCommon: Add support for icons in OSD messages. 2023-10-17 02:47:29 +02:00
OnScreenUI.cpp Core/Movie: Refactor to class, move to System. 2024-01-15 08:05:30 +01:00
OnScreenUI.h Display Active Challenges On Screen 2023-12-07 16:02:15 -05:00
OnScreenUIKeyMap.h Insert a more solid abstraction between Qt and Imgui 2023-02-09 18:36:20 +13:00
OpcodeDecoding.cpp FifoRecorder: Move instance to System. 2024-01-12 15:06:06 +01:00
OpcodeDecoding.h VideoCommon: add message to XF load assert 2023-12-12 22:35:02 +00:00
PerformanceMetrics.cpp HW/VideoInterface: Refactor to class. 2023-03-11 12:50:35 +01:00
PerformanceMetrics.h Fix uninitialized variable warnings (C26495) 2023-02-15 19:18:39 -08:00
PerformanceTracker.cpp PerformanceTracker: Add ownership of m_log_name. 2023-01-06 20:27:25 +01:00
PerformanceTracker.h PerformanceTracker: Add ownership of m_log_name. 2023-01-06 20:27:25 +01:00
PerfQueryBase.cpp
PerfQueryBase.h Add virtual Initialize() to PerfQueryBase 2023-01-31 19:41:24 +13:00
PixelEngine.cpp VideoCommon/PixelEngine: Generify lock guards 2023-12-22 14:19:29 -05:00
PixelEngine.h VideoCommon/PixelEngine: Passthrough system instance in constructor 2023-12-22 14:19:26 -05:00
PixelShaderGen.cpp VideoCommon: prepare graphics mods for custom shader material data 2023-12-12 17:56:26 -06:00
PixelShaderGen.h VideoCommon: prepare graphics mods for custom shader material data 2023-12-12 17:56:26 -06:00
PixelShaderManager.cpp Make sure pixel shaders pick up Initial EFB Scale 2023-02-09 18:36:20 +13:00
PixelShaderManager.h VideoCommon: add custom pixel shader constants as a buffer of data to be passed to all backends 2023-10-05 21:20:16 -05:00
PostProcessing.cpp PostProcessing: Don't potentially leak memory in BlitFromTexture() 2024-01-23 13:34:40 -05:00
PostProcessing.h Video: fix post process shaders with parameters failing to build on OpenGL 2023-08-18 02:00:56 +03:00
Present.cpp Video: make the "Auto" resolution setting also follow the max res setting, to avoid trying to create texture bigger than the maximum supported one 2023-12-18 02:00:25 +02:00
Present.h Video: fix Auto Resolution Scale not updating when the window was resized. 2023-12-18 02:00:25 +02:00
RenderBase.cpp Move UseVertexDepthRange() out of Renderer 2023-02-09 18:36:20 +13:00
RenderBase.h Cleanup headers 2023-02-09 18:36:20 +13:00
RenderState.cpp VideoCommon: copy software renderer logic for blend mode priorities 2023-11-12 05:51:28 +00:00
RenderState.h VideoBackends: add support to allow rendering to multiple output textures 2023-06-03 14:52:31 -05:00
sfont.inc
ShaderCache.cpp VideoCommon: uber pixel shader gen changes needed to support custom pixel shaders in graphics mods 2023-08-20 18:53:27 -05:00
ShaderCache.h Common/LinearDiskCache: Move interface into Common namespace 2023-04-19 09:14:39 -04:00
ShaderGenCommon.cpp VideoCommon: Fix custom shader constants on GLES 2023-08-22 19:38:18 +02:00
ShaderGenCommon.h VideoCommon: prepare graphics mods for custom shader material data 2023-12-12 17:56:26 -06:00
Spirv.cpp
Spirv.h
Statistics.cpp Core/SystemTimers: Refactor to class, move to System. 2024-01-04 23:35:19 +01:00
Statistics.h Fix uninitialized variable warnings (C26495) 2023-02-15 19:18:39 -08:00
TextureCacheBase.cpp FifoRecorder: Move instance to System. 2024-01-12 15:06:06 +01:00
TextureCacheBase.h VideoCommon: prevent a potential custom texture crash that can occur when a shared_ptr gets released while a pointer to its member data is still being used 2023-12-09 23:43:40 -06:00
TextureConfig.cpp
TextureConfig.h VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
TextureConversionShader.cpp Common/MathUtil: Move IntLog2 into MathUtil namespace 2023-04-15 03:35:05 -04:00
TextureConversionShader.h
TextureConverterShaderGen.cpp VideoCommon: apply "force 24-bit color" to EFB-to-VRAM copies as well 2023-12-20 02:25:07 +00:00
TextureConverterShaderGen.h
TextureDecoder_Common.cpp TextureDecoder: Fix warning: array subscript has type ‘char’ [-Wchar-subscripts] 2023-02-09 16:23:02 -08:00
TextureDecoder_Generic.cpp
TextureDecoder_Util.h
TextureDecoder_x64.cpp
TextureDecoder.h
TextureInfo.cpp Common/MathUtil: Move IntLog2 into MathUtil namespace 2023-04-15 03:35:05 -04:00
TextureInfo.h
