4aa6f6c812
Apply Wii Settings on Movie Recording/Playback
2016-02-24 21:22:37 -05:00
2855fb39a4
Merge pull request #3669 from BhaaLseN/issue-9368
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Add a sample snippet to illustrate indentation/alignment
2016-02-24 21:51:15 +01:00
a4771fa8b9
Add a sample snippet to illustrate indentation/alignment
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Apparently new contributors were confused by the mix of tabs and spaces,
along with how they work out in practise - especially where one begins and
the other ends.
Fixes issue #9368
2016-02-24 21:51:59 +01:00
35c81df7aa
Automatic translation template update
2016-02-24 19:49:19 +00:00
0e7401f350
Merge pull request #3639 from ASSympt0te/toggle-frame-limit-changes-fixes
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Reword "Toggle Frame Limit" to better explain function
2016-02-24 12:15:11 -05:00
6513062144
Merge pull request #3596 from Sonicadvance1/fix_android_crash
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[Android] Fix crash when we don't have access to a folder.
2016-02-22 16:15:54 -05:00
1b7aa24c46
Merge pull request #3657 from RisingFog/sqd_ini
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Add Safe Texture Cache to Gunblade NY & LA Machineguns INI
2016-02-22 17:50:54 +01:00
5ba1a51660
Add Safe Texture Cache to Gunblade NY & LA Machineguns INI
2016-02-22 11:47:48 -05:00
e2a1a085b6
Merge pull request #3578 from Armada651/forced-slow-depth
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VideoConfig: Replace FastDepthCalc by ForcedSlowDepth.
2016-02-22 11:29:09 +01:00
2aea549eef
Merge pull request #3664 from stenzek/d3d-z24-encoder
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TextureConversionShader: Invert depth for Z24 encoder with D3D
2016-02-21 16:01:55 +01:00
1ce38a136d
TextureConversionShader: Invert depth for Z24 encoder with D3D
2016-02-22 00:09:07 +10:00
bd148e911b
Merge pull request #3642 from lioncash/backend
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VideoBackendBase: Store video backends as unique_ptr
2016-02-21 04:49:14 -05:00
39066b6748
Merge pull request #3663 from Sintendo/electron
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Fix typo in VideoInterface code
2016-02-21 04:34:19 -05:00
00cc59e83a
VideoInterface: Fix comment typo
2016-02-21 09:39:01 +01:00
1d6ee140f0
VideoBackendBase: Store video backends as unique_ptr
2016-02-20 19:07:40 -05:00
3b23eb24c4
Merge pull request #3654 from jcowgill/desktop-remove-shebang
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Remove the shebang from the desktop file
2016-02-20 16:53:01 +01:00
985dd07b66
Merge pull request #3653 from jcowgill/svg-desktop-icon
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Replace the XPM desktop icon with an SVG
2016-02-20 16:44:46 +01:00
8c19e80450
Replace the XPM desktop icon with an SVG
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This PR installs an SVG icon to use as the main icon for dolphin in Linux
desktop environments (through the .desktop file) and removes the currently used
XPM icon. I've also added a 48x48 PNG for any desktops which don't support SVG
icons.
This has been the recommended way to ship application icons since forever
according to the Icon Theme Spec:
https://www.freedesktop.org/wiki/Specifications/icon-theme-spec/
This is also a prerequisite for dolphin appearing in the GNOME Software Centre
which does not support XPM icons.
2016-02-20 15:32:52 +00:00
5fd9604195
Merge pull request #3660 from aserna3/no_wagglesticks_allowed
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[Netplay] Disable Wiimotes
2016-02-20 14:30:28 +01:00
ca925dc90f
Merge pull request #3659 from Tilka/posmtx
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VertexShaderGen: turn pseudo-mod into a simple and
2016-02-20 14:29:16 +01:00
28fbf6ae03
[Netplay] Disable Wiimotes
2016-02-19 22:15:52 -06:00
d39d193c0f
Properly Handle Video Dumping from Power On
2016-02-19 22:53:58 -05:00
4ecd191a7e
VertexShaderGen: turn pseudo-mod into a simple and
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The type of posmtx has changed over time: half -> float -> int.
I assume this is supposed to be a modulo.
