Commit Graph

2888 Commits

Author SHA1 Message Date
nakeee
e81d25562d Linux compile fix (shuffle please review..)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4438 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-19 18:28:47 +00:00
Shawn Hoffman
93b83f8d65 Add tmbinc's patch for triforce emulation.
This adds triforce-specific SI and EXI devices, as well as changes DI behavior when in triforce mode. (Selecting both AM devices from main config will force the DI into triforce mode)
Also fixes up a few EXI bugs dealing with interrupts and the like (memcard insertion should work well now, and maybe BBA can progress farther :> )
Also adds real "null" EXI devices, so software won't think the dummy device is some strange unknown device anymore.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4437 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-19 15:14:48 +00:00
Shawn Hoffman
f5f0823867 apply patches in the gamecube's bs2 hle, good for things that need to have patches applied very early.
misc cleanup

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4436 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-19 15:09:22 +00:00
Shawn Hoffman
1bf3c00683 add MSR to RegisterView and throw in some missing break;s (thanks lpfaint :p)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4432 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-17 07:17:49 +00:00
omegadox
c741ddd082 Make ActionReplay update codes safely, should prevent crashes when applying code changes to fast.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4431 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-17 00:32:22 +00:00
Shawn Hoffman
bedc0b039e allow editing of ppc registers through debugger(all the exposed ones, except the interrupt mask/cause...)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4430 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-17 00:10:22 +00:00
nakeee
5834fa6710 Pulse audio empty struct implementation. Working on it though
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4428 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-15 17:28:23 +00:00
Shawn Hoffman
a05fbd8525 change stack shown in ppc debugger to show LR as the last item, as well as make all values point to where the code path came from, instead of the raw stack (where it will return to)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4427 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-15 15:43:51 +00:00
nakeee
8e44891b3a Audio: alsa is now default on linux, scons switch openal off by default (openal=yes to enabled)
minor clean up in audio config code


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4426 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-15 06:50:04 +00:00
Shawn Hoffman
cecac2f087 re-arrange the gc bs2 hle to be a little more intuitive...to me. add some values from yagcd
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4425 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-15 04:08:46 +00:00
Shawn Hoffman
feea7ebed5 Turns out that if one fails to use pkg-config to configure alsa, some other ancient library gets linked in or something. - TD-Linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4424 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-15 02:04:27 +00:00
XTra.KrazzY
540f59ef07 OpenCL: More formats (thanks, orphis) RGBA8, RGB565, RGB5A3. Optimized the buffer creation. There is a visible performance boost.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4422 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-14 22:28:23 +00:00
nakeee
9f8a2986a2 Videocommon: setlocale for shader compilation, should fix problem with runaway , in certain locales.
Please test issues 1533 and 1496


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4418 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-14 01:58:39 +00:00
XTra.KrazzY
fb60b10c7b OpenCL: Implemented I4 and corrected IA8 (huge thanks to Orphis for fixes, implementation and optimization)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4417 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-13 21:51:27 +00:00
omegadox
80f3c5f638 Small changes to config window.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4414 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-13 04:45:11 +00:00
Shawn Hoffman
34e887527c fix some diff-fail :(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4409 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-12 16:24:24 +00:00
Shawn Hoffman
7e621119b2 add "view as" to the memory view, so we can see ascii interpretation as well as floating points
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4408 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-12 16:20:31 +00:00
Sonicadvance1
ab8d182c37 Fix Linux compiling/Running
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4406 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-12 00:01:29 +00:00
Shawn Hoffman
a6dbb1b6df fix typos in /dev/di...note the comment, on real hw i'm pretty sure there is a 0x4 flag set...things running in dolphin don't like this, though
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4405 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 22:47:21 +00:00
Shawn Hoffman
97b2f4c1ac log more writes to exi mask rom, i honestly forget what i saw using this, but here it is...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4404 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 22:46:01 +00:00
Shawn Hoffman
2cfbd4327f just some misc cleanup that's been setting around
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4403 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 22:44:58 +00:00
XTra.KrazzY
9da9346274 OpenCL: Kernels are now more general...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4402 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 22:21:36 +00:00
XTra.KrazzY
fc1c77b60d OpenCL: Set up ground for more texture formats. Implemented the IA8 format (still buggy, no transparency)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4401 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 21:14:02 +00:00
Shawn Hoffman
eeb9e7770e Credit segher for reversing the bootrom keystream generator
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4400 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 20:57:50 +00:00
XTra.KrazzY
449abdb01d OpenCL: Solved the IA4 case (some byteswapping was necessary, hope there's a vectorized function for that). Some \n fixing I guess
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4399 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 20:03:55 +00:00
Shawn Hoffman
6a537dd095 remove some files that haven't been committed yet from the vcproj file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4398 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 18:11:21 +00:00
Shawn Hoffman
c2356445c8 fix small redundancy
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4397 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 16:21:33 +00:00
Shawn Hoffman
9c6bf6c535 increase the range of scanfuntions (ppc debugger)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4396 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 16:17:08 +00:00
Shawn Hoffman
480b648ed5 change references to this strange "bios" thing to BS2 internally, IPL for gui stuff (figured it's easier...) :)
dolphin loads unmodified bootrom dumps now, instead of pre-descrambled ones.
-should we allow loading pre-descrambled dumps still?
yes, segher is a supercomputer!
also make it so we only display the "failed to load fonts" message when they are accessed, like bushing suggested

