..
Assets
Merge pull request #12457 from iwubcode/asset_memory_limit
2024-02-16 15:46:52 -05:00
GraphicsModSystem
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
AbstractFramebuffer.cpp
VideoBackends: add support to allow rendering to multiple output textures
2023-06-03 14:52:31 -05:00
AbstractFramebuffer.h
AbstractFramebuffer: Fix Android reorder-ctor warning
2023-08-12 20:48:47 -07:00
AbstractGfx.cpp
Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
2023-06-19 01:34:42 +03:00
AbstractGfx.h
VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan)
2023-06-28 17:15:31 -05:00
AbstractPipeline.h
Fix uninitialized variable warnings (C26495)
2023-02-15 19:18:39 -08:00
AbstractShader.h
AbstractStagingTexture.cpp
AbstractStagingTexture.h
AbstractTexture.cpp
VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends
2023-12-15 11:06:02 -06:00
AbstractTexture.h
VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation
2023-11-26 16:35:03 -06:00
AsyncRequests.cpp
VideoCommon/Fifo: Pass system instance through FifoManager constructor
2023-12-18 22:03:25 -05:00
AsyncRequests.h
AsyncShaderCompiler.cpp
AsyncShaderCompiler.h
BoundingBox.cpp
VideoCommon: Use std::span for BoundingBox::Write()
2023-12-09 16:33:21 -05:00
BoundingBox.h
VideoCommon: Use std::span for BoundingBox::Write()
2023-12-09 16:33:21 -05:00
BPFunctions.cpp
Move SmallVector to Common
2023-08-22 13:19:49 +02:00
BPFunctions.h
BPMemory.cpp
VideoCommon: copy software renderer logic for blend mode priorities
2023-11-12 05:51:28 +00:00
BPMemory.h
Add descriptions for more BP registers
2023-11-11 23:32:17 -08:00
BPStructs.cpp
VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
2024-01-31 13:12:09 -05:00
BPStructs.h
CMakeLists.txt
VideoCommon: add functionality to prepare for a mesh asset that is loaded from a GLTF file
2024-02-11 13:28:00 -06:00
CommandProcessor.cpp
Migrate SConfig::bWii to System.
2024-01-31 12:54:07 +01:00
CommandProcessor.h
Migrate SConfig::bWii to System.
2024-01-31 12:54:07 +01:00
ConstantManager.h
VideoCommon: add milliseconds elapsed time value to pixel shaders as a uniform to be able to support animation effects in custom shaders
2023-08-20 18:53:27 -05:00
Constants.h
Revert "VideoCommon: revert max pixel shader samplers back to 8 for Android devices."
2024-01-03 18:43:44 -06:00
CPMemory.cpp
Migrate SConfig::bWii to System.
2024-01-31 12:54:07 +01:00
CPMemory.h
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
CPUCull.cpp
VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
2023-11-26 16:27:26 -06:00
CPUCull.h
Fix uninitialized variable warnings (C26495)
2023-02-15 19:18:39 -08:00
CPUCullImpl.h
VideoCommon: Add class for quickly transforming and culling vertices on the CPU
2023-01-25 02:21:56 -06:00
DataReader.h
DriverDetails.cpp
Remove out-dated hack of AMD driver issue WRT dual-source blending output index.
2023-08-15 23:58:29 -04:00
DriverDetails.h
Remove out-dated hack of AMD driver issue WRT dual-source blending output index.
2023-08-15 23:58:29 -04:00
Fifo.cpp
VideoCommon/CommandProcessor: Pass system instance through constructor
2023-12-20 09:02:53 -05:00
Fifo.h
VideoCommon/Fifo: Pass system instance through FifoManager constructor
2023-12-18 22:03:25 -05:00
FramebufferManager.cpp
VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
2024-01-31 13:12:09 -05:00
FramebufferManager.h
Video: Make the game resolution (within the window) snap to the XFB size if they are within a ~1 pixel treshold on one axis only.
