dolphin/Source/Core/VideoCommon
David Korth c2dd2e8a2e Use std::istringstream or std::ostringstream instead of std::stringstream where possible.
This removes std::iostream from the inheritance chain, which reduces
overhead slightly.
2019-12-29 23:45:02 -05:00
..
AbstractFramebuffer.cpp
AbstractFramebuffer.h
AbstractPipeline.h
AbstractShader.h
AbstractStagingTexture.cpp
AbstractStagingTexture.h
AbstractTexture.cpp
AbstractTexture.h
AsyncRequests.cpp
AsyncRequests.h
AsyncShaderCompiler.cpp
AsyncShaderCompiler.h
BoundingBox.cpp VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable() 2019-12-05 11:57:58 -05:00
BoundingBox.h VideoCommon/BoundingBox: Make interface for querying bounding box data 2019-12-05 11:48:42 -05:00
BPFunctions.cpp
BPFunctions.h
BPMemory.cpp
BPMemory.h
BPStructs.cpp Merge pull request #8511 from lioncash/if-constexpr 2019-12-07 18:40:15 -08:00
BPStructs.h
CMakeLists.txt VideoCommon: Make use of fmt outside of shader generators 2019-11-23 16:00:45 -05:00
CommandProcessor.cpp
CommandProcessor.h
ConstantManager.h
CPMemory.cpp
CPMemory.h
DataReader.h
DriverDetails.cpp
DriverDetails.h
Fifo.cpp
Fifo.h
FPSCounter.cpp
FPSCounter.h
FramebufferManager.cpp
FramebufferManager.h
FramebufferShaderGen.cpp VideoCommon/FramebufferShaderGen: Make use of std::ostringstream internally 2019-12-05 00:18:00 -05:00
FramebufferShaderGen.h VideoCommon/FramebufferShaderGen: Remove unused Config struct 2019-12-04 23:54:15 -05:00
FrameDump.cpp FrameDump: Set first_frame if movie frame number <= 1 2019-12-22 11:54:34 +10:00
FrameDump.h
GeometryShaderGen.cpp
GeometryShaderGen.h
GeometryShaderManager.cpp
GeometryShaderManager.h
GXPipelineTypes.h
HiresTextures_DDSLoader.cpp
HiresTextures.cpp VideoCommon: Make use of fmt outside of shader generators 2019-11-23 16:00:45 -05:00
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp VideoCommon/IndexGenerator: Eliminate static state 2019-12-05 10:49:32 -05:00
IndexGenerator.h VideoCommon/IndexGenerator: Eliminate static state 2019-12-05 10:49:32 -05:00
LightingShaderGen.cpp
LightingShaderGen.h
LookUpTables.h
NativeVertexFormat.h
NetPlayChatUI.cpp
NetPlayChatUI.h
NetPlayGolfUI.cpp VideoCommon: Make use of fmt outside of shader generators 2019-11-23 16:00:45 -05:00
NetPlayGolfUI.h
OnScreenDisplay.cpp VideoCommon: Make use of fmt outside of shader generators 2019-11-23 16:00:45 -05:00
OnScreenDisplay.h
OpcodeDecoding.cpp VideoCommon/OpcodeDecoding: Make use of if constexpr 2019-12-05 09:13:06 -05:00
OpcodeDecoding.h VideoCommon/OpcodeDecoding: Move g_bRecordFifoData into namespace 2019-12-05 09:13:03 -05:00
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable() 2019-12-05 11:57:58 -05:00
PixelEngine.h
PixelShaderGen.cpp VideoCommon/BoundingBox: Make interface for querying bounding box data 2019-12-05 11:48:42 -05:00
PixelShaderGen.h
PixelShaderManager.cpp
PixelShaderManager.h
PostProcessing.cpp Use std::istringstream or std::ostringstream instead of std::stringstream where possible. 2019-12-29 23:45:02 -05:00
PostProcessing.h
RenderBase.cpp VideoCommon/OpcodeDecoding: Move g_bRecordFifoData into namespace 2019-12-05 09:13:03 -05:00
RenderBase.h
RenderState.cpp
RenderState.h
SamplerCommon.h
sfont.inc
ShaderCache.cpp
ShaderCache.h
ShaderGenCommon.cpp VideoCommon: Make use of fmt outside of shader generators 2019-11-23 16:00:45 -05:00
ShaderGenCommon.h VideoCommon/ShaderGenCommon: Add function for writing fmt-based strings 2019-12-03 04:49:48 -05:00
Statistics.cpp
Statistics.h
TextureCacheBase.cpp VideoCommon/OpcodeDecoding: Move g_bRecordFifoData into namespace 2019-12-05 09:13:03 -05:00
TextureCacheBase.h
TextureConfig.cpp
TextureConfig.h
TextureConversionShader.cpp Use std::istringstream or std::ostringstream instead of std::stringstream where possible. 2019-12-29 23:45:02 -05:00
TextureConversionShader.h
TextureConverterShaderGen.cpp VideoCommon/TextureConverterShaderGen: Convert over to fmt 2019-12-03 05:05:02 -05:00
TextureConverterShaderGen.h
TextureDecoder_Common.cpp
TextureDecoder_Generic.cpp
TextureDecoder_Util.h
TextureDecoder_x64.cpp
TextureDecoder.h
UberShaderCommon.cpp
UberShaderCommon.h VideoCommon: Make use of fmt outside of shader generators 2019-11-23 16:00:45 -05:00
UberShaderPixel.cpp
UberShaderPixel.h
UberShaderVertex.cpp
UberShaderVertex.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp
VertexLoader.h
VertexLoaderARM64.cpp Compile fixes for Windows-on-ARM64 2019-12-28 19:20:41 +10:00
VertexLoaderARM64.h
VertexLoaderBase.cpp VideoCommon: Make use of fmt outside of shader generators 2019-11-23 16:00:45 -05:00
VertexLoaderBase.h
VertexLoaderManager.cpp VideoCommon/IndexGenerator: Eliminate static state 2019-12-05 10:49:32 -05:00
VertexLoaderManager.h
VertexLoaderUtils.h
VertexLoaderX64.cpp
VertexLoaderX64.h
VertexManagerBase.cpp Use std::istringstream or std::ostringstream instead of std::stringstream where possible. 2019-12-29 23:45:02 -05:00
VertexManagerBase.h VideoCommon/IndexGenerator: Eliminate static state 2019-12-05 10:49:32 -05:00
VertexShaderGen.cpp
VertexShaderGen.h
VertexShaderManager.cpp
VertexShaderManager.h
VideoBackendBase.cpp Compile fixes for Windows-on-ARM64 2019-12-28 19:20:41 +10:00
VideoBackendBase.h
VideoCommon.h VideoCommon/OpcodeDecoding: Move g_bRecordFifoData into namespace 2019-12-05 09:13:03 -05:00
VideoCommon.vcxproj Add an ARM64 target to Visual Studio projects 2019-12-28 19:20:41 +10:00
VideoCommon.vcxproj.filters Add an ARM64 target to Visual Studio projects 2019-12-28 19:20:41 +10:00
VideoConfig.cpp
VideoConfig.h
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h