Commit Graph

471 Commits

Author SHA1 Message Date
JMC47
3b0b264c84
Merge pull request #8608 from jordan-woyak/stereoscopy-hotkeys
DolphinQt: Fix stereoscopy hotkeys.
2020-02-08 14:17:42 -05:00
Jordan Woyak
f94726068d DolphinQt: Kill some unused member variables. 2020-02-08 10:52:06 -06:00
Jordan Woyak
9a34091b8b DolphinQt: Fix stereoscopy hotkeys. 2020-02-07 15:47:40 -06:00
Jordan Woyak
b9f34bc822 DolphinQt: setTabKeyNavigation(false) on QTableWidget and QTableView. 2020-02-06 20:48:45 -06:00
Jordan Woyak
b1a71b959b DolphinQt/Mapping: Change "Dead Zone" color from shadow color of palette to a transparent black or white depending on theme. Tweak order of "shake" indicator axis colors so red is more often shown. 2020-02-04 16:08:51 -06:00
Lioncash
dca201d5f3 DolphinQt/GameConfigWidget: Remove unimplemented EditUserConfig() member function
This isn't implemented anywhere, so we can remove the member function
prototype.
2020-01-27 15:46:52 -05:00
Lioncash
2fd628d017 DolphinQt/GameConfigEdit: Remove unimplemented SetReadOnly() member function
This isn't implemented anywhere, so we can remove this prototype.
2020-01-27 15:44:52 -05:00
Tilka
5dfc9196ab
Merge pull request #8548 from jordan-woyak/wiimote-source-cleanup
Core/WiimoteReal: Wii remote connection pool and source change cleanup.
2020-01-25 23:04:50 +00:00
Connor McLaughlin
a63510a55a
Merge pull request #8554 from stenzek/present-duplicate-frames
Add an option to present duplicate frames
2020-01-20 12:04:26 +10:00
Pokechu22
0a6a53e301 Always display the horizontal scroll bar when log word wrap is off
Otherwise, a line that's too wide for the log widget will cause the horizontal scroll bar to appear, which reduces the vertical height, and causes the most recent line to be off screen.  Since that line is off screen, the log widget no longer scrolls as new lines appear, unless it's manually scrolled to the very bottom again.
2020-01-15 13:59:09 -08:00
Pierre Bourdon
1ac3264d5d
Merge pull request #8545 from jordan-woyak/imu-cursor-centering
WiimoteEmu: IMU pointing behavior improvements and code cleanup.
2020-01-15 12:10:57 +01:00
Stenzek
11ba623f26 Add an option to present/skip presenting duplicate frames
Currently, we do not display every second frame in 25fps/30fps games
which run to vsync. This improves performance as there's less rendering
for the GPU to perform, but when combined with vsync, could cause frame
pacing issues.

This commit adds an option to force every frame generated by the console
to be displayed to the host, which may improve pacing for these games.
2020-01-14 10:57:35 +10:00
Jordan Woyak
f5d9b78a3c DolphinQt: Properly hide Wii remote extension motion tabs when no extension is selected. 2020-01-13 18:34:04 -06:00
Jordan Woyak
956339df4e Core/WiimoteReal: Make wiimote source type an enum class and add Get/SetWiimoteSource functions. Add connected real Wii Remotes to a pool when a slot is not available. 2020-01-05 10:15:22 -06:00
Jordan Woyak
72c2be52ed WiimoteEmu: Clean up ComplementaryFilter math. 2020-01-03 16:16:26 -06:00
Jordan Woyak
120c6dc850 DolphinQt: Fix accelerometer indicator math. 2020-01-03 12:34:11 -06:00
Jordan Woyak
540a3ce665 DolphinQt: Use FromQuaternion for a more accurate gyro indicator. 2020-01-02 15:46:18 -06:00
rlnilsen
965781ea9d Motion Input: Add nunchuk support. 2019-12-04 23:21:26 +01:00
Lioncash
c792961000 Common: Unify logging namespace with Common
Previously the logging was a in a little bit of a disarray. Some things
were in namespaces, and other things were not.

Given this code will feature a bit of restructuring during the
transition over to fmt, this is a good time to unify it under a single
namespace and also remove functions and types from the global namespace.