2024-02-20 03:09:11 +02:00
FramebufferShaderGen.cpp
Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
2023-06-19 01:34:42 +03:00
FramebufferShaderGen.h
Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
2023-06-19 01:34:42 +03:00
FrameDumper.cpp
VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
2024-01-31 13:12:09 -05:00
FrameDumper.h
Apply suggestions from code review
2023-02-09 18:36:20 +13:00
FrameDumpFFMpeg.cpp
Core/SystemTimers: Refactor to class, move to System.
2024-01-04 23:35:19 +01:00
FrameDumpFFMpeg.h
Fix builds with FFMPEG disabled
2023-02-09 18:36:20 +13:00
FreeLookCamera.cpp
FreeLookCamera.h
GeometryShaderGen.cpp
VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available)
2023-10-06 02:17:42 -05:00
GeometryShaderGen.h
GeometryShaderManager.cpp
VideoCommon: De-globalize GeometryShaderManager class.
2022-12-29 15:33:19 +01:00
GeometryShaderManager.h
VideoCommon: De-globalize GeometryShaderManager class.
2022-12-29 15:33:19 +01:00
GXPipelineTypes.h
VideoCommon: given the changes to pipeline interaction, update the global version variable to reflect those changes and force pipelines to be rebuilt
2023-10-06 02:17:43 -05:00
HiresTextures.cpp
VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures. Such as a sampler or type information (to distinguish cube maps)
2023-10-10 09:58:14 -05:00
HiresTextures.h
Core / VideoCommon: update HiresTexture to use CustomAssetLoader
2023-06-05 16:33:19 -05:00
IndexGenerator.cpp
IndexGenerator: Fix off-by-one in GetRemainingIndices
2023-01-04 10:42:00 -08:00
IndexGenerator.h
VideoCommon: Add vertex shader point and line expansion
2022-10-22 20:13:24 -05:00
LightingShaderGen.cpp
LightingShaderGen: Resolve -Wshadow warnings
2023-12-12 16:55:06 -05:00
LightingShaderGen.h
VideoCommon: add helper functions to handle generating custom lighting code for a custom pixel shader
2023-08-20 18:53:27 -05:00
LookUpTables.h
NativeVertexFormat.h
NativeVertexFormat: Collapse std namespace and mark hash noexcept
2024-01-31 12:37:44 -05:00
NetPlayChatUI.cpp
VideoCommon: update NetplayChatUI's chat message input to use a hidden label. This avoids an error thrown by imgui
2023-07-29 00:27:07 -05:00
NetPlayChatUI.h
NetPlayGolfUI.cpp
NetPlayGolfUI.h
OnScreenDisplay.cpp
VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends
2023-12-15 11:06:02 -06:00
OnScreenDisplay.h
VideoCommon: Add support for icons in OSD messages.
2023-10-17 02:47:29 +02:00
OnScreenUI.cpp
Core/Movie: Refactor to class, move to System.
2024-01-15 08:05:30 +01:00
OnScreenUI.h
Display Active Challenges On Screen
2023-12-07 16:02:15 -05:00
OnScreenUIKeyMap.h
Insert a more solid abstraction between Qt and Imgui
2023-02-09 18:36:20 +13:00
OpcodeDecoding.cpp
FifoRecorder: Move instance to System.
2024-01-12 15:06:06 +01:00
OpcodeDecoding.h
VideoCommon: add message to XF load assert
2023-12-12 22:35:02 +00:00
PerformanceMetrics.cpp
HW/VideoInterface: Refactor to class.
2023-03-11 12:50:35 +01:00
PerformanceMetrics.h
Fix uninitialized variable warnings (C26495)
2023-02-15 19:18:39 -08:00
PerformanceTracker.cpp
PerformanceTracker: Add ownership of m_log_name.
2023-01-06 20:27:25 +01:00
PerformanceTracker.h
PerformanceTracker: Add ownership of m_log_name.
