JosJuice
7197e3abd0
Use structs for config callback IDs
...
This way you can't mix up regular config callback IDs and CPU thread
config callback IDs. (It would be rather bad if you did!)
2023-08-17 19:19:26 +02:00
Admiral H. Curtiss
fa81006b51
Merge pull request #11955 from TellowKrinkle/CMakeDependencies
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CMake: Allow ignoring system packages
2023-06-30 19:06:04 +02:00
get
ffabb6c57b
Replace std::ostringstream usage with fmt::format
2023-06-18 18:37:32 -05:00
Lioncash
653d6d059f
UICommon/ResourcePack: Allow priority helpers to take arguments by const reference
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There's nothing going on with behavior here that would prevent these
from being const qualified.
Also better communicates that this function isn't intended to modify the
given resource pack.
2023-06-16 10:20:50 -04:00
TellowKrinkle
5b10a80401
CMake: Use targets for all optionally-external dependencies
2023-06-15 01:41:41 -05:00
Dentomologist
7ff7c9e84f
Common: Convert FromWhichRoot to enum class
2023-06-13 13:25:22 -07:00
Pokechu22
ac48b2eea4
EnhancementsWidget: Handle gaps in AA mode list
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Mesa (llvmpipe) only reports 4x MSAA, and doesn't report 2x (or 1x, but we implicitly add that). The old logic did not handle this correctly, causing selecting 4x to fail and fall back to None.
This also removes VideoUtils::GetAvailableAntialiasingModes, and thus VideoUtils entirely, as its only other function was removed in 1f74653501
.
2023-06-08 22:07:41 -07:00
Brad Smith
cf06da8fea
Fix s_using_custom_client warning with DiscordPresence
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/home/ports/pobj/dolphin-5.0.0.20230429/dolphin-5.0.0.20230429/Source/Core/UICommon/DiscordPresence.cpp:27:13: warning: unused variable 's_using_custom_client' [-Wunused-variable]
static bool s_using_custom_client = false;
^
2023-05-23 00:07:06 -04:00
Admiral H. Curtiss
4efa10c170
Merge pull request #11751 from noahpistilli/discord-rpc
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UICommon/DiscordPresence: Use GameTDB covers for RPC
2023-05-19 19:35:17 +02:00
Lioncash
d368c989e7
StringUtil: Move GetEscapedHtml() into Common namespace
2023-05-16 14:21:19 -04:00
Sketch
a383e0cfd5
UICommon:DiscordPresence: Use GameTDB covers for RPC
2023-05-10 23:55:34 -04:00
Dentomologist
1f74653501
VideoUtils: Remove unused function GetAvailableResolutions
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The ability to change the fullscreen resolution througnh the UI was
removed in aa4088a
, leaving this function unused.
2023-04-26 15:22:54 -07:00
Admiral H. Curtiss
2a0b90807d
Merge pull request #11770 from lioncash/err
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Common/CommonFuncs: Move interface into Common namespace
2023-04-19 10:38:22 +02:00
Lioncash
f1ad43afaf
Common/CommonFuncs: Move interface into Common namespace
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Gets these functions out of the global namespace.
2023-04-18 19:23:04 -04:00
Admiral H. Curtiss
2e7f0d002e
Merge pull request #11760 from Minty-Meeo/embracing-nullptr
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Embrace nullptr over NULL and 0
2023-04-18 22:14:11 +02:00
Admiral H. Curtiss
a239af162d
Merge pull request #11768 from Pokechu22/temporary-debug-command-line
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Treat --debugger command line as a temporary setting
2023-04-18 22:05:08 +02:00
Pokechu22
c0b6e9e69c
Treat --debugger command line as a temporary setting
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Before, Settings::SetDebugModeEnabled was used; this calls SetBaseOrCurrent() which will usually permanently change the base configuration setting for the debugger to true. Thus, the debugger would remain active even if the --debugger command line option was removed. Now, it remains active only for the current run, like other command-line options.
Note that SetBaseOrCurrent is also used by the "Show Debugging UI" option under Options -> Interface; this means that if the debugger is turned off (or off and then back on) by the user while --debugger is specified, this will be reset to whatever the base configuration had when Dolphin is closed and reopened. This behavior is consistent with the rest of the UI.
To my understanding, the --debugger option is something from 5.0 stable/DolphinWx where there was no way to toggle the debug UI in the settings (and the command-line option was the only way of enabling it). It's less useful nowadays.
2023-04-17 23:11:26 -07:00
get
a5d06fde4b
Embrace nullptr over NULL and 0
2023-04-15 16:07:05 -05:00
Lioncash
784a216927
Common/MathUtil: Move IntLog2 into MathUtil namespace
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Gets this out of the global namespace.
2023-04-15 03:35:05 -04:00
Lioncash
e4caace6bb
Common/IniFile: Move interface into Common namespace
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Gets this out of the global namespace and into the Common namespace
2023-04-13 10:19:28 -04:00
Admiral H. Curtiss
9217a9eba4
JitInterface: Refactor to class, move to System.
2023-03-26 14:38:07 +02:00
Shawn Hoffman
0a8725e4a9
updater: add test for update flow
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currently windows-only
2023-03-11 12:58:33 -08:00
Admiral H. Curtiss
655cc7f75c
DiscIO: Add support for CleanRip-style split ISOs.