Now, all functions and types are under the Common::Log namespace. The
only outliers being, of course, the preprocessor macros.
2019-11-28 05:13:21 -05:00
Jordan Woyak
282470e312 DolphinQt: Fix accelerometer mapping indicator flipped X axis. 2019-11-17 16:41:06 -06:00
JosJuice
fe39e1e6d8
Merge pull request #8440 from rlnilsen/motion-input-tweaks
Motion Input enhancements
2019-11-15 14:08:45 +01:00
Connor McLaughlin
913cb08066
Merge pull request #8456 from jordan-woyak/input-gate-race-fix
InputCommon: Make the "input gate" not racy.
2019-11-11 10:59:49 +10:00
Pierre Bourdon
066012b80d
Merge pull request #8454 from jordan-woyak/motion-input-indicators
DolphinQt: Add accelerometer/gyroscope mapping indicators.
2019-11-10 18:57:31 +01:00
Léo Lam
08b191ee8e
Merge pull request #8313 from JosJuice/gamelist-xml
GameFile: Support HBC-style XML metadata
2019-11-09 22:59:26 +01:00
Jordan Woyak
8ef25ddd84 DolphinQt: Add accelerometer/gyroscope mapping indicators. 2019-11-09 09:59:45 -06:00
Jordan Woyak
a6b3a2cd4f DolphinQt: Hide unused buttons in the advanced mapping dialog. 2019-11-08 17:47:19 -06:00
Léo Lam
d8c62b5965
Merge pull request #8396 from jordan-woyak/mapping-input-list-states
Qt/Mapping: Show current input states in advanced dialog.
2019-11-08 22:15:45 +01:00
Connor McLaughlin
422c3f79da
Merge pull request #8382 from tkln/verify-widget-switch-none-warn
VerifyWidget: Handle Severity::None case in Verify()
2019-11-08 11:23:32 +10:00
Connor McLaughlin
2ebea1bfa7
Merge pull request #8433 from JosJuice/settings-onemulationstatechanged
DolphinQt: Call OnEmulationStateChanged when creating config window panes
2019-11-08 11:01:14 +10:00
Connor McLaughlin
7c8a255ce1
Merge pull request #8450 from jordan-woyak/mapping-button-fix
DolphinQt: Fix output mapping button spacebar activation and tooltip.
2019-11-08 10:30:33 +10:00
Jordan Woyak
85ceb37ccd InputCommon: Make the "input gate" not racey. 2019-11-06 16:31:02 -06:00
Jordan Woyak
32cf4b76be DolphinQt: Fix tooltip of output mapping buttons. 2019-11-03 18:20:08 -06:00
Jordan Woyak
1bdf43dd78 DolphinQt: Fix spacebar not activating output mapping buttons. 2019-11-03 18:17:51 -06:00
JosJuice
ef1bae5320 DolphinQt: Fix the enabling/disabling of ControllersWindow buttons
Without this change, calling OnEmulationStateChanged undoes part
of the enabling/disabling that OnWiimoteModeChanged has done.
2019-11-03 15:03:58 +01:00
rlnilsen
d67a2304b0 Input: Add optional "enable" setting to the ControlGroup class.
The setting is exposed as a check box in the QGroupBox instance that visualises the ControlGroup instance.
The setting is saved under "[control group name]/Enabled", but only when it is "false". The default value is "true".
2019-11-03 11:55:52 +01:00
rlnilsen
49d9c63908 Motion Input: DSU Client config UI: Enable server IP address and port fields only when "server enable" is checked. 2019-11-01 03:35:07 +01:00
JosJuice
10d972789a DolphinQt: Make WiiPane connect itself to EmulationStateChanged 2019-10-27 21:26:35 +01:00
rlnilsen
da1f153b47 Rename all instances of "CemuhookUDPServer"/"UDPServer" to "DualShockUDPClient"/"DSUClient". 2019-10-27 16:05:22 +01:00
rlnilsen
332cad21a4 Wiimote Mapping UI: Motion Input tab: Rework mapping warning, add explanation of and button to open Alternate Input Sources window. 2019-10-27 15:59:36 +01:00
rlnilsen
5ff79499a5 UDPServer: Add configuration UI.
Accessed through button "Alternate Input Sources" in the "Controller Settings" dialog.
2019-10-26 02:20:18 +02:00
rlnilsen
8aec424191 Controller Settings Dialog: Rename "Advanced" group box to "Common".
The only setting inside, "Background Input", doesn't seem advanced to me, but it is used for both GC an Wii input.
2019-10-26 02:20:17 +02:00
rlnilsen
4cb3baba5c Add support for motion controllers via the CemuHook controller input protocol.
This is done by:
1) Implementing said protocol in a new controller input class CemuHookUDPServer.
2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-26 02:19:53 +02:00
Mat M
6991b39289
Merge pull request #8419 from jordan-woyak/xor-op
ExpressionParser: Add XOR operator.
2019-10-23 20:18:39 -04:00
JosJuice
2c79c63608
Merge pull request #8330 from JosJuice/redump-integration
VolumeVerifier: Add Redump.org integration
2019-10-23 16:43:52 +02:00
Jordan Woyak
1fe44238b1 ExpressionParser: Add XOR operator. 2019-10-20 09:51:52 -05:00
JosJuice
bb8d0261be DolphinQt: Mark ubershader setting names as translatable
These were marked as translatable in DolphinWX but not DolphinQt,
yet both DolphinWX and DolphinQt tried to fetch translations for them.
This meant that translations worked in both DolphinWX and DolphinQt
back when DolphinWX existed, but that translations stopped working
in DolphinQt once DolphinWX was removed (because the removal of
DolphinWX triggered the removal of the strings from the .po files).
2019-10-18 23:35:34 +02:00
Jordan Woyak
40d15980c5 DolphinQt/Mapping: Explicitly specify parents of conditionally added widgets to prevent memory leaks. 2019-10-18 12:26:03 -05:00
Jordan Woyak
fa8cbd83e2 Qt/Mapping: Show current input states in advanced dialog. 2019-10-18 12:19:16 -05:00
JMC47
8bc0a92f2c
Merge pull request #7663 from jordan-woyak/expression-parser-improve
Expression parser improvements
2019-10-17 17:35:30 -04:00
Ethan Roseman
2647e412ae Change from radio buttons to combobox, sizing fix and slight reorganization 2019-10-16 21:01:01 -04:00
Jordan Woyak
72302d9c42 ExpressionParser: Add support for /* */ style comments. 2019-10-12 11:41:02 -05:00
Jordan Woyak
b57178d246 ExpressionParser: Remove ! character from function syntax. Remove unused serialization functions. 2019-10-11 18:12:18 -05:00
Jordan Woyak
7912dc57dd ExpressionParser: Remove !while and add optional 2nd argument to !smooth. 2019-10-11 18:12:18 -05:00
Jordan Woyak
ca7ce67450 ExpressionParser/DolphinQt: Added parse results to UI. 2019-10-11 18:12:18 -05:00
Jordan Woyak
c8b2188e19 DolphinQT: Add syntax highlighting from tokenizer data. 2019-10-11 18:12:18 -05:00
Jordan Woyak
e3cf2ae0d4 DolphinQT/IOWindow: Add combo boxes to insert the new operators and functions so people are semi-aware of them. Fixed the "Apply" button. Display an error message on expression parse error. 2019-10-11 18:12:18 -05:00
Jordan Woyak
e896835f86 ExpressionParser: Renamed ControlFinder to ControlEnvironment. Added support for variables and assignment operator. ControlExpression objects now reference a matching input and output so the two can me mixed in any expression. (you can set rumble directly from inputs) 2019-10-11 17:14:32 -05:00
Aapo Vienamo
0dda920c1d VerifyWidget: Handle Severity::None case in Verify()
The case body is empty because VolumeVerifier doesn't actually report
problems with severity of None.

