Commit Graph

19 Commits

Author SHA1 Message Date
254105adf7 start botching shit 2020-11-01 20:36:13 +01:00
6977302403 make OpenGL renderer a build option
mostly meant for the Switch port
2020-10-01 00:01:05 +02:00
e7025abcdc * fix build error
* make betterer polygon splitting an option
* add GL_LEQUAL depth test for 'equal' mode, might help
2020-08-24 19:32:07 +02:00
0804ab3c78 * rework GPU's settings interface, make it config-agnostic
* make video settings dialog functional, sorta
* fix dialogs that were resizable
2020-05-28 15:53:32 +02:00
36f4cdbbbf get the OpenGL renderer going.
sorta.

(also make the blackmagic_II branch obsolete in the process)
2020-05-25 18:25:50 +02:00
83f8e11bc1 update copyright years 2020-02-14 20:18:08 +01:00
434a3007e2 fasterer BG/OBJ VRAM reads 2019-06-09 16:06:01 +02:00
db396e992b welp.
progress
2019-05-21 22:28:46 +02:00
c81bcccadc BAHAHAHAHAHAHAHAA 2019-05-16 16:27:45 +02:00
c88981b589 split framebuffer.
setup doublebuffering inside GPU.cpp.
avoid copying a whole framebuffer every frame. better performance at higher res.
2019-05-12 15:01:40 +02:00
83331bc7e5 lay base for hi-res rendering
IT'S A PILE OF HACKS
2019-05-03 19:28:15 +02:00
b0efde8bf7 also, update copyright name 2019-01-22 15:58:29 +01:00
dd30b417b8 implement proper support for POWCNT1.
fixes #260
2018-12-18 17:04:42 +01:00
148f4032f1 fix code that would have fucking asploded 2018-10-18 01:38:33 +02:00
fea7955675 fixor copyright years. 2018-09-15 02:32:13 +02:00
48cf9eb805 make it a menu option while we're at it 2017-09-21 04:08:03 +02:00
f54f54fb7e add support for writing to VCount. incl. fucked-up display and altering framerate accordingly. 2017-05-10 02:21:02 +02:00
68eb4f6caf * implement missing graphics (affine BG, rotscaled bitmap sprite)
* fix potential crash upon exit
* more work on the input config UI
* misc fixes
2017-03-24 20:53:01 +01:00
8a4ed8f41c reorganize repo, move shit around 2017-03-16 23:01:22 +01:00