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4395 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 16:16:18 +00:00
Shawn Hoffman
92b0d620b9 Allow dumping of dol files from gc discs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4394 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 16:06:02 +00:00
donkopunchstania
9701b88be1 Fix JITIL build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4392 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-10 22:05:28 +00:00
donkopunchstania
56214e9103 Moving pixel engine and command processor from core to video common. This will break previous save states. Adds decoding single pixels to texture decoder.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4391 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-10 21:19:39 +00:00
hrydgard
f2e959fc6e CompressedBlob - add a missing delete. saw this while briefly looking at the weird issue 1196
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4388 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-08 22:22:13 +00:00
hrydgard
8af6280af2 Fix saving of the new d3d efb access option.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4385 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-08 21:59:40 +00:00
XTra.KrazzY
04c13d5560 oops...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4383 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 22:53:20 +00:00
XTra.KrazzY
e6f20f07f5 OpenCL: Vectorized I8 texture decoding and added a (too intense?) IA4 decoding method.
Not sure what's wrong with IA4 there...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4382 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 22:51:32 +00:00
XTra.KrazzY
f52851ab9f OpenCL: Texture decoding is now two dimensional
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4381 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 21:51:40 +00:00
XTra.KrazzY
98db1a0ca3 OpenCL: More windows support and some unfinished work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4380 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 21:30:36 +00:00
Sonicadvance1
5523f28b51 Better TF_I8 decoding via OCL. Can still get way better though. Seems XFB speed boost was a fluke
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4379 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 21:10:39 +00:00
hrydgard
9c45ac7e35 EFB Reads are so slow in D3D that I think we need an option for it. Here it is.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4378 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 19:54:56 +00:00
LinesPrower
da0830ca69 More JIT bugfixing. How could I overlook this?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4375 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 18:27:51 +00:00
tmator
f768ae5586 wx 2.9 works in 64bit with snow leopard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4374 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 10:13:20 +00:00
LinesPrower
b920ade474 Fixed a nasty bug in the JIT. This should fix some JIT (and JITIL) crashes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4373 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 08:50:40 +00:00
Sonicadvance1
16c6ec6e7e Woops, that is why getting work group size failed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4372 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 07:44:35 +00:00
Sonicadvance1
059970e971 Fix XFB converting, silly mistake. Disable Texture converting ATM since it fails. And if can't read work group size, fall to 64, which is what my 8600GTS does. Tested XFB in Melee intro, got around 10FPS faster tPS faster then with CPU side
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4371 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 04:00:29 +00:00
Sonicadvance1
dde693afb8 Fix a few things I missed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4370 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 03:11:52 +00:00
Sonicadvance1
0146f3f58f More OpenCL work, got XFB converting which needs more optimization. I haven't checked for FPS changes. My desktop isn't the best to test on anyway (Phenom 1, 32 stream processors). The package check doesn't work for me, so I just checked true if you compile with opencl=true. Requires a bit of cleanup still
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4369 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 02:48:21 +00:00
Shawn Hoffman
f474788e01 remove some "debug" stuff left in there from last commit...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4368 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-06 23:14:21 +00:00
Shawn Hoffman
53de453958 correct some register initializations in IPL HLE. (Just setup global pointers so apploaders don't complain)
I only know that it makes Luigi's Mansion's apploader stop complaining, and didn't break any games I tested. :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4367 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-06 23:11:39 +00:00
Shawn Hoffman
4c22bea4d4 Add ability to use Reset (reset button interrupt, still figuring out the other reset modes)
Add support for button combos that are built-in to controllers:
y+x+start for three seconds updates the origin
b+x+start for three seconds resets
Changed CPeripheralInterface to a namespace and renamed to ProcessorInterface

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4366 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-06 15:49:20 +00:00
Rodolfo Osvaldo Bogado
19b8e6bc08 Sps fixed in all the games tested, code cleanup and reordering
implemented buffer format fall back to allow hardware that don't support lockable formats to run the games with Z peeking disabled, applied as well the patch suggested in issue 1494 please give heavy test to this commit

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4365 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-06 14:24:10 +00:00
XTra.KrazzY
58df543e6a Lua: Basic groundwork. Needs a lot more.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4364 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-05 22:59:11 +00:00
Shawn Hoffman
89a1677365 fix windows compile
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4363 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-05 07:38:03 +00:00
nakeee
188e3b9172 Trying to get gui to compile with wx 2.9
Shouldn't affect normal compile.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4362 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-05 07:31:38 +00:00
LinesPrower
06e79364b0 oops, another one. sorry
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4361 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-04 10:46:54 +00:00
LinesPrower
08d87d5b7f Removed some debug code I'd left accidentally
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4360 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-04 10:42:14 +00:00
LinesPrower
d52f0fc915 ExRAM iCache support in JIT IL
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4359 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-04 08:19:51 +00:00
LinesPrower
26a60eb9bf Added the ExRAM support to the iCache (only JIT and Interpreter for now, JIT IL fix will be a bit later)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4358 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-04 05:13:56 +00:00
LinesPrower
b843378636 Lots of work on JIT (Implemented "unlimited instruction cache" CPU emulation. Works in JIT and JIT IL). Implemented correct PowerPC instruction cache (IC) emulation in the interpreter mode (including HID0 cache management stuff). Removed the "dcbi->dcbf" hack (again... this time it shouldn't break anything ;) )
Fixes issue 917. Fixes issue 1183. Fixes issue 1190. (those are really need to be verified)
Maybe fixes something else. Maybe breaks something. I can't test everything, so please report if you find out something.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4357 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-03 12:29:27 +00:00
Rodolfo Osvaldo Bogado
9d67518f71 I hope you all like this. Changes:
Opengl:
Reorder the rendering path to make it more generic, and a little bit faster i think.
Reduce the index Buffer size to make it more Friendly to older video hardware.
get rid of the remaining annoying sps (I hope).
D3D:
Implement the same path as opengl to make the plugins more similar and maintainable.
Fixed Peek_Z this means, Pushing stars in SMG Now Works.
Please give heavy testing to this changes and compare the performance with the old path.
Thanks to hrydgard for let me participate :).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4353 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-02 14:03:07 +00:00
Marko Pusljar
f099ea7be4 DSPSPY improvements
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4352 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-01 15:12:12 +00:00
XTra.KrazzY
c6f0335b62 OpenCL: More work on centralization (need SCons reflection)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4351 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-30 21:01:34 +00:00
XTra.KrazzY
4499444a86 OpenGL and OpenCL are NOT related! (Committed here are some scons fixes)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4349 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-30 12:58:02 +00:00
nakeee
ffe12ec752 OpenCL: added opencl=true option to scons and fixed the case on the way.
Add ifdef for osx ocl include.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4348 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-30 06:49:08 +00:00
XTra.KrazzY
aa1fd81e37 OpenCL: A bit more work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4347 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-30 00:39:32 +00:00
Sonicadvance1
fb258e3ca5 Base of OpenCL code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4346 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-30 00:28:27 +00:00
omegadox
076e727376 Some warning fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4345 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-29 22:32:53 +00:00
hrydgard
e6b30e574e Let's try rodolfo's fix of 4322
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4343 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-29 18:27:41 +00:00
Marko Pusljar
4d5eba2ec9 just a small fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4342 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-29 18:10:54 +00:00
nakeee
6d395d3ab0 Linux COmpile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4341 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-29 13:51:59 +00:00
Marko Pusljar
d1f0294053 DSPLLE + 2 small fixes, many GC AX games are almost perfect (sound wise, ex. Super Monkey Ball 1/2), if PC is fast enough (3GHz C2D+), Zelda type games too slow to be testable
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4340 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-28 16:39:29 +00:00
LinesPrower
0032d2746f Revert removing of the "dcbz->dcbf" hack
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4338 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-28 03:39:14 +00:00
sl1nk3.s
56b8b6493c Debugger : fixed Breakpoint "toolbar", re-enabled a couple of host messages for dialog updates and other stuff, breakpoints in memory view are now memory checks instead of PPC breakpoints
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4337 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-27 21:28:09 +00:00
LinesPrower
b4e12ad5c9 Some improvements of FP and DMA
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4334 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-27 14:19:38 +00:00
hrydgard
e102fdaac3 r4322 commented out an important Flush() call - restore that.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4323 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-26 21:00:04 +00:00
hrydgard
29808cdde2 OpenGL: commit rodolfoosvaldobogado's (what a name!) speedup patches.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4322 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-26 12:39:12 +00:00
sl1nk3.s
d2f4183a6b Some GUI changes, added keyboard search and reworked "emulation state" a bit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4320 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-25 16:29:00 +00:00
nakeee
bb9d5197ce Pngs of stars for game rating (thanks slink)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4319 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-25 14:25:59 +00:00
LinesPrower
704bf66660 Things I forgot about in r4314
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4318 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-25 03:47:10 +00:00
Sonicadvance1
804b9e99f8 Add CoreAudio Backend, still needs a bit of work. Will cleanup AudioCommon.cpp, and finish off CoreAudioStream.cpp if I ever get running games working in Snow Leopard. Interpreter seems to run in to a spinlock, dunno why yet, and Jit just crashes out. Core problems is probably something I won't be able to fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4316 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-24 21:35:06 +00:00
nakeee
578fc8d54a Fix compile on linux
and add png version of the flag and platform xpms


