Commit Graph

20159 Commits

Author SHA1 Message Date
4aa6f6c812 Apply Wii Settings on Movie Recording/Playback 2016-02-24 21:22:37 -05:00
2855fb39a4 Merge pull request #3669 from BhaaLseN/issue-9368
Add a sample snippet to illustrate indentation/alignment
2016-02-24 21:51:15 +01:00
a4771fa8b9 Add a sample snippet to illustrate indentation/alignment
Apparently new contributors were confused by the mix of tabs and spaces,
along with how they work out in practise - especially where one begins and
the other ends.

Fixes issue #9368
2016-02-24 21:51:59 +01:00
35c81df7aa Automatic translation template update 2016-02-24 19:49:19 +00:00
0e7401f350 Merge pull request #3639 from ASSympt0te/toggle-frame-limit-changes-fixes
Reword "Toggle Frame Limit" to better explain function
2016-02-24 12:15:11 -05:00
6513062144 Merge pull request #3596 from Sonicadvance1/fix_android_crash
[Android] Fix crash when we don't have access to a folder.
2016-02-22 16:15:54 -05:00
1b7aa24c46 Merge pull request #3657 from RisingFog/sqd_ini
Add Safe Texture Cache to Gunblade NY & LA Machineguns INI
2016-02-22 17:50:54 +01:00
5ba1a51660 Add Safe Texture Cache to Gunblade NY & LA Machineguns INI 2016-02-22 11:47:48 -05:00
e2a1a085b6 Merge pull request #3578 from Armada651/forced-slow-depth
VideoConfig: Replace FastDepthCalc by ForcedSlowDepth.
2016-02-22 11:29:09 +01:00
2aea549eef Merge pull request #3664 from stenzek/d3d-z24-encoder
TextureConversionShader: Invert depth for Z24 encoder with D3D
2016-02-21 16:01:55 +01:00
1ce38a136d TextureConversionShader: Invert depth for Z24 encoder with D3D 2016-02-22 00:09:07 +10:00
bd148e911b Merge pull request #3642 from lioncash/backend
VideoBackendBase: Store video backends as unique_ptr
2016-02-21 04:49:14 -05:00
39066b6748 Merge pull request #3663 from Sintendo/electron
Fix typo in VideoInterface code
2016-02-21 04:34:19 -05:00
00cc59e83a VideoInterface: Fix comment typo 2016-02-21 09:39:01 +01:00
1d6ee140f0 VideoBackendBase: Store video backends as unique_ptr 2016-02-20 19:07:40 -05:00
3b23eb24c4 Merge pull request #3654 from jcowgill/desktop-remove-shebang
Remove the shebang from the desktop file
2016-02-20 16:53:01 +01:00
985dd07b66 Merge pull request #3653 from jcowgill/svg-desktop-icon
Replace the XPM desktop icon with an SVG
2016-02-20 16:44:46 +01:00
8c19e80450 Replace the XPM desktop icon with an SVG
This PR installs an SVG icon to use as the main icon for dolphin in Linux
desktop environments (through the .desktop file) and removes the currently used
XPM icon. I've also added a 48x48 PNG for any desktops which don't support SVG
icons.

This has been the recommended way to ship application icons since forever
according to the Icon Theme Spec:
https://www.freedesktop.org/wiki/Specifications/icon-theme-spec/

