b8823457c1
Merge pull request #13165 from jordan-woyak/FullAnalogSurface-rename
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InputCommon: Rename AddAnalogInputs to AddFullAnalogSurfaceInputs.
2024-11-04 11:04:50 +01:00
346a9e0f97
InputCommon: Move FullAnalogSurface class definition out of header file.
2024-11-03 15:06:50 -06:00
2f1390e9f9
InputCommon: Rename AddAnalogInputs to AddFullAnalogSurfaceInputs.
2024-11-03 15:06:50 -06:00
47a86d920f
GeneralWidget: Recommend default video backend in tooltip
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Recommend the platform's default video backend in the Backend tooltip
instead of always recommending OpenGL.
2024-11-03 12:28:30 -08:00
7b8610f4ea
VideoBackendBase: Clarify function name
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Rename GetDefaultBackendName to GetDefaultBackendConfigName to
distinguish it from the display name.
2024-11-03 12:26:57 -08:00
2f38a00534
InputCommon: Disable DualSense Player LED
2024-11-02 16:49:36 -07:00
a307d9d9b8
JitArm64_LoadStore: Optimize zero stores in stX
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The value being stored must be loaded into a register. In the case of an
immediate value, this means it must be materialized. The value is
eventually byteswapped before performing the store.
This can be simplified for the value 0 for two reasons:
- ARM64 has a dedicated zero register, so does not need to be
materialized.
- Byteswapping zero is still zero, so we can skip this step.
We could skip byteswapping for other values by immediately materializing
the byteswapped value in a register, but the benefits are not so clear
there (if the value needs to be materialized anyway, it is better to do
it up front).
Before:
0x5280001b mov w27, #0x0 ; =0
0xb9404fba ldr w26, [x29, #0x4c]
0x12881862 mov w2, #-0x40c4 ; =-16580
0x0b020342 add w2, w26, w2
0x5ac00b61 rev w1, w27
0xb8226b81 str w1, [x28, x2]
After:
0xb9404fbb ldr w27, [x29, #0x4c]
0x12881862 mov w2, #-0x40c4 ; =-16580
0x0b020362 add w2, w27, w2
0xb8226b9f str wzr, [x28, x2]
2024-11-02 23:15:22 +01:00
0fd5e86677
Config/IsSettingSaveable: Remove unused includes.
2024-11-02 16:23:49 -05:00
8da7a86b96
Config/IsSettingSaveable: Use class template argument deduction.
2024-11-02 16:22:54 -05:00
97931a718f
Merge pull request #13151 from mitaclaw/core-global-system-6
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MainWindow: Avoid Global System Accessor
2024-11-02 12:04:28 +00:00
980a726313
JitArm64: Drop GetCRFieldBit's negate parameter
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No caller is using it anymore.
2024-11-02 10:51:48 +01:00
71e9766519
JitArm64: Use BIC/EON/ORN in crXXX
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This lets us save an instruction in certain scenarios.
2024-11-02 10:51:38 +01:00
9246bcad55
JitArm64: Add negate parameter to SetCRFieldBit
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Unlike on x64, inverting EQ or GT in SetCRFieldBit saves us one
instruction. Also unlike on x64, inverting SO or LT in GetCRFieldBit
requires an extra instruction (just like in SetCRFieldBit). Due to this,
replacing an invert in GetCRFieldBit with an invert in SetCRFieldBit
when possible is either equally good or better - never worse.
2024-11-02 10:48:27 +01:00
7fddd39d97
JitArm64: Port some crXXX optimizations from Jit64
2024-11-02 10:24:02 +01:00
bbe271eec6
JitArm64: Refactor CR bit manipulation code
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This brings JitArm64 more in line with Jit64, and makes the next commit
easier to implement. No functional change.
2024-11-02 10:19:31 +01:00
d920064779
Add include guard to QtUtils.h
2024-11-02 01:27:07 -05:00
000e8fd83d
Merge pull request #13157 from jordan-woyak/sdl-hotplug-fix
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ControllerInterface/SDL: Fix device removal event processing.
2024-11-01 18:11:17 -04:00
d361d4ba6e
ControllerInterface/SDL: Fix device removal event processing.
2024-10-31 14:11:27 -05:00
149a3721ff
DolphinQt: Ensure skylanders QDateTimeEdit shows a four digit year without forcing dd-mm-yyyy format.
2024-10-31 02:38:45 -05:00
bffc26da27
DolphinQt: Rename "GameCube Adapter for Wii U" to "GameCube Controller Adapter".
2024-10-31 01:25:36 -05:00
19c3b88e5a
ControllerInterface/SDL: Disable SDL's Windows.Gaming.Input controller handling.