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4315 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-24 21:00:24 +00:00
LinesPrower
7d74e55109 Lots of work on improving the floating point emulation. Note that most changes affect only the interpreter mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4314 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-24 17:43:46 +00:00
Shawn Hoffman
8c5285eddf fix some path issues on OSX, also libao for osx only supports 44.1kHz...awesome...who calls writing the CoreAudio backend so we can kill libao? :D
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4311 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-21 20:28:17 +00:00
Marcus Wanners
10962d5e10 The last //////// lines are now gone! There will be no more in future.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4309 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-21 19:22:44 +00:00
hrydgard
7a8f6bdd6d D3D various: "Safe texture cache" option, texture replace instead of destroy/create when possible, a commented out "optimization" that didn't speed things up (use DrawPrimitive instead of DrawIndexedPrimitive when possible), reduce code duplication in Flush(), don't periodically clean out the shader caches since it's not really beneficial - shaders are cheap to keep. some code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4302 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-19 13:14:55 +00:00
hrydgard
dae1a68bfc D3D: minor vs constant-setting optimization, remove a stupid memcpy that doesn't do anything, don't see much benefit though :/ At least the PIX logs will be cleaner.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4301 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-19 10:46:25 +00:00
Sonicadvance1
ced92d8544 Fix compiling in Snow Leopard, the Update stuff in the Video plugin shouldn't be in the GUI since it breaks nowx builds, wasn't sure where to put it, but Render.cpp seemed like the best place. Fixed wiiuse.c, and the SConscripts needed updating for Snow Leopard. Building 32bit in Snow Leopard is apparently broken. and Running 64bit in Snow Leopard seems to fail. Haven't tracked this down yet
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4299 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-18 19:56:49 +00:00
LPFaint99
8beeaff896 WIIMENU:move call to filemon to verify that std::string(null) is not called
fixes issue 1421.
D3D: fullscreen use 640x480 if ini setting is invalid
Externals/Memcard Manager: fix build since change to lib files for wx

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4290 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-17 05:57:38 +00:00
rice1964
7f2d4fc2c8 FPU: some fixes about NaN, SNaN, QNan in related opcodes, according to the CPU manual. Ector, please double check. I don't see any side effects yet.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4288 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-17 04:05:14 +00:00
XTra.KrazzY
a8270d50ee Tiny shader syntax fix that was here for a while now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4285 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-16 06:33:05 +00:00
rice1964
ce029df144 FPU: not need to check NaN, slightly faster. The fcmpo opcode is used a lot, really need to be much faster than it is now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4284 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-16 06:07:36 +00:00
hrydgard
20922cf3f0 D3D: More reset fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4282 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 21:49:15 +00:00
sl1nk3.s
c71f76834e GUI : Added possibility to move the logwindow around in non-debugger mode, fix toolbar size issue, fix changing themes (again...) and added abort button to extract all as well as misc changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4281 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 21:35:32 +00:00
hrydgard
dc4f712f74 D3D: Save some video RAM by turning off the "default" Z buffer (we create our own). probably doesn't matter on most video cards..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4277 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 19:53:22 +00:00
hrydgard
e6b87febe5 Save states: Stabilize loads (no more LZO crashes, hopefully), make sure we don't crash if user loads state too quickly in succession
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4276 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 18:54:10 +00:00
nakeee
1619433ae7 DSP: added automatic alsa test.
Should fix issue 1403


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4274 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 10:47:19 +00:00
LPFaint99
ca7a5b36dc only load gameini settings if they exist
change D3D to use char[] for resolution settings in ini
warning fixes for FrameAui.cpp