Fixes "warning: enumeration value ‘None’ not handled in switch [-Wswitch]"
warning reported by gcc.
2019-10-05 13:20:29 +03:00
Stenzek
ae83d02e54 Drop 3D Vision Support 2019-10-04 13:40:21 +10:00
Connor McLaughlin
e6ae204600
Merge pull request #8373 from jordan-woyak/stereo-mode-fix
DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling.
2019-10-02 10:56:21 +10:00
Connor McLaughlin
b319f823bf
Merge pull request #8337 from CookiePLMonster/log-widget-improvements
Log widget improvements
2019-10-01 23:42:16 +10:00
Jordan Woyak
d15f08c84a DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling. 2019-09-30 15:43:55 -05:00
Stenzek
abc97bb0fa DolphinQt: Don't overwrite >8x IR scale in ini, add maximum internal res option
This adds an ini-only setting under GFX.ini -> [Settings] ->
MaxInternalResolution. Setting this will allow the user to select
resolutions beyond the default 8x max scale in graphics options.
2019-10-01 01:17:08 +10:00
JosJuice
06ab51bceb
Merge pull request #8324 from CookiePLMonster/adapter-combo-fix
Enable adapter combo only if adapters are supported by current backend
2019-09-29 00:13:55 +02:00
JosJuice
d8958fbdf7 GameFile: Use enums for custom/length parameters 2019-09-25 12:25:59 +02:00
JosJuice
59f27ae4e1 GameFile: Support HBC-style XML metadata
This feature was originally exclusive to the previous iteration of
DolphinQt (the one that was the reason for the current iteration
being named DolphinQt2 initially).

https://bugs.dolphin-emu.org/issues/8949
2019-09-25 12:25:33 +02:00
dreamsyntax
a4f13ca57d Remove double space in GeckoCodeWidget code view 2019-09-01 11:22:42 -07:00
Silent
6bfa4fa643
LogWidget: Use FixedSizeQueue for a log messages buffer
Messages buffer is intended to be of a fixed capacity (MAX_LOG_LINES),
which cannot be achieved by std::queue unless we manually pop() extra elements.
std::queue uses std::deque internally which most likely results in allocations performed continuously.
FixedSizeQueue keeps a single buffer during its entire lifetime, avoiding any allocations except the ones
performed by stored objects.
2019-08-31 21:18:07 +02:00
Silent
b088fc37d5
LogWidget: Do not use QueueOnObject to construct log queue,
instead store a std::string constructed from string_view and convert to QString just before appending
2019-08-31 11:59:09 +02:00
Silent
e746d95d01
LogWidget: Stop update timer when log window is invisible so it doesn't continuously update in the background 2019-08-31 11:57:27 +02:00
Silent
7cec8601f1
LogWidget: Remove scrollbar tampering code (doesn't seem to do anything), clear text queue on clearing log 2019-08-31 11:57:07 +02:00
Silent
eb7d42dfe8
LogWidget: Replace QTextEdit with QPlainTextEdit for better performance
QTextEdit is heavy, similar in functionality to WordPad,
while QPlainTextEdit is lightweight like Notepad.
Qt documentation recommends using QPlainTextEdit for log viewers,
and it also allows to set automatic cutoff of oldest messages beyond a fixed point,
which we now set to MAX_LOG_LINES (5000)
2019-08-31 10:46:04 +02:00
JosJuice
22933d8502 VolumeVerifier: Add datfile parsing 2019-08-24 16:37:19 +02:00
Silent
df0ff7f3bb
Enable adapter combo on emulation state change only if adapters are supported by current backend 2019-08-20 20:08:14 +02:00
Connor McLaughlin
8be5ee9fe2
Merge pull request #8277 from lioncash/code
DolphinQt/Config/ARCodeWidget: Avoid unnecessary disk operations
2019-08-09 23:42:55 +10:00
JosJuice
cd02ca17ce VolumeVerifier: Allocate QProgressDialog on stack
No reason to have it on the heap.

This also lets us skip calling reset, since the dialog closes
when the QProgressDialog object goes out of scope.
2019-08-09 14:47:15 +02:00
Connor McLaughlin
e87a3f91a9
Merge pull request #8303 from JosJuice/volumeverifier-very-small
Fix problems with running VolumeVerifier on very small disc images
2019-08-09 22:16:33 +10:00
Connor McLaughlin
1bd8f03362
Merge pull request #8271 from lioncash/qstring
DolphinQt: Replace unnecessary QStringLiterals with alternatives where applicable
2019-08-08 12:25:30 +10:00
JosJuice
107291dc5a Fix problems with running VolumeVerifier on very small disc images 2019-08-07 19:48:10 +02:00
Miksel12
9395d7ea08 DolphinQt: Reorder nunchuk mapping 2019-08-04 14:02:43 +02:00
Mike Kuijl
cbfc442e90 DolphinQt: Limit numeric widget width 2019-08-02 18:20:37 +02:00
Lioncash
ff8f627499 DolphinQt/Config/GeckoCodeWidget: Use forward declarations where applicable
Avoids propagating headers into scopes where they're not needed.
2019-07-31 09:54:54 -04:00
Lioncash
14263ec6dd DolphinQt/Config/GeckoCodeWidget: Call LoadDefaultGameIni() directly
This is a static class function, so we don't need to go through the
SConfig instance in order to call it.
2019-07-31 09:54:54 -04:00
Lioncash
6002529ece DolphinQt/Config/GeckoCodeWidget: Make exec() outcomes explicit
Makes it a little more explicit which dialog outcomes we're expecting.
While we're at it, we can invert them into guard clauses to unindent
code a little bit.
2019-07-31 09:54:54 -04:00
Lioncash
255d2ff2d2 DolphinQt/Config/GeckoCodeWidget: Deduplicate ini path
We can store this to a local variable to avoid duplicating the same
string creation twice.
2019-07-31 09:54:53 -04:00
Lioncash
a07d19a2fd DolphinQt/Config/ARCodeWidget: Use forward declarations where applicable
Avoids propagating headers into scopes where they're not necessary.