2023-01-06 20:27:25 +01:00
PerfQueryBase.cpp
PerfQueryBase.h
Add virtual Initialize() to PerfQueryBase
2023-01-31 19:41:24 +13:00
PixelEngine.cpp
VideoCommon/PixelEngine: Generify lock guards
2023-12-22 14:19:29 -05:00
PixelEngine.h
VideoCommon/PixelEngine: Passthrough system instance in constructor
2023-12-22 14:19:26 -05:00
PixelShaderGen.cpp
VideoCommon: Don't use indexed output for fbfetch
2024-02-07 03:52:31 +01:00
PixelShaderGen.h
VideoCommon: prepare graphics mods for custom shader material data
2023-12-12 17:56:26 -06:00
PixelShaderManager.cpp
Make sure pixel shaders pick up Initial EFB Scale
2023-02-09 18:36:20 +13:00
PixelShaderManager.h
VideoCommon: add custom pixel shader constants as a buffer of data to be passed to all backends
2023-10-05 21:20:16 -05:00
PostProcessing.cpp
PostProcessing: Don't potentially leak memory in BlitFromTexture()
2024-01-23 13:34:40 -05:00
PostProcessing.h
Video: fix post process shaders with parameters failing to build on OpenGL
2023-08-18 02:00:56 +03:00
Present.cpp
Add custom relative and raw (squared pixels) aspect ratio modes
2024-02-29 21:11:19 +02:00
Present.h
Video: Make the game resolution (within the window) snap to the XFB size if they are within a ~1 pixel treshold on one axis only.
2024-02-20 03:09:11 +02:00
RenderBase.cpp
Move UseVertexDepthRange() out of Renderer
2023-02-09 18:36:20 +13:00
RenderBase.h
Cleanup headers
2023-02-09 18:36:20 +13:00
RenderState.cpp
VideoCommon: copy software renderer logic for blend mode priorities
2023-11-12 05:51:28 +00:00
RenderState.h
RenderState: Collapse std namespace for hash
2024-01-31 12:40:10 -05:00
sfont.inc
ShaderCache.cpp
VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
2024-01-31 13:12:09 -05:00
ShaderCache.h
Common/LinearDiskCache: Move interface into Common namespace
2023-04-19 09:14:39 -04:00
ShaderGenCommon.cpp
VideoCommon: Fix custom shader constants on GLES
2023-08-22 19:38:18 +02:00
ShaderGenCommon.h
VideoCommon: prepare graphics mods for custom shader material data
2023-12-12 17:56:26 -06:00
Spirv.cpp
Spirv.h
Statistics.cpp
VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
2024-01-31 13:12:09 -05:00
Statistics.h
Fix uninitialized variable warnings (C26495)
2023-02-15 19:18:39 -08:00
TextureCacheBase.cpp
VideoCommon: Scan texture dumping directory + subdirectories to not re-dump existing files.
2024-03-21 20:27:34 -05:00
TextureCacheBase.h
VideoCommon: Scan texture dumping directory + subdirectories to not re-dump existing files.
2024-03-21 20:27:34 -05:00
TextureConfig.cpp
TextureConfig.h
TextureConfig: Collapse std namespace for hash
2024-01-31 12:41:33 -05:00
TextureConversionShader.cpp
Common/MathUtil: Move IntLog2 into MathUtil namespace
2023-04-15 03:35:05 -04:00
TextureConversionShader.h
TextureConverterShaderGen.cpp
VideoCommon: apply "force 24-bit color" to EFB-to-VRAM copies as well
2023-12-20 02:25:07 +00:00
TextureConverterShaderGen.h
TextureDecoder_Common.cpp
TextureDecoder: Fix warning: array subscript has type ‘char’ [-Wchar-subscripts]
2023-02-09 16:23:02 -08:00
TextureDecoder_Generic.cpp
TextureDecoder_Util.h
TextureDecoder_x64.cpp
TextureDecoder.h
TextureInfo.cpp
Common/MathUtil: Move IntLog2 into MathUtil namespace
2023-04-15 03:35:05 -04:00
TextureInfo.h
TextureUtils.cpp
VideoCommon: Scan texture dumping directory + subdirectories to not re-dump existing files.
2024-03-21 20:27:34 -05:00
TextureUtils.h
VideoCommon: Scan texture dumping directory + subdirectories to not re-dump existing files.
