Commit Graph

42098 Commits

Author SHA1 Message Date
71171a9e4d Merge pull request #12819 from iwubcode/texture_asset_sampler_in_pipeline
VideoCommon: update custom pipeline to use a texture's sampler instead of linear sampler if the texture is used
2024-06-11 21:13:57 -04:00
16c7869ab2 Merge pull request #12721 from iwubcode/custom_shader_alpha
VideoCommon: allow custom shaders to set the alpha value
2024-06-11 21:13:24 -04:00
04c246d11f Merge pull request #12837 from JosJuice/cmake-one-tests-binary
CMake: Put all unit tests in one binary
2024-06-10 22:47:45 +02:00
6b2dc1cae8 Merge pull request #12839 from nvllsvm/fix_extract_success_quiet
Suppress extract success message when quiet flag is set
2024-06-10 22:25:23 +02:00
4930567981 Merge pull request #12845 from iwubcode/texture_config_compare_type
VideoCommon: add texture type to texture config comparison
2024-06-10 22:24:08 +02:00
e405ad4206 Merge pull request #12827 from nlebeck/mathutil-tests-2
Add some unit tests for the `Rectangle` class
2024-06-10 22:22:20 +02:00
e7e1322c57 Merge pull request #12835 from icup321/master
GameINI: Ubisoft updates
2024-06-10 18:38:03 +02:00
db921ed4b5 Merge pull request #12840 from TryTwo/Fix_batch_mode_again
MainWindow: Fix batch mode (again).
2024-06-10 18:36:20 +02:00
5589e1e00f Merge pull request #12830 from VampireFlower/aliases
Assembler: Add aliases for r1 and r2
2024-06-10 18:35:40 +02:00
9b0dcc83d1 Add some unit tests for the Rectangle class 2024-06-09 16:28:35 -07:00
28c28623a8 MainWindow: Don't save UI geometry in batch mode. Batch mode was erasing the UI geometry for the sessions where batch mode is off. Render widget is still saved. 2024-06-08 23:27:56 -07:00
fa5a6547c6 VideoCommon: add texture type to texture config comparison 2024-06-08 14:28:11 -05:00
6c5ceaa06d Merge pull request #12820 from JosJuice/jit64-simplity-test-bit
Jit64: Clean up the test_bit variable
2024-06-08 10:10:29 +02:00
f910678dd4 GameINI: Ubisoft updates
Update several INI GameSettings for Ubisoft games
Undo name changes
2024-06-07 02:38:16 -04:00
896bb509ab Suppress extract success message when quiet flag is set 2024-06-06 17:55:59 -04:00
81b6bfaa1e Merge pull request #12832 from JosJuice/retro-achievements-less-ifdefs
Use a stub AchivementManager when USE_RETRO_ACHIEVEMENTS isn't defined
2024-06-06 22:42:53 +02:00
473db6882d r32 doesn't exist 2024-06-06 13:05:45 -06:00
8f03d9e8ca handle sp and rtoc as GPR aliases
Co-Authored-By: mitaclaw <140017135+mitaclaw@users.noreply.github.com>
2024-06-06 13:05:43 -06:00
f404edb4dc CMake: Put all unit tests in one binary
We currently have 32 different binaries containing unit tests. At least
when I build for Android, each one takes up over 200 MiB, and linking
them all increases my incremental build times by over a minute. I'd
like to change this for the sake of my productivity and disk space.

For reference, MSBuild is already putting all tests in a single binary.
2024-06-06 19:30:43 +02:00
ca22d0af57 Merge pull request #12833 from JosJuice/opensles-set-running
Android: Implement OpenSLESStream::SetRunning
2024-06-06 12:27:48 +02:00
22aa88109f Use a stub AchivementManager when USE_RETRO_ACHIEVEMENTS isn't defined
This lets us reduce the number of USE_RETRO_ACHIEVEMENTS ifdefs in the
code base, reducing visual clutter. In particular, needing an ifdef for
each call to IsHardcodeModeActive was annoying to me. This also reduces
the risk that someone writes code that accidentally fails to compile
with USE_RETRO_ACHIEVEMENTS disabled.