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4273 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 08:13:45 +00:00
nakeee
b7d6259405 Videcommon: removed double settings (how did full/window res work so
far?)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4272 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 06:14:45 +00:00
Shawn Hoffman
9f0ff64398 Fixes issue 1356.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4271 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 05:38:49 +00:00
Shawn Hoffman
65b6b15c6e normalize wiimote logging: no more crazy newlines, plugin logs to...wiimote plugin log, ipc wiimote stuff logs to...WII_IPC_WIIMOTE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4270 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 02:12:55 +00:00
Shawn Hoffman
f08c482cc9 update SConscript for last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4269 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-14 06:44:11 +00:00
Shawn Hoffman
aff34e6789 revamp handling of wii sysconf. it's in Common lib so that plugins can (possibly) utilize it if they like
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4268 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-14 06:26:49 +00:00
Shawn Hoffman
a08c801256 psyjoe's patch to shader compilation. ector/some "shader person" check this please :) looks reasonable to me though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4267 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-14 06:25:00 +00:00
sl1nk3.s
e76d2a1a4c Various fixes for ISOProperties's filesystem viewer, bugfix for empty folders not being empty thanks to j4ck.fr0st (issue 702), also added icons and fixed dumping all files from a wii game.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4266 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 22:03:18 +00:00
hrydgard
c7431401be D3D: Fix 8-bit signed normals. Fixes lighting problems in Super Smash Bros Melee. misc tiny things
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4265 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 21:18:04 +00:00
hrydgard
a7c70ddb66 D3D: Eliminate black borders, add 4:3 and 16:9 settings, and the widescreen hack. Unfortunately this temporarily breaks MSAA (in d3d only) until I have time to fix it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4263 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 17:46:33 +00:00
hrydgard
73d2b3e968 more uninteresting cleanup, fixed a minor race condition when toggling efb copy mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4261 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 10:18:01 +00:00
hrydgard
2d93c654f0 Rename Config.cpp/h to VideoConfig.cpp/h.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4260 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 09:23:30 +00:00
LPFaint99
be702ce750 patch by Daco for extracting directory contents from a gcm (which also allows dumping an entire partion other than 0 from a wii disc)
plus a small fix for File::GetSize log

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4258 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 09:03:38 +00:00
hrydgard
512053fa5e Kill some horribly ugly hackery :( It's just not right to pass entire IniFile objects across DLLs. Only POD (plain-old-data, like int, float, char, char[] etc) are safe to pass across DLL boundaries.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4257 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 08:54:46 +00:00
hrydgard
700f2ff694 Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in VideoCommon. This lets VideoCommon code read the config without ugly hacks. Fixed various config race conditions by keeping a copy (g_ActiveConfig) of the g_Config struct which is updated once per frame.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4256 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 08:21:35 +00:00
hrydgard
52ea8a0fd1 D3D supports setting multiple shader constants at once, so let's add support for that. Very tiny speedup. Also remove the annoying black window in the background when configuring D3D before starting a game. Also make sure to write all values when converting normals - might help the cpu's write gather cache.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4255 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-12 15:00:08 +00:00
LPFaint99
e31cc7d1fe Experimental support for dumping all files from a gcm
supports partition 0 on wii discs (disabled) and will fail on dir structures that are too deep
no progress bar yet, so it looks like dolphin does not respond while dumping

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4254 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-12 09:09:47 +00:00
LPFaint99
674334f53e fix loading wads on both windows (FileMonitor.cpp) and linux/mac (std::transform toupper not sure why it was there :/)
fixes issue 1388.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4253 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-11 06:55:43 +00:00
rice1964
e1a0f8884a D3D: Projection hack feature. Have also moved related functions and constant definitions from OGL to VideoCommon, will clean up the code better if it works for D3D.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4252 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-11 05:50:02 +00:00
rice1964
c046c27815 D3D: Minor bug fix and some code cleanup for DirectX API call reduction.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4244 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-10 03:36:32 +00:00
death2droid
b3194e596e Fix win32 build and remove a warning from sln.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4243 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-09 23:19:24 +00:00
hrydgard
77eb45cb24 hopefully unbreak win32 build. yeah, this was sloppy of me :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4242 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-09 22:56:23 +00:00
hrydgard
987a6185e6 Linux: Alsa backend for the audio plugins. Didn't succeed in reducing latency though, but hopefully will work better than libao - shouldn't hang weirdly at underruns, I hope, like libao does.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4240 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-09 21:26:33 +00:00
hrydgard
69535bef92 IPC_HLE_Device_es: Change some asserts to WARN_LOGs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4235 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-08 21:23:25 +00:00
hrydgard
0a576c7508 Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4234 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-08 21:16:05 +00:00
hrydgard
e3d505c631 Build fix for linux (don't want to require the very latest wxWidgets).
Very minor cleanup.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4233 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-08 19:54:31 +00:00
Shawn Hoffman
3b76f6dc80 get rid of the '¯' chars in source code...non ascii chars are not really good to have floating around for no reason. http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Non-ASCII_Characters#Non-ASCII_Characters
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4231 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-08 16:07:13 +00:00
nakeee
c8ef2fe798 Removed the overflow from the toolbars
Commented out the restart in the file menu until someone fix it
If someone knows how to get rid of the ugly hack please say so,
from what I saw in wxw it's some bug of them.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4229 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-08 08:47:33 +00:00
nakeee
a9c9e9fa46 GUI make logwindow into a panel TODO: figure out how to make it
floatable


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4228 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-07 21:37:27 +00:00
nakeee
5a99432f1b GUI: make some elements such as memory jit and breakpoint windows into
wxpanels. It should now work in linux as well. I had to remove the bar 
off the breakpoint panel though, so we need to decide what to do with 
it.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4227 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-07 20:51:02 +00:00
John Peterson
24d68da653 GUI/OpenGL: Video debugging window crash fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4225 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-07 13:33:40 +00:00
John Peterson
7e115dcb00 GUI: Fixed some GUI related start/stop crashes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4223 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-07 12:40:43 +00:00
nakeee
49601e0af2 DSPLLE added carry and overflow now we (lordmark) should add them in
the right ops ;) 