Also uncovered reliance on an indirect inclusion within
CheatsManager.cpp, which is now fixed.
2019-07-31 09:48:45 -04:00
Lioncash
e08a76f9e2 DolphinQt/Config/ARCodeWidget: Call LoadDefaultGameIni() directly
This is a static function, so we don't need to go through the instance
of SConfig in order to call it.
2019-07-31 09:08:31 -04:00
Lioncash
4d8d2acae7 DolphinQt/Config/ARCodeWidget: Avoid unnecessary disk operations
If a user indicates that they want to clone and edit an AR code, then
click cancel on the following dialog, we shouldn't actually clone the
code.

We also shouldn't resave the codes if the edit dialog is opened and then
closed again via cancel, as there's nothing that actually changed. This
way we don't perform disk accesses unless they're actually necessary.
2019-07-31 09:01:38 -04:00
Lioncash
0d406f2bdc DolphinQt/Config/ARCodeWidget: Deduplicate ini path
We can just store this to a const local and use it to avoid doing the
same work twice.
2019-07-31 08:36:00 -04:00
Lioncash
6e14dcf70a DolphinQt/Config/GameConfigEdit: Pass parent pointer to base class
Previously, the constructor of GameConfigEdit wasn't doing anything with
the passed in parent pointer. This is dangerous because it can result in
memory being leaked in certain scenarios. It can also affect layout
decisions made by the parent. Instead, pass it through to the base class.

Current usages of the class pass in nullptr as the parent, so this is a
safe change to make with regards to the class hierarchy.

While we're at it, we can std::move the passed in QString into the class
member, allowing calling code to move strings into the constructor,
avoiding copies.
2019-07-30 19:17:25 -04:00
Lioncash
fef1b84f0a DolphinQt: Replace QStringLiteral with alternatives where applicable
QStringLiterals generate a buffer so that during runtime there's very
little cost to constructing a QString. However, this also means that
duplicated strings cannot be optimized out into a single entry that gets
referenced everywhere, taking up space in the binary.

Rather than use QStringLiteral(""), we can just use QString{} (the
default constructor) to signify the empty string. This gets rid of an
unnecessary string buffer from being created, saving a tiny bit of
space.

While we're at it, we can just use the character overloads of particular
functions when they're available instead of using a QString overload.
The characters in this case are Latin-1 to begin with, so we can just
specify the characters as QLatin1Char instances to use those overloads.
These will automatically convert to QChar if needed, so this is safe.
2019-07-30 09:06:03 -04:00
Silent
890f781cd0
Factorize software renderer backend switching warning to be fetched from a new GetWarningMessage in video backend - will be needed for DX11.1 feature set warnings 2019-07-26 19:39:07 +02:00
Connor McLaughlin
ac9912bad3
Merge pull request #6321 from stenzek/efb-savestates
Support saving EFB and texture cache in save states
2019-07-25 13:50:57 +10:00
Silent
3529dfd691
Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more. 2019-07-24 00:18:58 +02:00
Stenzek
53e30c06e8 Config: Add an option to skip saving texture cache to save state 2019-07-24 05:19:22 +10:00
JosJuice
0f5a4b37ee DiscIO: Add functions CreateDisc and CreateWAD
...in addition to the existing function CreateVolume
(renamed from CreateVolumeFromFilename).

Lets code easily add constraints such as not letting the user
select a WAD file when using the disc changing functionality.
2019-07-18 22:29:04 +02:00
JosJuice
199c565bf5 DolphinQt: Add the dumping bitrate setting to the graphics config
Fixes https://bugs.dolphin-emu.org/issues/10250
2019-07-18 12:20:21 +02:00
JosJuice
a6dcaed415 DolphinQt: Move frame dumping settings to new group box 2019-07-17 20:07:40 +02:00
spycrab
64de900da4 Qt/ControllersWindow: Fix radio buttons not getting disabled
Only happens if the controller window hasn't been opened before.
2019-07-05 16:50:37 +02:00
Mike Kuijl
e50a6f4c46 Reorder graphics config 2019-06-26 21:59:47 +02:00
spycrab
396546f5c0 Config/ARCodeWidget: Add option for alphabetical sorting 2019-06-22 19:54:13 +02:00
spycrab
1d43d9afc1 Config/GeckoCodeWidget: Add option for alphabetical sorting 2019-06-22 19:54:13 +02:00
spycrab
93393a288c Qt/ARCodeWidget: Support drag and drop reordering 2019-06-22 19:54:13 +02:00
spycrab
389351c6c0 Qt/GeckoCodeWidget: Support drag and drop reordering 2019-06-22 19:54:13 +02:00
Léo Lam
3cafd0ae81
Merge pull request #8171 from Pokechu22/backend-changing-fix
Disallow changing the backend when running when software renderer is currently selected
2019-06-20 13:58:01 +02:00
Lioncash
ec60027f56 InputCommon: Use nested namespace specifiers where applicable 2019-06-17 16:51:41 -04:00
8times9
f1dde9fee0 Qt: Minor adjustments to graphics window descriptions 2019-06-14 15:58:16 +02:00
Pokechu22
adfbbe3a02 Disallow changing the backend when running when software renderer is currently selected
It already is disabled for other backends, but this didn't happen with the software renderer.  Attempting to change it while running causes the change to visually happen (including switching to the normal render settings UI instead of the barren one for the software renderer), but doesn't actually change the backend itself (it'll still use the software renderer at the next launch).
2019-06-08 16:25:27 -07:00
Lioncash
c0c0e412e0 Core/ConfigManager: Use forward declarations where applicable
Avoids dragging in IniFile, EXI device and SI device headers in this header which is
quite widely used throughout the codebase.

This also uncovered a few cases where indirect inclusions were being
relied upon, which this also fixes.
2019-06-07 19:54:39 -04:00
Tillmann Karras
84e3391535 Mark files as non-executable 2019-06-02 12:31:40 +01:00
Vincent Duvert
2ac1ca133f GCPadWiiUConfigDialog: Update the adapter state dynamically
Update the GC adapter config GUI if the adapter is plugged or unplugged.
2019-05-29 18:28:24 +02:00
Vincent Duvert
b08e2ec959 GCAdapter: Report libusb open errors to the user
If opening the adapter fails, report the libusb error message in the GUI
instead of “No Adapter Detected”.