2024-10-30 17:41:09 -05:00
adafe1f347
Merge pull request #13147 from mitaclaw/jit-block-table-model-fix
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JitBlockTableModel: Catch All Block Invalidating Events (I Hope)
2024-10-30 17:00:27 -04:00
1ba3a141a2
Merge pull request #13143 from TellowKrinkle/PrimBreaking
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VideoCommon: Implement primitive breaking for primitive lists
2024-10-30 12:15:11 -04:00
5ef4fcb005
VideoCommon: Implement primitive breaking for primitive lists
2024-10-29 22:38:22 -05:00
2764a3dc44
Merge pull request #13136 from Tilka/startup_patch
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Core: apply Dolphin OnFrame patches right after boot
2024-10-30 04:28:18 +01:00
bab34ca060
Merge pull request #13140 from dreamsyntax/skip-efb-default-flip
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GraphicsSettings: EFBAccessEnable=false by default
2024-10-28 18:58:37 -04:00
1012803f2e
Merge pull request #12954 from LillyJadeKatrin/retroachievements-confirm
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Achievements Confirmation Dialogs
2024-10-28 12:54:37 -04:00
aa8226fa88
Merge pull request #12744 from nlebeck/settingshandler-split-2
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Split `SettingsHandler` into separate reader and writer classes
2024-10-27 19:23:05 -04:00
96c9591b99
Merge pull request #13096 from mitaclaw/ranges-modernization-7-rewrite
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Ranges Algorithms Modernization - Rewrite
2024-10-27 19:17:01 -04:00
92b8d57e6f
Merge pull request #13144 from JosJuice/jitarm64-imm-stp
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JitArm64: Allow ppcState STP optimization for imm
2024-10-27 10:59:00 +01:00
12f8b11452
MainWindow: Avoid Global System Accessor
2024-10-24 21:41:35 -07:00
0371b74ebf
JitBlockTableModel: Update For Symbols Too
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Flushing efficiency down the drain because I wrote unsafe code to achieve it... I hope I can recover this.
2024-10-24 18:10:52 -07:00
e6fd843c0b
JitArm64_LoadStore: Small dcbx optimization
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MUL and SUB can be combined in one instruction.
Before:
0x1b1a7c01 mul w1, w0, w26
0x4b010318 sub w24, w24, w1
After:
0x1b1ae018 msub w24, w0, w26, w24
2024-10-24 23:05:42 +02:00
5165ddea52
DolphinQt: Remove a stray period from the Audio tab
2024-10-24 21:24:40 +02:00
c212c0d08e
Merge pull request #12868 from Sintendo/scoped-reg
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JitArm64: Release temporary regs with RAII
2024-10-24 21:01:53 +02:00
5a95951751
DolphinQt: Signal Host::JitCacheInvalidation
in more places
2024-10-23 23:43:25 -07:00
3d9c728910
Host: Rename JitCacheInvalidation
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There are two hard problems in computer science...
2024-10-23 23:43:24 -07:00
9dacefcbf1
GraphicsSettings: EFBAccessEnable=false by default
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Makes Graphics -> Hacks -> Skip EFB Access from CPU enabled by default. Some GPU drivers stall when EFB access occurs in games where EFB is not used. Most games that require this setting set to 'true' already have this defined in their game inis.
2024-10-22 12:28:14 -07:00
1d79991ec4
Split SettingsHandler
into separate reader and writer classes
2024-10-21 20:20:15 -07:00
6fb3e9226b
JitArm64: Use WZR for ppcState STP optimization with imm == 0
2024-10-21 21:53:21 +02:00
383cbffdec
JitArm64: Allow ppcState STP optimization for imm
2024-10-21 21:51:48 +02:00
f412e2488c
Merge pull request #12714 from mitaclaw/jit-widget-refresh
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DolphinQt: JIT Widget Refresh
2024-10-21 12:03:50 -04:00
defb2d65a6
JitArm64_SystemRegisters: Use ScopedARM64Reg
2024-10-21 08:33:05 +02:00
be2b466743
JitArm64_Paired: Use ScopedARM64Reg
2024-10-21 08:33:05 +02:00
3b251dbb2a
JitArm64_LoadStorePaired: Use ScopedARM64Reg
2024-10-21 08:33:05 +02:00
23327064f6
JitArm64_LoadStoreFloating: Use ScopedARM64Reg
2024-10-21 08:33:05 +02:00
9420250046
JitArm64_LoadStore: Use ScopedARM64Reg
2024-10-21 08:33:05 +02:00
ac3d3de66d
JitArm64_FloatingPoint: Use ScopedARM64Reg
2024-10-21 08:33:05 +02:00
9805a8ac0a
JitArm64_Branch: Use ScopedARM64Reg
2024-10-21 08:33:05 +02:00
cb29a29866
JitArm64: Use ScopedARM64Reg
2024-10-21 08:33:05 +02:00