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4222 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-07 10:46:22 +00:00
John Peterson
735c560f00 GUI: Typos
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4217 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-06 18:54:20 +00:00
John Peterson
0f794fe9cc GUI: Save floating setting, float console window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4216 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-06 18:45:22 +00:00
rice1964
aef1f943f3 D3D viewport fix to get rid of the black borders. Seems to work fine in Window mode, not working yet for full screen mode.
Also a minor fix for the command line switches to specify pad and wiimote plugins.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4215 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-06 17:47:48 +00:00
John Peterson
21e0bad21e DiscIO: Augment the filemon to not slow down ISO properties for GC games
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4214 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-06 16:06:49 +00:00
John Peterson
f8e80a317e OpenGL: Added fog and lighting to the OSD menu. GUI: Removed old and removed Gfx setting from ISOProperties.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4213 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-06 15:39:06 +00:00
John Peterson
1320e21ded OpenGL: OSD menu live resolution change fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4212 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-06 15:11:21 +00:00
John Peterson
a3345ea942 GUI: Fixed a double keydown event in the main frame, the double click in the video window (didn't know about CS_DBLCLKS)
OpenGL: Fixed the live resolution setting

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4211 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-06 13:36:05 +00:00
death2droid
49e849dc94 NETPLAY: Fix netplay joining only problem now is that the chat is kind of dodgy.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4210 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-06 11:35:01 +00:00
death2droid
5fbeb7927b NETPLAY:Disable the Close button and add two buttons in the Connect and host screen to exit the window.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4209 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-06 10:13:32 +00:00
rice1964
c30ed92e75 Add some command line options to directly specify plugins. You can use "dolphin /V Plugins/Plugin_Video???.dll" in the command line to start Dolphin with the ??? plugin. This can be done also for other plugins. There are a couple of reasons to do so. For example, Dolphin compiled in DEBUG would often crash if loaded with non-DEBUG plugins. Therefore, you may want use to DEBUG plugins when running the DEBUG dolphin by giving all the command switches.
Also add some code to show the version of the plugin in the plugin configuration window title, so we can see clearly which version of the plugin we are using.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4208 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-06 02:55:14 +00:00
death2droid
8b2d991be4 NETPLAY:Changed it so if your set to ready the disconnect button is greyed out if your host the change game button is also greyed out.
OTHER:Some other misc ///////////'s clean up.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4207 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-06 01:40:44 +00:00
death2droid
eb9f6cd7a1 NETPLAY:Changed chat sending so it will only send a message if the message size is greater then 0.
OGL:Added a tool tip for the wide screen hack tho its probably wrong
OTHER: Just some clean up of the ///////////////////////////////////'s

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4206 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-06 00:11:16 +00:00
John Peterson
0f58b17c71 GUI: Float notebook pages, unfinished (will save setting and other the other windows)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4204 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-05 04:50:45 +00:00
hrydgard
6f5abbdfa3 r4195, redux...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4203 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-04 18:25:43 +00:00
hrydgard
f190050c46 fix for "properties-crash" by lpfaint
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4202 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-04 18:21:10 +00:00
death2droid
8d4ecacb4b DiscIO:Quick fix for the includes again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4200 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-04 13:50:22 +00:00
death2droid
0ccd9d1e8f DiscIO:Fix the includes up Dolphin should now compile.
D3D and OGL: A minute clean up with texture dumping

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4199 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-04 13:46:04 +00:00
nakeee
81c4982a0a Revert accidental change to stringutil
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4198 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-04 11:48:49 +00:00
nakeee
e147b9eb91 Fixed up the filemon a bit, added isEnable function to the logmanager
and moved the FileMonitor from debug to discio to prevert cross 
dependencies


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4197 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-04 11:34:21 +00:00
hrydgard
7badedf054 fix annoying warning starting kuru kururin (jpeterson, this got to have something to do with your file logging?)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4196 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-04 06:52:34 +00:00
sl1nk3.s
5a21d72693 Fix screen flickering with frameskip on D3D plugin, also fix occasional hang when turning frameskip off
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4194 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-04 06:09:21 +00:00
John Peterson
f8ea1824b7 GUI: Gray step button in JIT mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4192 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-03 23:28:28 +00:00
John Peterson
276a2da982 GUI: Logwindow font choice saved
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4191 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-03 22:52:58 +00:00
hrydgard
400381a24f Fix crash in non-debugger (/d) mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4189 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-03 22:08:54 +00:00
hrydgard
efc74c77a9 D3D: Basic EFB copy-to-texture support. Fixes star domes in SMG (but does not fix the pull star, need EFB reads for that) and some other things.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4188 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-03 21:56:08 +00:00
hrydgard
baede3a7f3 Moving more things out of GL into VideoCommon...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4187 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-03 20:37:35 +00:00
John Peterson
fd06a656f5 GUI: Forgot the new files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4186 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-03 20:13:50 +00:00
John Peterson
a69eb43019 GUI: Added file monitor log
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4185 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-03 20:00:09 +00:00
hrydgard
2b1022f152 More tidying up - share the stats print between the two plugins, etc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4184 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-03 19:42:45 +00:00
hrydgard
562a4e25ac Some housecleaning around the D3D plugin, start of preparations to share even more code with the GL plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4183 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-03 19:24:16 +00:00
John Peterson
8cd6e1d409 GUI: Made the symbols menu talk more
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4181 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-03 09:13:41 +00:00
John Peterson
486798c580 GUI: Fixed boot settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4180 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-03 07:59:24 +00:00
death2droid
c82c0b0b93 Clean up some of the commenting.
You do NOT need to use ///////////////////////////////////////////////////////////////////////////////////////////////////////// to signify the closing of a section when you are clearly showing the start of a new section after it.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4179 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-03 07:56:35 +00:00
LPFaint99
8ecfc72963 change SetButtonFont to SetFont (Works the same on windows, SetButtonFont is not available on linux)
fix char* to wxstring in netplay (unicode bugs)
fix changegame in netplay to show the correct name for the chosen game