The error condition is removed when the adapter is unplugged.
2019-05-29 18:28:24 +02:00
Tillmann Karras
2195ef30f3 DolphinQt/Mapping: red = error, don't flash 2019-05-26 17:59:30 +02:00
Léo Lam
e2c769a9c5
Merge pull request #7992 from artemist/centering
ControllerEmu: Add support for setting the center of a ReshapableInput
2019-05-20 18:29:31 +02:00
Léo Lam
d2c7a6f239
Merge pull request #8094 from leoetlino/log-type-names
Qt/LogConfigWidget: Show log type short names
2019-05-20 18:27:57 +02:00
Artemis Tosini
4bbbd02de7
ControllerEmu: Do not change center when closing window 2019-05-19 16:55:29 +00:00
Artemis Tosini
e5683988c0
ControllerEmu: Zero the center of a ReshapableInput when calibrating 2019-05-18 19:32:48 +00:00
Artemis Tosini
99cf9a57fc
Draw center when calibrating and remove constant
This adds the center to the calibration menu when it is nonzero.
It also refactors CENTER_COLOR to be a function, similar to other colors
after an earlier commit.
2019-05-18 18:36:28 +00:00
Artemis Tosini
49e46c8aff
ControllerEmu: Add support for setting the center of a ReshapableInput
This is useful in far out-of-calibration controllers, such as the
Switch Pro controller. This also adds support for configuring the center
in the Mapping widget.
2019-05-18 14:45:16 +00:00
Connor McLaughlin
707266aeed
Merge pull request #8069 from iwubcode/passive_support
VideoCommon: Implement passive stereoscopic 3D
2019-05-12 15:15:34 +10:00
Léo Lam
453c1d4170 Qt/LogConfigWidget: Show log type short names
Makes it easier for users to determine which option they need to
enable/disable as log messages only show the short name.
2019-05-11 16:05:22 +02:00
Léo Lam
57743637de
Merge pull request #8088 from Pokechu22/modal-control-mapping
Allow interacting with the render window while configuring controllers
2019-05-11 10:45:28 +02:00
Anthony
3ab06dcd02
Merge pull request #8016 from jordan-woyak/emu-wm-ir-rename
WiimoteEmu/DolphinQt: Rename "IR" to "Point" and eliminate redundant Forward/Backward actions.
2019-05-10 19:16:40 -07:00
Pokechu22
7c80fcde53 Allow interacting with the render window while configuring controllers
WindowModal allows alt+tabing to the render window, but prohibits interaction
with parent windows (controller settings window and the main dolphin window).
2019-05-10 11:27:36 -07:00
Jordan Woyak
374585f128 WiimoteEmu/DolphinQt: Rename "IR" to "Point" and eliminate redundant Forward/Backward mappings. 2019-05-08 20:27:41 -05:00
Léo Lam
1030dec340 DolphinQt: Use LogTypes::LOG_LEVELS instead of magic numbers
Also gets rid of two unnecessary casts.
2019-05-08 14:54:30 +02:00
Frank
57c64e57ef DolphinQt: Add debug log option in GUI for debug builds 2019-05-08 14:47:34 +02:00
Léo Lam
6607d9512f
Merge pull request #8081 from jordan-woyak/structured-binding
DolphinQt: Use a structured binding.
2019-05-08 10:37:15 +02:00
Jordan Woyak
0de6b5f7fa WiimoteEmu: Implement "Drawsome" tablet. 2019-05-07 18:07:24 -05:00
Jordan Woyak
6ebd35d511 DolphinQt: Use a structured binding. 2019-05-06 15:33:57 -05:00
Techjar
ff972e3673 Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
iwubcode
c513bb5309 VideoCommon: Implement passive stereoscopic 3D 2019-05-04 22:58:00 -05:00
Jordan Woyak
6784225573 DolphinQt: Profile combobox fixes. 2019-05-03 16:29:22 -05:00
Jordan Woyak
27043c1dac WiimoteEmu: Implement TaTaCon extension. 2019-05-02 19:35:46 -05:00
Léo Lam
3b16d2261a
Merge pull request #8065 from jordan-woyak/wm-ext-names
WiimoteEmu/DolphinQt: Better extension display names.
2019-05-02 13:14:17 +02:00
Jordan Woyak
77bda63627 DolphinQt: Don't refresh devices on open of mapping UI. 2019-05-01 19:30:02 -05:00
Jordan Woyak
99f537d499 WiimoteEmu/DolphinQt: Better extension display names. 2019-05-01 17:25:48 -05:00
Jordan Woyak
2babbd76d0 WiimoteEmu: Implement uDraw GameTablet. 2019-04-30 18:36:37 -05:00
JMC47
360f2b4a2f
Merge pull request #8042 from jordan-woyak/mapping-ui-clear-fix
DolphinQt: Fix "Default" and "Clear" buttons not updating the displayed extension.
2019-04-29 06:14:27 -04:00
spycrab
6e6f833bb3
Merge pull request #8044 from jordan-woyak/indicators-on-top
DolphinQt: Move mapping indicators to top of UI.
2019-04-29 02:48:23 +02:00
Jordan Woyak
4e39d833ae DolphinQt: Fix mapping of space, return, and mouse-clicks from immediately re-activating detection. 2019-04-28 08:34:47 -05:00
Jordan Woyak
af8b14f452 DolphinQt: Move mapping indicators to top of UI. 2019-04-27 14:23:29 -05:00
Jordan Woyak
74a997da65 DolphinQt: Fix "Default" and "Clear" buttons not updating the displayed extension. 2019-04-27 10:51:57 -05:00
JMC47
664376dae1
Merge pull request #7861 from jordan-woyak/mplus-emu
WiimoteEmu: Emulated MotionPlus and improved emulated swing.
2019-04-26 05:50:18 -04:00
spycrab
ea0846463f
Merge pull request #8031 from spycrab/qt_remove_iterative_input
Qt/Mapping: Remove iterative input
2019-04-24 14:03:17 +02:00
Jordan Woyak
ba1b335118 WiimoteEmu: Improve emulated swing. 2019-04-23 19:02:41 -05:00
Jordan Woyak
4374600367 WiimoteEmu: Implement MotionPlus parameter y0 and other cleanups. 2019-04-23 18:38:00 -05:00
spycrab
7f861f095a Qt/Mapping: Remove iterative input 2019-04-23 22:59:34 +02:00
spycrab
a6e7a90a4a Qt/NewPatchDialog: Fix crashes on entry removal 2019-04-23 18:46:38 +02:00
spycrab
e575fa92d7
Merge pull request #8005 from JosJuice/issue-11679
DolphinQt: Fix verify tab hash box sizes on macOS
2019-04-22 14:39:56 +02:00
spycrab
fb841c75cb
Merge pull request #8022 from spycrab/issue_11676
Qt/GameConfigWidget: Show revision specific INIs
2019-04-21 21:38:56 +02:00
spycrab
e2abda0c9b Qt/GameConfigWidget: Show revision specific INIs 2019-04-21 20:56:44 +02:00
spycrab
6c938cc070 Qt/VerifyWidget: Fix layout warnings 2019-04-21 20:28:55 +02:00