2023-03-05 19:23:55 +01:00
JosJuice
7586fc8134
Merge pull request #11608 from Dentomologist/fix_dynamicinputtextures_directory_error_logs
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UICommon: Create Load/DynamicInputTextures directory on startup
2023-02-27 18:07:57 +01:00
Dentomologist
e62162e486
UICommon: Create Load/DynamicInputTextures directory on startup
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Fix console error spam on Dolphin and game startup if the directory
doesn't exist.
2023-02-26 13:10:15 -08:00
Admiral H. Curtiss
1ed0e014cd
Migrate non-destructive calls of File::CopyDir() to File::Copy().
2023-02-24 20:32:19 +01:00
Mai
6f21ce7d95
Merge pull request #11555 from CookiePLMonster/wil-todos
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Address WIL todos in UICommon.cpp
2023-02-20 10:14:49 -05:00
Pokechu22
8802f96b7e
Fix uninitialized variable warnings (C26495)
2023-02-15 19:18:39 -08:00
Silent
9f3d3e2b9c
Address WIL todos in UICommon.cpp
2023-02-12 15:05:54 +01:00
Pokechu22
8b98dd9be3
Move s_using_custom_client to DiscordPresence.cpp
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Otherwise, files that include the header get warning: ‘Discord::s_using_custom_client’ defined but not used.
2023-02-09 16:23:01 -08:00
OatmealDome
234de8af09
UICommon: Don't check the registry key or use the old user directory path on Windows builds for Steam
2023-01-31 17:57:09 -05:00
OatmealDome
af33d4f13f
CommonPaths: Split PORTABLE_USER_DIR into "portable" and "embedded" to accomodate macOS
2023-01-31 17:57:09 -05:00
OatmealDome
7f962a4146
UICommon: Use NORMAL_USER_DIR for Windows
2023-01-31 17:57:09 -05:00
OatmealDome
5e3d77adae
CommonPaths: Rename DOLPHIN_DATA_DIR to NORMAL_USER_DIR
2023-01-31 17:57:08 -05:00
OatmealDome
846eef2a05
CommonPaths: Rename USERDATA_DIR to PORTABLE_USER_DIR
2023-01-31 17:57:08 -05:00
Admiral H. Curtiss
be8d0b76ca
PowerPC: Remove PC macro.
2023-01-27 15:22:41 +01:00
Shawn Hoffman
e5f3a0a9bc
buildfix if discord isn't enabled
2023-01-23 06:39:41 -08:00
OatmealDome
cc68d5321f
UICommon: Set UserConfigPath in the registry to AppData User for backwards compatibility
2023-01-16 01:37:14 -05:00
OatmealDome
3896934d5e
UICommon: Use the old User directory in Documents if it exists
2023-01-16 01:37:14 -05:00
OatmealDome
75d87ff90e
UICommon: Change default User directory location to AppData
2023-01-16 01:37:14 -05:00
Admiral H. Curtiss
74e1577a2c
HW/ProcessorInterface: Refactor to class, move to Core::System.
2023-01-04 03:00:10 +01:00
Pokechu22
6a6d24550e
Clean up DisassembleBlock and JitInterface::GetHostCode
2022-12-01 17:43:35 -08:00
Admiral H. Curtiss
c9e74801ed
Merge pull request #11269 from vabold/dolphindevice-get-time
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Add DolphinDevice::GetSystemTime to allow for accurate Unix timestamp generation
2022-11-15 03:48:57 +01:00
vabold
083b8172e0
Replace std::time
with std::chrono::system_clock
2022-11-12 05:36:49 -05:00
Dentomologist
7cd08fde75
Updater: Add/clarify error messages
2022-10-31 23:36:07 -07:00
Shawn Hoffman
2b43f96899
WinUpdater: Defer modifying any files until Updater.exe
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Fixes https://bugs.dolphin-emu.org/issues/12151
2022-10-21 19:14:00 -07:00
JMC47
00e23da607
Merge pull request #11051 from shuffle2/update-vcredist
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WinUpdater: Check OS and VC++ Redist versions
2022-10-21 13:55:51 -04:00
Mai
e3e6c3dfa4
Merge pull request #11088 from JosJuice/uicommon-set-enable-alert
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Move a SetEnableAlert call to UICommon
2022-09-29 09:09:29 -04:00
JosJuice
51debaeb47
Revert "Android: Don't hold gameFileCache lock during updateAdditionalMetadata"
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This reverts commit fb265b610d
.
The optimization in that commit is safe when the executor thread is
writing and the GUI thread is reading, but I had failed to take into
account that it's unsafe when the GUI thread is writing and the executor
thread is reading. (The native UpdateAdditionalMetadata function loops
through m_cached_files, which is unsafe if another thread is adding
elements to m_cached_files simultaneously.)
Losing out on this optimization isn't too bad, because
719930bb39
makes it very unlikely that
both threads will want the lock at the same time.
2022-09-27 19:06:05 +02:00
JosJuice
16c71b9a35
Move a SetEnableAlert call to UICommon
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This fixes a problem where changing the Use Panic Handlers setting on
Android wouldn't take effect until the app was restarted.
2022-09-24 12:35:10 +02:00