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4178 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-03 07:51:18 +00:00
John Peterson
573baf733a GUI: Reorganized menu bar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4177 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-03 06:54:46 +00:00
John Peterson
566b5df761 GUI: Stop the double posting of menu and toolbar events to the code window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4176 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-03 05:24:30 +00:00
John Peterson
99d7bf724d General: Removed duplicate comment and an old comment about wx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4174 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 22:31:02 +00:00
John Peterson
bbd56ec92c GUI: Added restart option to File menu
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4173 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 21:54:53 +00:00
hrydgard
97af2f1126 GL/D3D: slightly more accurate and faster DXT decoding, thanks to Orphis
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4172 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 21:30:54 +00:00
death2droid
2be5d013e0 Add the wide screen hack by <---Does the person even have a user name?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4171 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 21:30:19 +00:00
hrydgard
1e016dd522 Fix a vertex shader generation bug that crashed Super Monkey Ball. Better shader error handling. Random warning fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4170 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 21:19:35 +00:00
Marcus Wanners
50593397f3 Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!
Yes, I used a script :D

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4169 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 21:00:45 +00:00
hrydgard
c64b1ca5dc D3D: Fix nonpow2 textures (simply turn off the rect texture stuff since it's not necessary under D3D). some cleanup. Add a TODO (tip from Orphis)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4168 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 19:59:41 +00:00
hrydgard
e97bc516e6 Warning fixes/suppressions(aui), assorted code cleanup, d3d vertex shader cache expiration interval increased.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4165 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 18:55:36 +00:00
daco65
dd7eba0bb9 nothing special >_>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4161 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 15:38:04 +00:00
John Peterson
6f4a0903c0 GUI: Small bugfix, new panes were unfloatable by default
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4160 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 15:23:53 +00:00
John Peterson
b6c3d5d530 GUI: Small logwindow change
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4159 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 13:05:32 +00:00
John Peterson
e382d8add6 VS solution: Path fixes for DebugFast
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4158 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 12:52:56 +00:00
John Peterson
ad491dd9f0 GUI: Log window colors in windows, font and word wrap option
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4157 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 12:09:51 +00:00
nakeee
b2533a5ef2 Fixed various warning fixes and potencial POD/crash bugs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4156 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 07:59:06 +00:00
John Peterson
08296f8d07 GUI: Forgot to reset the console rows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4148 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 20:23:05 +00:00
John Peterson
b059e405f2 General: Reordered the CFrame definitions
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4146 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 20:09:15 +00:00
hrydgard
2599659022 D3D: Fix bugs in the shader cache, fixes crashes on x64. added some debugging stuff (only active in debug builds). assorted code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4145 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 19:48:45 +00:00
John Peterson
b15320bc02 GUI: Some changes, small bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4144 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 19:47:04 +00:00
facugaich
c247805b28 Linux: Fixed some initialization orders
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4143 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 18:34:26 +00:00
John Peterson
6168ab75c6 GUI: File split
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4142 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 15:16:44 +00:00
John Peterson
faafd409ba GUI: Save fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4141 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 14:50:52 +00:00
John Peterson
334d11bf07 GUI: Fixed saving of m_InterfaceLogWindow and m_InterfaceConsole, one crashfix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4140 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 14:33:16 +00:00
death2droid
a7c643e146 Fix the build by reading something i removed incorrectly.
I see no point in the thing tho still.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4139 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 13:17:23 +00:00
death2droid
14e9cf6d1f Clean up some of the commenting by JPeterson.
There is no point of using ////////////////////////////////////////////////////////////////////////////////////////// to show that a section has ended when there is already commenting showing that a new one has started.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4138 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 13:06:37 +00:00
John Peterson
478ed4b11e GUI: Bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4137 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 12:44:02 +00:00
nakeee
a838206f7b Linux Compile fix and Code clean up
commented some logging lines that gave:
warning: cannot pass objects of non-POD type 'const class wxCharBuffer' 
through '...'; call will abort at runtime
This actually aborts on run time so please fix it if you wish to 
uncomment it



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4135 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 08:44:32 +00:00
John Peterson
0f1a83c116 GUI: Bugfixes, some bugs left
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4134 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 07:32:07 +00:00
John Peterson
d50b4c2ffc GUI: Linux problem, wxAuiNotebook can't have wxFrame pages
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4133 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 02:41:48 +00:00
John Peterson
a1dc78d5a8 GUI: Commit fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4132 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 23:10:56 +00:00
John Peterson
4272d7cd99 GUI: No need to remove the log window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4131 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 23:09:50 +00:00
hrydgard
881bf621be fix crash if "portable" config file could not be opened
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4129 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 22:51:19 +00:00
hrydgard
0b5c993076 Misc : build fix for debug x64, assorted cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4127 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 22:42:10 +00:00
nakeee
fdf94d7d2b Killed the log window we should add the log level controls somewhere
else.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4126 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 22:18:44 +00:00
hrydgard
d65fb1a30a D3D: Fix alpha test (I think, not tested much, no pun intended)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4124 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 21:47:39 +00:00
nakeee
62ab5cf0e5 Some code cleanup, disabled listchilren as it seems to move Pods where
they should be causing crashes (until someone feels like fixing it)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4123 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 21:46:29 +00:00
nakeee
387c6fdecd fix linux build in hope it will help JP to fix the gui on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4121 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 21:07:20 +00:00
hrydgard
4968f6c29a GL/D3D: Attempt to fix problem with bad colors when starting a 2nd game.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4120 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 20:58:57 +00:00
hrydgard
9091b309b0 GUI: Layout before scanning for games, looks a bit better starting up
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4119 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 20:26:11 +00:00
facugaich
9ad7d47bc7 Linux Build Fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4117 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 16:25:06 +00:00
rice1964
0dcf03b898 This should fix the per-vertex PositionMatrix, the famous "Posmtx" problem, for DX9. My DX9 plugin still crashes, for some other reasons. Verified with Luigi's Mansion, it almost works.
BTW, this is Rice from emutalk, one of the 1964 emulator authors, and author of Rice video plugin for N64 emulators.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4115 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 06:35:43 +00:00
John Peterson
30c87e4822 GUI: Better perspective saving, bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4114 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 05:56:30 +00:00
rice1964
718c88ff6a Some optimization on the pixel and vertex shader generators. As tested on Zelda TP, these changes should be able to reduce the number of lines in the compiled pixel shader program by 20% to 30%, for example, from 38 lines to 28 lines after the generated cg/HLSL pixel shader compiled by the cg/HLSL compiler. These could means slightly faster rasterization on slower video cards.
Also fixed shader compilation errors for DX9 plugin by using correct pixel/vertex attribute names that are compatibile with DX9 HLSL shader compiler. Now the generated vertex or pixel shader programs will compile correctly in either OGL or DX9. 