Jordan Woyak
a9ef110349 DolphinQt: Query mapping indicator colors using QPalette for better behavior with alternative themes. 2019-04-21 08:20:45 -05:00
JMC47
6ea43235d5
Merge pull request #7841 from iwubcode/config-mgr-onion
Config: Move the 'Display' settings from ConfigManager to the layered config system
2019-04-21 00:01:47 -04:00
JosJuice
f0323a59c3 DolphinQt: Fix verify tab hash box sizes on macOS
https://bugs.dolphin-emu.org/issues/11679
2019-04-19 19:15:04 +02:00
Jordan Woyak
779e618046 VideoCommon: Change free-look's middle-mouse action to roll the camera. 2019-04-17 05:10:11 -05:00
Jordan Woyak
c89ddf8cba WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups. 2019-04-12 16:50:59 -05:00
JosJuice
d5ed3cbd88
Merge pull request #7922 from JosJuice/verify-disc
Add a Verify tab to game properties
2019-04-11 16:39:49 +02:00
JosJuice
eced9d7c7e VolumeVerifier: Calculate CRC32/MD5/SHA-1 2019-04-09 14:18:46 +02:00
JosJuice
4fd2d8e8c4 VolumeVerifier: Check hashes in Wii partitions 2019-04-09 14:18:45 +02:00
JosJuice
84cbd5150f Add a Verify tab to game properties 2019-04-09 14:18:41 +02:00
Jordan Woyak
5efb717873 InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00
JMC47
a2df9beb9f
Merge pull request #7924 from jordan-woyak/info-widget-fix
DolphinQt: Fix unused widgets in InfoWidget from being visible.
2019-04-02 19:59:44 -04:00
Connor McLaughlin
39139a52e7
Merge pull request #7939 from Techjar/no-more-disabled-gfx-features
Qt/HacksWidget: Fix backend feature support checks
2019-03-31 11:59:34 +10:00
spycrab
74c1e92640 Qt/GameConfigEdit: Show warning if opening in an external editor fails 2019-03-31 03:30:41 +02:00
iwubcode
840afc2ad4 Config: Move the 'Display' settings from ConfigManager to the layered config system 2019-03-30 18:43:02 -05:00
JosJuice
cf9ab6ddcc DiscExtractor: Make P prefix for partition names optional
Also added constants for common partition types.
2019-03-30 12:45:17 +01:00
Jordan Woyak
4ee999723e DolphinQt: Make MD5 result text box read only. 2019-03-29 12:31:09 -05:00
Techjar
5d37b2b951 Qt/HacksWidget: Fix backend feature support checks 2019-03-29 08:45:21 -04:00
JMC47
a1f53716dc
Merge pull request #7893 from jordan-woyak/mapping-ui-cleanup
DolphinQ: Mapping UI cleanups.
2019-03-26 20:30:30 -04:00
JMC47
e636b3e712
Merge pull request #7871 from jordan-woyak/wm-real-cleanup
WiimoteReal: Improve state changes and code cleanups.
2019-03-25 19:28:22 -04:00
Jordan Woyak
d106169a83 DolphinQt: Fix unused widgets in InfoWidget from being visible. 2019-03-23 20:20:09 -05:00
Tilka
0a1aacb5d0
Merge pull request #7906 from jordan-woyak/leak-fix
DolphinQt/InputCommon: Fix a few memory leaks.
2019-03-21 23:26:54 +00:00
spycrab
e8b3c6cb3e Qt/Mapping: Use QGridLayout in a few more places 2019-03-20 23:46:45 +01:00
Jordan Woyak
725d34b2f0 DolphinQt/InputCommon: Fix a few memory leaks. 2019-03-17 18:31:41 -05:00
Jordan Woyak
9cb17b062c DolphinQ: Mapping UI cleanups. 2019-03-15 18:32:25 -05:00
JMC47
011ecd92e8
Merge pull request #7829 from jordan-woyak/detect-input-improve
ControllerInterface/DolphinQt: Improve input detection.
2019-03-13 19:00:24 -04:00
Jordan Woyak
49218c32ed WiimoteReal: Improve state changes and minor code cleanups. 2019-03-11 15:46:04 -05:00
Stenzek
9293c82b24 DolphinQt: Add option for deferred EFB cache invalidation 2019-03-09 12:36:32 +10:00
spycrab
470b9e68e7 Qt: Increase padding a bit 2019-03-06 13:46:00 +01:00
Tilka
a865cc0bf6
Merge pull request #7806 from jordan-woyak/wiimote-emu-swing-improve
WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math.
2019-03-05 23:37:00 +00:00
Techjar
d44b1b563a Qt/GameConfigEdit: Use QPushButton instead of QToolButton for presets menu
QToolButton looks ugly on macOS, and doesn't seem appropriate for this
use case anyways.
2019-03-04 18:39:25 -05:00
spycrab
70da86f1c3 Qt: Use ModalMessageBox everywhere 2019-03-04 21:53:02 +01:00
Jordan Woyak
c389d68186 ControllerInterface/DolphinQt: Make mapping "all devices" way less hacky. 2019-03-03 18:39:02 -06:00
spycrab
13b2b93d3d
Merge pull request #7846 from spycrab/qt_no_ticks
Qt/MappingButton: Don't show ticks
2019-03-04 01:29:48 +01:00
Mat M
66a8220011
Merge pull request #7845 from jordan-woyak/elided-button-fix
DolphinQt: Fix ElidedButton (MappingButton) from growing with long text.
2019-03-03 18:53:01 -05:00
Jordan Woyak
1cae9b9b39 DolphinQt: Fix ElidedButton (MappingButton) from growing with long text. 2019-03-03 17:41:48 -06:00
Mat M
2eb9140e07
Merge pull request #7850 from jordan-woyak/device-and-profile-dropdown-fix
DolphinQt: Prevent contents of device and profile dropdowns from throwing off layout.
2019-03-03 18:33:16 -05:00
Jordan Woyak
031149cc1d DolphinQt: Prevent contents of device and profile dropdowns from throwing off layout. 2019-03-03 16:09:24 -06:00
Jordan Woyak
4db4840d7c WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math. 2019-03-03 12:43:25 -06:00
spycrab
1ba810901d Qt/MappingWindow: Make message boxes modal 2019-03-03 16:19:50 +01:00
spycrab
103cb430f4 Qt/ControllerWindow: Make message boxes modal 2019-03-03 16:16:25 +01:00
spycrab
386accd2c8 Qt/MappingButton: Don't show ticks 2019-03-03 15:49:24 +01:00
Jordan Woyak
2cec5d0a08 DolphinQt: Fix invalid error message when trying to save a zero-sized game config. 2019-03-02 21:23:39 -06:00
Tilka
19f4772e47
Merge pull request #7816 from JosJuice/titledatabase-edge-cases
Fix edge cases in TitleDatabase, cover downloading, Gecko code downloading
2019-02-26 04:25:45 +00:00
JosJuice
8842a0f402 Keep track of GameTDB ID separately from game ID
The difference between Dolphin's game IDs and GameTDB's game IDs
is that GameTDB uses four characters for non-disc titles, whereas
Dolphin uses six characters for all titles.