2024-03-21 20:27:34 -05:00
TMEM.cpp
TMEM.h
UberShaderCommon.cpp
EnumUtils: Add Common::ToUnderlying
2023-06-17 07:15:33 -05:00
UberShaderCommon.h
UberShaderPixel.cpp
VideoCommon: Don't use indexed output for fbfetch
2024-02-07 03:52:31 +01:00
UberShaderPixel.h
VideoCommon: uber pixel shader gen changes needed to support custom pixel shaders in graphics mods
2023-08-20 18:53:27 -05:00
UberShaderVertex.cpp
VideoCommon: Fix VS point/line on older GLSL
2023-10-24 23:18:01 -05:00
UberShaderVertex.h
VertexLoader_Color.cpp
VertexLoader: Fix wrong array being used if color 1 is present but color 0 isn't
2023-12-02 15:54:52 -08:00
VertexLoader_Color.h
VertexLoader: Fix wrong array being used if color 1 is present but color 0 isn't
2023-12-02 15:54:52 -08:00
VertexLoader_Normal.cpp
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
VertexLoader_Normal.h
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
VertexLoader_Position.cpp
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
VertexLoader_Position.h
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
VertexLoader_TextCoord.cpp
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
VertexLoader_TextCoord.h
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
VertexLoader.cpp
VertexLoader: Use Common::SmallVector
2023-12-02 15:54:52 -08:00
VertexLoader.h
VertexLoader: Use Common::SmallVector
2023-12-02 15:54:52 -08:00
VertexLoaderARM64.cpp
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
VertexLoaderARM64.h
VertexLoader: Eliminate use of DataReader
2022-11-22 17:17:11 -08:00
VertexLoaderBase.cpp
VertexLoaderBase: Fix shadowing warning
2023-02-09 16:23:02 -08:00
VertexLoaderBase.h
VertexLoaderBase: Collapse std namespace for hash and mark noexcept
2024-01-31 12:43:00 -05:00
VertexLoaderManager.cpp
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
VertexLoaderManager.h
VertexLoader: Eliminate use of DataReader
2022-11-22 17:17:11 -08:00
VertexLoaderUtils.h
VertexLoader: Eliminate use of DataReader
2022-11-22 17:17:11 -08:00
VertexLoaderX64.cpp
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
VertexLoaderX64.h
VertexLoader: Eliminate use of DataReader
2022-11-22 17:17:11 -08:00
VertexManagerBase.cpp
VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
2024-01-31 13:12:09 -05:00
VertexManagerBase.h
VertexManagerBase: Initialize m_ticks_elapsed on construction
2024-02-28 10:21:08 -05:00
VertexShaderGen.cpp
VideoCommon: Fix VS point/line on older GLSL
2023-10-24 23:18:01 -05:00
VertexShaderGen.h
Fix build errors related to formatting non-scoped enums
2022-11-23 13:45:43 -08:00
VertexShaderManager.cpp
VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
2023-11-26 16:27:26 -06:00
VertexShaderManager.h
VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
2023-11-26 16:27:26 -06:00
VideoBackendBase.cpp
VideoCommon: Prefer D3D11/12 over OpenGL on Windows.
2024-03-15 19:51:04 -05:00
VideoBackendBase.h
VideoCommon: Pass WindowSystemInfo to InitBackendInfo
2023-06-08 22:07:39 -07:00
VideoCommon.h
Fix warning about compare sign mismatch
2023-01-31 19:41:23 +13:00
VideoConfig.cpp
VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
2024-01-31 13:12:09 -05:00
VideoConfig.h
Add custom relative and raw (squared pixels) aspect ratio modes
2024-02-29 21:11:19 +02:00
VideoEvents.h
VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
2024-01-31 13:12:09 -05:00
VideoState.cpp
VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
2023-11-26 16:27:26 -06:00
VideoState.h
Widescreen.cpp
Video: update widescreen heuristic code to never get stuck to specific old values when changing settings
2024-02-20 22:26:19 +02:00
Widescreen.h
Video: update widescreen heuristic code to never get stuck to specific old values when changing settings
2024-02-20 22:26:19 +02:00
XFMemory.cpp
XFMemory.h
VideoCommon: Add class for quickly transforming and culling vertices on the CPU
2023-01-25 02:21:56 -06:00
XFStateManager.cpp
VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
2023-11-26 16:27:26 -06:00
XFStateManager.h
VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
2023-11-26 16:27:26 -06:00
XFStructs.cpp
VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
2023-11-26 16:27:26 -06:00
XFStructs.h