However, DX9 plugin is still not fixed, even though the shader programs can be compiled now.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4113 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 04:23:30 +00:00
John Peterson
63786d5438 GUI: Simplified away the notebook vector, bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4112 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 22:04:30 +00:00
John Peterson
3548ca586b GUI: Custom pane management, almost complete
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4109 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 19:44:42 +00:00
John Peterson
44847c2ee3 GUI: Bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4105 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 10:01:45 +00:00
John Peterson
1e8fabe521 GUI: Commit fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4104 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 08:22:33 +00:00
John Peterson
81483f928c GUI: Windows console improvements, hide the border as much as possible when docked, unlimited size, retain colors and cursor position on resize etc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4103 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 08:22:05 +00:00
hrydgard
8827c22c60 vertex shader generator: don't multiply z by two in d3d mode (thanks drk|razi)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4098 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-29 12:15:59 +00:00
John Peterson
78bd8c874a GUI: Crash fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4095 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-29 08:48:16 +00:00
John Peterson
ff962750fb VS solution: Some fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4094 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-29 08:45:06 +00:00
John Peterson
9999936a61 VS solution: Created programs solution
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4092 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-29 08:07:58 +00:00
John Peterson
508051ec8d GUI: Resize console and its buffer
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4090 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-29 06:08:14 +00:00
John Peterson
90d979554c GUI: Hide console instead of closing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4089 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 20:24:42 +00:00
John Peterson
50425dee31 GUI: Minor change
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4088 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 19:40:44 +00:00
John Peterson
8faaec8236 GUI: Dock console. Couldn't remove the border, anybody know how?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4087 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 19:38:35 +00:00
John Peterson
c97147ca7a Files: Renamed a code file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4086 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 17:21:02 +00:00
John Peterson
a254f76d32 Files: Renamed a code file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4085 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 17:19:58 +00:00
John Peterson
284dad34bf Files: Renamed a code file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4084 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 17:19:20 +00:00
John Peterson
f9cf9c7610 GUI: Tab split option in toolbar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4083 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 17:17:48 +00:00
John Peterson
e15de53f15 GUI: Small change
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4082 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 16:21:39 +00:00
John Peterson
97ea0362af GUI: Renamed a file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4081 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 16:08:43 +00:00
John Peterson
910007ef4f GUI: Fix to commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4080 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 15:54:30 +00:00
John Peterson
7b5b911c34 GUI: Save notebook association for pages
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4079 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 15:53:19 +00:00
John Peterson
5f3752d358 GUI: Fixed breakpoints toolbar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4078 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 11:08:52 +00:00
John Peterson
273f8ed4e9 GUI: Fix to last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4077 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 10:46:43 +00:00
John Peterson
843a07d22e GUI: Remove toolbar from fullscreen
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4076 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 10:21:51 +00:00
John Peterson
da6a200540 GUI: Dock logwindow
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4075 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 10:10:07 +00:00
John Peterson
cb0eafcfc8 GUI: Views toolbar, save view on exit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4074 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 07:33:07 +00:00
sl1nk3.s
c25f073d13 GUI: Fixed Themes, closing tabs from the non-default panel and added back Tab_Split :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4072 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 05:09:33 +00:00
John Peterson
bc938c4b01 GUI: Save page views
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4071 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 01:30:08 +00:00
John Peterson
d46927207a GUI: Fixed debugging toolbar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4070 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-27 00:54:44 +00:00
John Peterson
1b6b56692d GUI: Dock plugin windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4069 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-26 23:28:30 +00:00
nakeee
b0a09c55b4 Compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4068 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-26 19:39:11 +00:00
sl1nk3.s
5ce5219e2c Fix Zelda TP Wii and Pikmin 1 Wii sound Thanks to LordMark ! (again :P)
Set fpAccurateFcmp to true and revert ini setting, this causes random issues in various games... and it's too hacky.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4067 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-26 16:58:45 +00:00
John Peterson
044ff1077e GUI: Allow drag and drop between panes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4066 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-26 15:23:48 +00:00
John Peterson
b185fedb85 GUI debugger: Added more windows to aui
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4065 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-26 09:19:15 +00:00
sl1nk3.s
5831c95151 Re-enable CPU swap on XFB mode only, to avoid flickering in a couple of games
Fix for a dumb mistake from r4042 and doing it lazy-right :p