This fixes:

- TitleDatabase considering Datel discs to be NHL Hitz 2002
- Gecko code downloading not working for discs with IDs starting with P
- Cover downloading mixing up discs with channels (e.g. Mario Kart Wii
  and Mario Kart Channel) and making extra HTTP requests. (Android was
  actually doing a better job at this than DolphinQt!)
2019-02-25 19:54:25 +01:00
Stenzek
f039149198 Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
JosJuice
5067e96f37 Minor fixes to translatable strings 2019-02-13 18:54:45 +01:00
Tilka
131f4931fb
Merge pull request #7792 from jordan-woyak/auto-calibration
DolphinQt/ControllerEmu: Add stick calibration "wizard".
2019-02-13 02:13:27 +00:00
Tilka
8d59d1bb11
Merge pull request #7798 from ShFil119/impr/empty
Use empty instead of size
2019-02-13 01:59:43 +00:00
Filip Gawin
49fe9f5db1 Use empty instead of size 2019-02-13 00:03:49 +01:00
Tilka
226affe00b
Merge pull request #7788 from jordan-woyak/mapping-ui-clear-button
DolphinQt: Make the mapping window clear button use ControllerEmu's clear functionality.
2019-02-10 23:29:33 +00:00
Tilka
33e51da3b8
Merge pull request #7785 from Tilka/patch_editor
DolphinQt: limit patch padding to 8
2019-02-10 23:22:20 +00:00
Jordan Woyak
0064f70c8a DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input calibration "wizard". 2019-02-10 07:55:47 -06:00
spycrab
0abb1c6ea6 Qt/LogWidget: Make logging asynchronous 2019-02-08 13:21:21 +01:00
Anthony
2987e8313a
Merge pull request #7752 from 8times9/text-tweaks
Qt: Minor text tweaks
2019-02-07 10:21:00 -08:00
8times9
d45dad7bf7 Qt: Minor text tweaks 2019-02-07 11:53:07 -06:00
Jordan Woyak
64c3c52ef3 DolphinQt: Make the mapping window clear button use ControllerEmu's clear functionality. 2019-02-06 17:40:58 -06:00
spycrab
fa01db4904 Qt/GameConfigEdit: Fix some settings being in the wrong section 2019-02-06 09:42:33 +01:00
Tillmann Karras
03a7071c57 DolphinQt: limit patch padding to 8 2019-02-05 04:59:52 +00:00
Jordan Woyak
0d1fbe7bbc WiimoteEmu: Major renaming and cleanup. 2019-02-02 19:40:31 -06:00
Tilka
a95b6e1b9b
Merge pull request #7735 from spycrab/qt_modal
Qt: Make more messages modal
2019-02-03 01:30:03 +00:00
Tillmann Karras
5b4a5ca059 DolphinQt: cache filesystem icons for speed 2019-02-01 00:15:52 +00:00
Jordan Woyak
c386a6a875 DolphinQt: Fix selection of PP shader when using anaglyph 3D. 2019-01-27 13:23:42 -06:00
spycrab
ff5556ce2f Qt/GameConfigWidget: Complete overhaul 2019-01-26 00:41:22 +01:00
spycrab
787f2c6bd7 Qt: Make more messages modal 2019-01-25 16:16:27 +01:00
Léo Lam
e19ee2ad4f
Merge pull request #7664 from jordan-woyak/kill-button-threshold
ControllerEmu: Killed the button group threshold setting.
2019-01-16 21:33:05 +01:00
JMC47
012338288e
Merge pull request #7662 from jordan-woyak/mapping-indicators-make-pretty
ControllerEmu: Make mapping indicators pretty
2019-01-10 19:04:27 -05:00
JMC47
3397824601
Merge pull request #7588 from Techjar/controller-dialog-wiimote-disabled-bug
Qt/ControllersWindow: Fix Wiimote settings not being re-enabled after quitting NetPlay
2019-01-07 16:55:36 -05:00
JMC47
0ca9accd8b
Merge pull request #7640 from jordan-woyak/input-fixes
ControllerInterface: Output/Rumble fixes
2019-01-05 17:16:35 -05:00
Jordan Woyak
df43fd9472 ControllerEmu: Killed the Buttons group threshold setting. 2018-12-31 08:35:31 -06:00
Jordan Woyak
7efa96eda9 ControllerEmu: code cleanup. 2018-12-30 10:52:45 -06:00
Jordan Woyak
1c24bef594 MappingUI: Organize some color constants and hide IR adjusted Z value when cursor is hidden. 2018-12-30 09:50:22 -06:00
Jordan Woyak
7a00f55cfa ControllerEmu::Cursor: Add input radius/shape settings to IR Cursor mappings to allow use of round inputs in absolute mode. Make relative input option obey the center/width/height settings. Make the mapping indicator pretty and actually show what the relative/center/w/h settings are doing. 2018-12-30 09:10:32 -06:00
Jordan Woyak
c3dc3c106c ControllerEmu: Reorganize stick reshaping code and use it for emu wiimote tilt as well. Also make the tilt mapping indicator pretty. 2018-12-29 16:06:03 -06:00
Jordan Woyak
6a6195f53c ControllerEmu: Implement dead zone setting for triggers. 2018-12-29 13:56:35 -06:00