TextureUtils.cpp VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation 2023-11-26 16:35:03 -06:00
TextureUtils.h VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation 2023-11-26 16:35:03 -06:00
TMEM.cpp
TMEM.h
UberShaderCommon.cpp EnumUtils: Add Common::ToUnderlying 2023-06-17 07:15:33 -05:00
UberShaderCommon.h
UberShaderPixel.cpp VideoCommon: prepare graphics mods for custom shader material data 2023-12-12 17:56:26 -06:00
UberShaderPixel.h VideoCommon: uber pixel shader gen changes needed to support custom pixel shaders in graphics mods 2023-08-20 18:53:27 -05:00
UberShaderVertex.cpp VideoCommon: Fix VS point/line on older GLSL 2023-10-24 23:18:01 -05:00
UberShaderVertex.h
VertexLoader_Color.cpp VertexLoader: Fix wrong array being used if color 1 is present but color 0 isn't 2023-12-02 15:54:52 -08:00
VertexLoader_Color.h VertexLoader: Fix wrong array being used if color 1 is present but color 0 isn't 2023-12-02 15:54:52 -08:00
VertexLoader_Normal.cpp VertexLoader: Fix loading tangent/binormal caches with NormalIndex3 2023-01-13 15:38:00 -08:00
VertexLoader_Normal.h
VertexLoader_Position.cpp VertexLoader: Don't write position_cache if vertex is skipped 2023-01-13 15:38:00 -08:00
VertexLoader_Position.h
VertexLoader_TextCoord.cpp VertexLoader: Eliminate use of DataReader 2022-11-22 17:17:11 -08:00
VertexLoader_TextCoord.h VertexLoader: Remove unnecessary calls to VertexLoader_TextCoord::GetDummyFunction 2023-12-02 15:54:52 -08:00
VertexLoader.cpp VertexLoader: Use Common::SmallVector 2023-12-02 15:54:52 -08:00
VertexLoader.h VertexLoader: Use Common::SmallVector 2023-12-02 15:54:52 -08:00
VertexLoaderARM64.cpp JitArm64: Use enum class for LogicalImm size parameter 2023-12-16 16:48:26 +01:00
VertexLoaderARM64.h VertexLoader: Eliminate use of DataReader 2022-11-22 17:17:11 -08:00
VertexLoaderBase.cpp VertexLoaderBase: Fix shadowing warning 2023-02-09 16:23:02 -08:00
VertexLoaderBase.h VertexLoader: Eliminate use of DataReader 2022-11-22 17:17:11 -08:00
VertexLoaderManager.cpp Resolve [-Wclass-memaccess] 2023-04-12 03:59:57 -05:00
VertexLoaderManager.h VertexLoader: Eliminate use of DataReader 2022-11-22 17:17:11 -08:00
VertexLoaderUtils.h VertexLoader: Eliminate use of DataReader 2022-11-22 17:17:11 -08:00
VertexLoaderX64.cpp Jit64: Recompile asm routines on cache clear 2023-10-31 19:43:49 +01:00
VertexLoaderX64.h VertexLoader: Eliminate use of DataReader 2022-11-22 17:17:11 -08:00
VertexManagerBase.cpp VideoCommon: refactor drawing into its own function 2024-01-27 14:45:34 -06:00
VertexManagerBase.h VideoCommon: refactor drawing into its own function 2024-01-27 14:45:34 -06:00
VertexShaderGen.cpp VideoCommon: Fix VS point/line on older GLSL 2023-10-24 23:18:01 -05:00
VertexShaderGen.h Fix build errors related to formatting non-scoped enums 2022-11-23 13:45:43 -08:00
VertexShaderManager.cpp VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
VertexShaderManager.h VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
VideoBackendBase.cpp VideoCommon: Only initialize Bounding Box if supported by GPU/driver. 2024-01-20 12:34:24 +01:00
VideoBackendBase.h VideoCommon: Pass WindowSystemInfo to InitBackendInfo 2023-06-08 22:07:39 -07:00
VideoCommon.h Fix warning about compare sign mismatch 2023-01-31 19:41:23 +13:00
VideoConfig.cpp Core/Movie: Refactor to class, move to System. 2024-01-15 08:05:30 +01:00
VideoConfig.h Video: implement custom aspect ratio support (already exposed to Qt). 2023-12-18 02:00:24 +02:00
VideoEvents.h CheatSearch: Update Current Values at end of frame 2023-10-31 17:34:31 -07:00
VideoState.cpp VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
VideoState.h
Widescreen.cpp Video: implement custom aspect ratio support (already exposed to Qt). 2023-12-18 02:00:24 +02:00
Widescreen.h Video: polish aspect ratio related code comments to make it clearer 2023-12-18 00:28:14 +02:00
XFMemory.cpp
XFMemory.h VideoCommon: Add class for quickly transforming and culling vertices on the CPU 2023-01-25 02:21:56 -06:00
XFStateManager.cpp VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
XFStateManager.h VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
XFStructs.cpp VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
XFStructs.h