2016-02-20 03:29:08 +00:00
db8dbae131
Fix some very minor spelling mistakes
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Found by Lintian https://lintian.debian.org/
2016-02-19 01:48:10 +00:00
0311e97640
Remove the shebang from the desktop file
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Executing xdg-open on a desktop file opens the default text editor instead of
running the application which I suspect is what was intended. Since the file
is installed as non-executable, this should have no effect on anyone.
2016-02-19 01:24:54 +00:00
1f2b1caf42
Merge pull request #3633 from spxtr/DQt2
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Replace TableProxyModel with TableDelegate.
2016-02-18 00:24:52 -05:00
dfb0db9d31
Replace TableProxyModel with TableDelegate.
2016-02-17 21:12:24 -08:00
58b3552233
Merge pull request #3616 from rukai/dolphinQtGameContextMenu
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DQT2: Add context menu to gamelist
2016-02-18 00:07:22 -05:00
7cd1a233eb
DQT2: Added context menu to gamelist
2016-02-18 16:04:15 +11:00
05e431d5b5
Merge pull request #3645 from lioncash/dxmem
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D3D12: Get rid of most explicit delete and new usages
2016-02-16 22:54:04 -05:00
96e48c3c9f
Merge pull request #3644 from lioncash/shadercache
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ShaderCache: Minor changes
2016-02-16 22:52:39 -05:00
2c9875568f
Merge pull request #3648 from RisingFog/hdcmeta_uses_d3d12_jmc47_is_confused
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Rename Direct3D to Direct3D 11
2016-02-16 22:51:45 -05:00
6fe3a3004d
Rename Direct3D to Direct3D 11
2016-02-16 22:43:21 -05:00
2e35e79302
Merge pull request #3643 from lioncash/inclass
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NativeVertexFormat: Minor changes
2016-02-16 21:47:38 -05:00
d4b67be288
Merge pull request #3640 from Sonicadvance1/glextensions_workaround_trash
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Disable some OpenGL 4.5 functions until AMD fixes their trash driver.
2016-02-16 15:41:48 +01:00
6b08194728
D3D12: Get rid of safe deletion macros
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Anything these macros provided can be obsoleted by using
the correct standard library types.
2016-02-16 02:09:06 -05:00
626fcf4c15
D3DStreamBuffer: Use size_t within the class interface
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A few StreamBuffer instances take arguments that are actually size_t,
and this will cause truncation warnings during argument forwarding
with make_unique.
2016-02-16 02:08:52 -05:00
932dd14418
NativeVertexFormat: Add missing override specifier
2016-02-15 23:41:20 -05:00
69c82f32ff
NativeVertexFormat: Use in-class initialization
2016-02-15 23:40:34 -05:00
6c0db9fe3c
ShaderCache: Remove unnecessary template type specifications
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These are already inferred through the passed in arguments.
2016-02-15 23:32:30 -05:00
53fe5a04ec
ShaderCache: Remove unnecessary null checks
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We already bail out if the shader compilation fails.
Also, there would have already been a nullptr dereference in
InsertByteCode prior to reaching this point.
2016-02-15 23:29:30 -05:00
2c5fcad5f5
Merge pull request #3641 from lioncash/return
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D3DBase: Fix missing return statement
2016-02-15 23:03:20 -05:00
a22f2e1144
D3DBase: Fix missing return statement
2016-02-15 21:15:43 -05:00
05f5668bcc
Merge pull request #3591 from phire/VC_widescreen
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Make all Virtual console games 4:3 (and cleanup GameInis)
2016-02-16 00:41:33 +01:00
61ee799d0d
Merge pull request #3364 from hdcmeta/d3d12merge
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DX12 video backend
2016-02-16 00:38:07 +01:00
8cc686b360
D3D12: Initial commit for D3D12 backend implementation.
2016-02-15 09:48:25 -08:00
a2e2e36745
D3D12: Additions to VideoCommon to support D3D12 backend.
2016-02-15 09:48:23 -08:00
98f74d3479
D3D12: Add d3dx12.h helper library to Externals
2016-02-15 09:48:23 -08:00
9f279f77fc
Add missing include, this was previously masked by PCH usage
2016-02-15 09:48:22 -08:00
d4dfbbf214
Make sure to get the right function pointer for DSA+buffer_storage
2016-02-15 06:05:38 -06:00