Jordan Woyak
def5c6e573 Mapping UI: Reorganize wiimote extension layouts a bit so things fit better. 2018-12-29 12:59:47 -06:00
Jordan Woyak
970073084a Mapping UI: Make the mixed trigger indicator styling match that of the analog sticks. 2018-12-29 12:46:05 -06:00
Jordan Woyak
c614f5f534 ControllerEmu: Allow analog stick input radius greater than one. Useful for rounded-square inputs of xbox controllers. 2018-12-27 19:16:37 -06:00
Jordan Woyak
da9bcf83ef InputCommon: Simplified StickGate interface and moved class into its own file. Changed default input radius to perform no resizing. Tweaked the indicator colors a bit to improve visibility. Cleaned up some math and code. 2018-12-27 18:31:46 -06:00
Jordan Woyak
ceb28a2302 Add ability to reshape analog sticks from square/circle to octagon and make the analog stick mapping indicator pretty. 2018-12-27 18:31:46 -06:00
Jordan Woyak
0f19c4a40f ControllerInterface: DInput: Update force feedback effects in a thread. This should prevent slowdowns experienced by a handful of users. 2018-12-24 19:40:58 -06:00
Jordan Woyak
a8d0afe219 Reduce input mapping detection time to 3 seconds because 5 seconds was ridciculously long and output (rumble) testing time to 2 seconds because 5 seconds was annoyingly long. 2018-12-22 10:58:34 -06:00
Techjar
a2545a18b2 Qt/ControllersWindow: Fix Wiimote settings not being re-enabled after quitting NetPlay
We no longer allow accessing controller config while NetPlay is
running, so this check is no longer needed.
2018-12-05 16:12:12 -05:00
Sepalani
d5692afd7d LogWidget: Preserve spaces and newlines 2018-12-02 19:12:12 +04:00
Connor McLaughlin
6388992f62
Merge pull request #7039 from stenzek/moltenvk
Vulkan: macOS support via MoltenVK
2018-11-30 21:55:30 +10:00
Techjar
9bb3c7d839 Qt/ControllersWindow: Fix incorrect enabled states of configure buttons
All configure buttons would be enabled, although no-op, upon
initialization of the dialog. Changing a setting to cause a save would
fix them.
2018-11-23 04:47:49 -05:00
Stenzek
a1b9a9f519 DolphinQt: Add backend multithreading to graphics config 2018-11-07 05:12:20 -08:00
Stenzek
8e2c063d62 TextureCache: Implement deferred/batched EFB copies 2018-11-07 16:25:01 +10:00
Stenzek
211a9bf6d2 Qt/MainWindow: Lazy initialize child windows 2018-10-14 21:46:59 +10:00
Tilka
e18fbb9bd3
Merge pull request #7449 from amaiorano/fix-extensions-combo-update-on-reset-defaults
Fix extensions combo update on reset defaults
2018-10-14 02:22:54 +01:00
Tilka
1abb27909d
Merge pull request #7480 from sp00nd/master
Change gecko sorting back to manual
2018-10-14 01:07:51 +01:00
Mat M
ecd4897d43
Merge pull request #7437 from stenzek/graphics-options-race
Fix race condition caused by opening graphics options while running
2018-10-12 10:29:28 -04:00
sp00nd
6cd53bf92d
Change gecko sorting back to manual
Gecko codes are a core foundation of most netplay sessions and most general modding cases. It has gone so far as to now have an ini for almost every game.

After the massive UI overhaul, the gecko code sorting defaults to Alphabetical with no option to change it. This removes the possibility for netplay builds to have important and necessary codes at the top for easy selecting, and removes the ability to sort massive code lists in categories.

This will also make the sorting consistent with AR codes, which are sorted manually.
2018-10-09 17:46:11 -05:00
mazes-80
eae36399dc IOWindow: append new text at the end by default
This fixes https://dolp.in/i11026.
2018-10-07 12:27:05 +01:00
Antonio Maiorano
f257630c0a Fix resetting emulated wii remote settings to default not updating Extension combo box 2018-10-02 23:34:32 -04:00
Stenzek
349765ba77 GraphicsWindow: Ensure adapter selection isn't enabled while running 2018-09-28 22:01:23 +10:00
Stenzek
93923e2b29 Don't fill backend info when core is running
The current approach results in the UI thread creating a graphics device
whilst the core is running, leading to races on function pointers, and
potentially crashing.
2018-09-28 21:43:22 +10:00
JosJuice
fb6b31bba8 Re-add i18n comments that were lost in the DolphinWX removal 2018-09-08 15:58:15 +02:00