We could cut down on ifdefs even further by making HardcodeWarningWidget
always exist, but that would result in non-trivial code ending up in the
binary even with USE_RETRO_ACHIEVEMENTS disabled, so I'm leaving it out
of this PR. It's not a lot of code though, so I might end up revisiting
it at some point.
2024-06-06 08:26:20 +02:00
47fae68b0f Merge pull request #12831 from TryTwo/Fix_batch_mode
MainWindow: Fix batch mode
2024-06-06 03:55:22 +02:00
a85d89af39 Merge pull request #12626 from MikeIsAStar/remove-erroneous-continue-statement
MMU: Remove erroneous continue statement
2024-06-06 03:54:59 +02:00
e233a30ffc Merge pull request #12834 from jordan-woyak/sdcard-sfd
FatFsUtil: Generate a non-partitioned image in our folder-to-sdcard conversion.
2024-06-05 13:50:11 +02:00
d3c4061c42 Merge pull request #12826 from MayImilae/newdefaultbadges
RetroAchievements - New Default Badges
2024-06-05 20:15:48 +12:00
dbe7616bdd Merge pull request #12817 from iwubcode/imgui-mouse-position-event
VideoCommon: use imgui mouse position event when the mouse position changes
2024-06-05 18:50:26 +12:00
a57962cedb Merge pull request #12825 from iwubcode/texture_cache_sampler_split
VideoCommon: pull texture sampler out of texture cache for later reuse
2024-06-05 18:16:24 +12:00
98e6a95e87 FatFsUtil: Generate a non-partitioned image in our folder-to-sdcard conversion. 2024-06-04 15:17:05 -05:00
a3c23353c0 Android: Implement OpenSLESStream::SetRunning 2024-06-04 19:32:04 +02:00
c04460d88b Merge pull request #12580 from LillyJadeKatrin/retroachievements-bugfix
Add user agent to headers for all RetroAchievements server calls
2024-06-04 13:41:01 +02:00
fa00728d3e MainWindow: Check for batch mode before show(). 2024-06-04 00:26:58 -07:00
9499e14209 Add user agent to headers for all RetroAchievements server calls
Requested agent syntax is "Dolphin/5.0-23456"
2024-06-03 00:24:43 -04:00
ea325023ab Replaces the temporary Retroachievement
default badges.
2024-06-02 07:42:40 -07:00
c2bc2ccd23 VideoCommon: pull texture sampler out of texture cache so that it can be used in other places in the future 2024-06-01 23:21:04 -05:00
11c37de695 VideoCommon: update custom pipeline to use a a texture's sampler if the texture is in use 2024-05-31 23:19:51 -05:00
51b69bb339 VideoCommon: use imgui mouse position event when the mouse position changes 2024-05-31 22:31:54 -05:00
46a89936ae Merge pull request #12780 from TryTwo/BreakpointWidget_Direct_Edit
BreakpointWidget: Add ability to directly edit breakpoints
2024-06-01 04:25:19 +02:00
3526f3cd9f Color unused cells and disabled rows.
(bug?) Does not update on dark/light style change, as no signals are sent.
2024-06-01 03:42:25 +02:00
1396e927c7 BreakpointWidget: Give conditionals a popup text entry on click. 2024-06-01 03:42:25 +02:00
e52b814eb2 BreakpointWidget: Direct editing of address cells. Prevent symbol cells from being affected. 2024-06-01 03:42:24 +02:00
b740671792 BreakpointWidget: Make buttons, removing selecting row on clicking, and fix OnContextMenu which relied on select rows.
Add functions to edit breakpoints.
2024-06-01 03:42:18 +02:00
2b386cdcdc Merge pull request #12812 from LillyJadeKatrin/retroachievements-close-fixes
Properly reset Discord presence after game close
2024-05-31 20:18:22 +02:00
0e6db07203 Merge pull request #12794 from TryTwo/PR_Windows_Initialize_Fix
MainWindow, Bugfix: Initialize geometries before calling GetWindowSystemInfo
2024-05-31 20:00:37 +02:00
171596ac74 Merge pull request #12315 from Dentomologist/interfacepane_add_balloontips
InterfacePane: Add BalloonTips
2024-05-31 19:41:55 +02:00
de9326bd53 InterfacePane: Add BalloonTip to user style combobox 2024-05-31 19:10:30 +02:00
33b64d6c91 InterfacePane: Add BalloonTip to cursor visible radio buttons 2024-05-31 19:09:00 +02:00
a581fa2bfa InterfacePane: Add BalloonTip to lock mouse checkbox 2024-05-31 19:07:33 +02:00
9ed1688d09 InterfacePane: Add BalloonTip to pause on focus lost checkbox 2024-05-31 19:06:50 +02:00
14f01bb12c InterfacePane: Add BalloonTip to show active title checkbox 2024-05-31 19:06:11 +02:00
c5532b19e6 InterfacePane: Add BalloonTip to enable on-screen display checkbox 2024-05-31 19:05:35 +02:00