This is also a prerequisite for dolphin appearing in the GNOME Software Centre
which does not support XPM icons.
2016-02-20 15:32:52 +00:00
5fd9604195 Merge pull request #3660 from aserna3/no_wagglesticks_allowed
[Netplay] Disable Wiimotes
2016-02-20 14:30:28 +01:00
ca925dc90f Merge pull request #3659 from Tilka/posmtx
VertexShaderGen: turn pseudo-mod into a simple and
2016-02-20 14:29:16 +01:00
28fbf6ae03 [Netplay] Disable Wiimotes 2016-02-19 22:15:52 -06:00
d39d193c0f Properly Handle Video Dumping from Power On 2016-02-19 22:53:58 -05:00
4ecd191a7e VertexShaderGen: turn pseudo-mod into a simple and
The type of posmtx has changed over time: half -> float -> int.
I assume this is supposed to be a modulo.
2016-02-20 03:29:08 +00:00
db8dbae131 Fix some very minor spelling mistakes
Found by Lintian https://lintian.debian.org/
2016-02-19 01:48:10 +00:00
0311e97640 Remove the shebang from the desktop file
Executing xdg-open on a desktop file opens the default text editor instead of
running the application which I suspect is what was intended. Since the file
is installed as non-executable, this should have no effect on anyone.
2016-02-19 01:24:54 +00:00
1f2b1caf42 Merge pull request #3633 from spxtr/DQt2
Replace TableProxyModel with TableDelegate.
2016-02-18 00:24:52 -05:00
dfb0db9d31 Replace TableProxyModel with TableDelegate. 2016-02-17 21:12:24 -08:00
58b3552233 Merge pull request #3616 from rukai/dolphinQtGameContextMenu
DQT2: Add context menu to gamelist
2016-02-18 00:07:22 -05:00
7cd1a233eb DQT2: Added context menu to gamelist 2016-02-18 16:04:15 +11:00
05e431d5b5 Merge pull request #3645 from lioncash/dxmem
D3D12: Get rid of most explicit delete and new usages
2016-02-16 22:54:04 -05:00
96e48c3c9f Merge pull request #3644 from lioncash/shadercache
ShaderCache: Minor changes
2016-02-16 22:52:39 -05:00
2c9875568f Merge pull request #3648 from RisingFog/hdcmeta_uses_d3d12_jmc47_is_confused
Rename Direct3D to Direct3D 11
2016-02-16 22:51:45 -05:00
6fe3a3004d Rename Direct3D to Direct3D 11 2016-02-16 22:43:21 -05:00
2e35e79302 Merge pull request #3643 from lioncash/inclass
NativeVertexFormat: Minor changes
2016-02-16 21:47:38 -05:00
d4b67be288 Merge pull request #3640 from Sonicadvance1/glextensions_workaround_trash
Disable some OpenGL 4.5 functions until AMD fixes their trash driver.
2016-02-16 15:41:48 +01:00
6b08194728 D3D12: Get rid of safe deletion macros
Anything these macros provided can be obsoleted by using
the correct standard library types.
2016-02-16 02:09:06 -05:00
626fcf4c15 D3DStreamBuffer: Use size_t within the class interface
A few StreamBuffer instances take arguments that are actually size_t,
and this will cause truncation warnings during argument forwarding
with make_unique.
2016-02-16 02:08:52 -05:00
932dd14418 NativeVertexFormat: Add missing override specifier 2016-02-15 23:41:20 -05:00
69c82f32ff NativeVertexFormat: Use in-class initialization 2016-02-15 23:40:34 -05:00
6c0db9fe3c ShaderCache: Remove unnecessary template type specifications
These are already inferred through the passed in arguments.
2016-02-15 23:32:30 -05:00
53fe5a04ec ShaderCache: Remove unnecessary null checks
We already bail out if the shader compilation fails.
Also, there would have already been a nullptr dereference in
InsertByteCode prior to reaching this point.
2016-02-15 23:29:30 -05:00
2c5fcad5f5 Merge pull request #3641 from lioncash/return
D3DBase: Fix missing return statement
2016-02-15 23:03:20 -05:00
a22f2e1144 D3DBase: Fix missing return statement 2016-02-15 21:15:43 -05:00
05f5668bcc Merge pull request #3591 from phire/VC_widescreen
Make all Virtual console games 4:3 (and cleanup GameInis)
2016-02-16 00:41:33 +01:00
61ee799d0d Merge pull request #3364 from hdcmeta/d3d12merge
DX12 video backend
2016-02-16 00:38:07 +01:00
8cc686b360 D3D12: Initial commit for D3D12 backend implementation. 2016-02-15 09:48:25 -08:00
a2e2e36745 D3D12: Additions to VideoCommon to support D3D12 backend. 2016-02-15 09:48:23 -08:00
98f74d3479 D3D12: Add d3dx12.h helper library to Externals 2016-02-15 09:48:23 -08:00
9f279f77fc Add missing include, this was previously masked by PCH usage 2016-02-15 09:48:22 -08:00
d4dfbbf214 Make sure to get the right function pointer for DSA+buffer_storage 2016-02-15 06:05:38 -06:00