eaaac6aa3b
Fix CodeBlocks build
2020-02-02 10:49:09 -06:00
e512e7a6ed
Merge pull request #549 from rzumer/ignore-build-dir
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Ignore the build directory
2020-01-29 18:18:20 +01:00
2c51a49527
Merge pull request #546 from nadiaholmquist/feature/unix-xdg
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Make melonDS properly installable systemwide on UNIX systems
2020-01-28 21:37:36 +01:00
8b9eef352c
Merge pull request #554 from rzumer/github-actions
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Add GitHub workflow configurations for continuous integration with Linux and Windows
2020-01-28 21:35:58 +01:00
12732aa51b
Merge pull request #550 from rzumer/slot2
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Support GBA game cartridges for DS connectivity
2020-01-28 21:32:29 +01:00
3984491cce
* prevent potential race condition while changing window title
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* cap framerate at 1000FPS
fixes #547
2019-12-30 13:29:19 +01:00
22d11209b0
Split GBA Reset and Eject logic into two sets
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This allows solving some crashes and provides more
flexibility in how GBA cartridges change state between
soft and hard resets. Since save states including GBA
data do not carry over the original save file path,
and the GBA cartridge is being reset along with the other
parts of the system, this is needed to avoid losing
the GBA state on reset following a state load, while
preserving the behavior where cartridges are ejected
when calling Stop().
2019-12-22 16:01:13 -05:00
f380767fab
Only store the GBA ROM header in save states
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Also fix some potential crashes due to SRAM
state not being cleared correctly on state load.
2019-12-22 14:13:10 -05:00
a57ba1368e
Skip saving/loading GBA flash state if SRAM is null
2019-12-22 11:45:11 -05:00
2abdcc54dd
Implement DoSavestate() for GBACart classes
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Admittedly untested.
2019-12-19 00:12:40 -05:00
be19e0e8d4
Make solar sensor hotkeys configurable
2019-12-18 23:35:18 -05:00
8172cbc170
Add DoSavestate() function to GBACart_SolarSensor
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Still empty, but should be implemented along with the rest.
2019-12-18 23:35:14 -05:00
c5623c4dcd
Change the config/data dirs from "melonds" to "melonDS" for consistency.
2019-12-19 02:52:34 +01:00
43535c873a
Remove redundant desktop file and change desktop/icon file name to net.kuribo64.melonDS, also change melonds to melonDS.
2019-12-19 02:48:11 +01:00
67903b7974
Include romlist.bin with Linux CI artifacts
2019-12-13 13:01:06 -05:00
55db337c8d
Package shared resources with Windows CI artifacts
2019-12-13 13:00:42 -05:00
86ae2e02d0
Fix Ubuntu CI when Microsoft breaks repositories
2019-12-13 09:59:28 -05:00
331c3c3b86
Upload CI build artifacts
2019-12-12 22:58:30 -05:00
546e7ded96
Add Windows CI configuration
2019-12-12 21:35:19 -05:00
469ff2d932
Update packages on CI before installing
2019-12-12 17:07:52 -05:00
d2e7519763
Enable GitHub CI on pull request
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Also rename the build to be more specific.
2019-12-12 15:34:44 -05:00
7027813cb2
Add C/C++ with CMake GitHub workflow
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This enables continuous integration
with GitHub Actions.
2019-12-11 11:46:23 -05:00
f8e43ac486
Display solar sensor level changes on OSD
2019-12-10 19:24:30 -05:00
f257b007a2
Properly pass through GBA GPIO writes
2019-12-10 19:10:14 -05:00
ca9f183d24
Hook up solar sensor control to the UI
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It uses hardcoded keypad left and right arrows.
2019-12-10 17:54:35 -05:00
f6cd66e5b1
Implement solar sensor processing
2019-12-10 17:43:25 -05:00
9128517b90
Add basic GBA GPIO support, solar sensor detection
2019-12-10 16:36:39 -05:00
0092937148
Rename SRAMFlash to SRAMFlashState
2019-12-10 16:36:00 -05:00
4d1f3d419e
Clarify comments and credit DeSmuME for Flash I/O
2019-12-10 09:57:15 -05:00
68d3474458
Fix GBA Flash read/writes and clean up
2019-12-09 07:37:09 -05:00
8fc9a33a9f
Implement GBA cartridge Flash reading and writing
2019-12-09 06:10:26 -05:00
5a7600dc79
Fix "é" character encoding in NDS.cpp
2019-12-09 06:09:52 -05:00
4e8b0c8ce4
Eject GBA cartridges on stop from the UI
2019-12-09 06:09:30 -05:00
5ad85f15c1
Add a framework to support non-SRAM GBA saves
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The support is not yet there, but at least
we should not read or write bogus data.
2019-12-09 04:58:54 -05:00
86b746dd1c
Remove unused Write function in NDSCart
2019-12-09 04:51:59 -05:00
62b9f51e23
Handle GBA cartridge SRAM writes
2019-12-08 21:20:01 -05:00
48a8a25548
Reset GBA cartridge state when loading a new ROM
2019-12-08 17:13:56 -05:00
91bf62a1d4
Keep GBA carts loaded when booting to firmware
2019-12-08 15:55:06 -05:00
1da9b3806c
Hook up the GBA slot to the UI
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A GBA cartridge may be loaded in the same
way as a DS cartridge. If the extension of
the selected file is "gba", it will be treated
as a GBA file. The system boot logic is still
centered around the DS cartridge, so loading
a GBA file will not start or reset it.
2019-12-08 15:31:20 -05:00
968768042e
Properly init/deinit the GBA slot
2019-12-08 15:30:56 -05:00
d86ee1d5bf
Add GBA cart model and allow reading from it
2019-12-08 15:30:07 -05:00
f21347c918
Fix GBA memory values on deselected CPU
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Previously, the GBA memory was 0xFF-filled
on both CPUs. However, GBATEK reports that
the deselected CPU is 0x00-filled, and that
some titles depend on this behavior to
function properly.
2019-12-08 12:33:02 -05:00
9381b531cd
Ignore the build directory
2019-12-07 15:26:58 -05:00
23bca8c17a
Tell the user where to place romlist.bin if it can't be found for UNIX non-portable builds.
2019-12-05 00:40:59 +01:00
03f33fa5c3
Make UNIX builds non-portable by default.
2019-12-05 00:12:40 +01:00
4f87707cda
If all else fails, look for data files (romlist.bin) in the current working direcoty.
2019-12-05 00:11:52 +01:00
959c37ead7
Open with rb instead of r in OpenDataFile to avoid potential problems with Windows.
2019-12-04 22:54:30 +01:00
7af658f089
Add a UNIX_PORTABLE build option, turning it off makes a build of melonDS suitable for systemwide installation.
2019-12-04 22:46:33 +01:00
3f7bc1a6c1
add warning against hacked firmware dumps
2019-11-08 21:55:13 +01:00
c064f738ea
OpenGL: fix bug when rendering translucent polygons coming after shadow polygons, against a zero-alpha clear-plane (would use wrong shader, resulting in broken transparency)
2019-11-03 09:55:52 +01:00