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4063 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 18:30:15 +00:00
John Peterson
9ae08121d0 GUI: Fixed the debugging toolbar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4061 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 10:58:13 +00:00
John Peterson
c1f091e4bc GUI: Fixed some wxPostEvent endless loops
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4060 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 09:13:17 +00:00
John Peterson
bec5a8031e GUI: Fixed show/hide toolbar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4058 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 07:49:23 +00:00
John Peterson
421d30b746 GUI: Fixed fullscreen mode while debugging, added perspectives
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4057 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 07:05:53 +00:00
John Peterson
53a8ca52b6 GUI: Fixed the render-to-main fullscreen mode and screen resizing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4056 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 06:34:58 +00:00
John Peterson
b01b7c78a5 GUI: Moved debugging window to AUI, more AUI improvements to be done
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4052 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 01:50:27 +00:00
omegadox
984988c5d3 GFX: revert of r4044
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4051 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 23:36:28 +00:00
XTra.KrazzY
6743dd6913 ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4050 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 21:46:28 +00:00
XTra.KrazzY
bb14237a9a Reverted r4045, it works for me!(R) How about you?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4049 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 21:41:36 +00:00
hrydgard
19522fbf6b revert r3862, until it can be figured out why it causes problems with RE0 sound
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4047 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 19:11:05 +00:00
John Peterson
d37a600733 Windows Build: Fixed the other settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4046 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 09:00:35 +00:00
John Peterson
d71cb02fc9 Windows Build: Moved externals to separate solution
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4045 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 07:11:50 +00:00
omegadox
1427024a21 GFX: Possible fix for depth range
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4044 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 06:48:00 +00:00
sl1nk3.s
944844bfba Fix Pikmin PAL not booting thanks to LordMark for figuring it out ! :D
Added "AccurateFCMP" ini setting which fixes Nights, Paper Mario games...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4042 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 04:04:10 +00:00
LPFaint99
9fcb1db34f unicode fixings, disable r3999 change, change filename for debug memcardmanager
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4041 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 21:20:08 +00:00
XTra.KrazzY
16d9a65d25 less timeGetTime calls, which showed up in TD's profiles. Minor speed boost when idle skipping
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4040 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 20:12:46 +00:00
XTra.KrazzY
092989dffc Added dummy Lua interface files. Now Dolphin links with Lua successfully.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4039 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 15:56:13 +00:00
death2droid
bec43fb209 Remove accidental about dolphin change.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4037 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 07:37:58 +00:00
death2droid
b254d6b453 OpenGL:Removing some OpenGL projection hacks that are no longer required and some GUI changes so when EFB Copy is disabled it greys out the two options.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4036 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 03:14:07 +00:00
sl1nk3.s
652639d1c4 Fix GXPeekARGB, this fixes Killer 7, and Wind Waker's pictograph quest :D
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4034 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-22 13:22:35 +00:00
XTra.KrazzY
f7bee7347a ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4033 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-22 02:08:24 +00:00
XTra.KrazzY
4d4d37c32c Changed TAS to reflect wiki, added Frame Stepping/Advance to the GUI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4032 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-22 02:05:02 +00:00
XTra.KrazzY
f8e410e0e6 Fixed a few TAS bugs. TASing should now work, provided that you DON'T change your frameskipping value...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4030 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-21 20:15:33 +00:00
XTra.KrazzY
1612c6a2b8 TAS GC Recording/Playing with GUI! Yay! (Bonus: Lag Counter)
Works with frameskipping/throttling and so forth. 
Only one bug: Every subsequent play plays the same, regardless of framerate, frameskipping and throttling. The only problem is that the recording and the plays act differently, with analog sticks ONLY.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4028 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-21 19:55:03 +00:00
XTra.KrazzY
fb507ce676 TAS: Recording now has GUI!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4026 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-21 09:26:34 +00:00
XTra.KrazzY
7ed4b06e48 Implemented frame counter and TAS GC recording. What's left: A lot of GUI, actually playing the TASes, and begin recording from savestate.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4025 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 23:31:48 +00:00
nakeee
92d4c55e14 DSPLLE small sign fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4023 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 22:09:54 +00:00
XTra.KrazzY
99b4b04705 DSP LLE on Thread with LLE now boots, but no sound. The mail connection appears to be incomplete in the on thread mode, but it's much faster than on the CPU thread.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4022 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 21:38:10 +00:00
nakeee
3c59b8bded DSPLLE trying to fix mul
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4021 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 15:11:07 +00:00
nakeee
fdc141e333 DSPLLE: Small fixes for zeroing flags
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4020 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 13:49:30 +00:00
nakeee
56c4eea4c1 DSPLLE: trying to optimize a bit (based on drkrazi's suggestion)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4019 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 07:01:04 +00:00
nakeee
b787f5f8f7 DSPLLE: attempt to fix extended ops please review this patch carefully.
thinks to note
- All ext commands should call zeroWriteBackLog() (before changing any 
reg)
- increase/decrease ar functions now only return a value not actually 
change anything


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4018 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-19 21:37:24 +00:00
nakeee
8155439dd1 DSPLLE fix for latest commit (thanks lp)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4017 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-18 15:57:41 +00:00
nakeee
9dc90df0af DSPLLE: small cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4015 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-17 20:11:44 +00:00
Shawn Hoffman
fea2aa344d fix wiimote in homebrew, thanks to vorte[x]! :D
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4012 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-17 05:20:05 +00:00
Shawn Hoffman
45feea42c2 dsp lle: coef is really 0x800 words
dspspy: fill the whole iram! crazy thing, normally likes len%4=0, however to fill the whole iram you use 8191 instead of 8192... :s

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4011 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-17 00:20:04 +00:00
daco65
81ee1d1b10 clean up. less memory usage! </claim that nobody will notice>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4010 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 18:53:38 +00:00
daco65
3124aa803c NETPLAY: just some minor clean up. also, apparently netplay already works to public(since 4003) ip's (internet) but not private or loopback (lan or 2 clients on 1 pc) .
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4006 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 14:13:25 +00:00
death2droid
806c04a575 OPENGL: Small clean up.
NETPLAY: Fix the chat clearing when you press send.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4004 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 12:11:36 +00:00
daco65
193a36b918 NETPLAY : yet some fixing. now connections work and chatting *should* work. still crashes when game starts (probably some wxString::format bug AGAIN >_> ) some bugs still remain but the bugs i know should now be noted with TODO or NOTE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4003 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 11:36:31 +00:00
LPFaint99
86e585a66a Work towards issue 1229; initial framework for including exi devices in savestates.
Another Unicode fix :( - exporting gci works again

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3999 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 08:26:57 +00:00
Shawn Hoffman
6e61c32495 dspspy: fix a bug with ConsoleHelper
dspspy: remove some alignment for some vars. (should not have caused issues anyways)
dspCodeUtil: pad ucodes converted to headers to 32byte multiples with nops (this is only mimicing what is seen in nintendo ucodes, probably because their's are originating on disc)
Common.h: fix typo for gcc version of GC_ALIGNED32 (wtf? how did this work before?!)
createtest.pl: add "jmp end_of_test" to the end of generated ucodes.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3994 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 00:37:01 +00:00
daco65
2060cae79b oops, a leftover
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3988 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 14:37:56 +00:00
daco65
3311434d41 NETPLAY : display game name correctly in gui , added netplay to logmanager (netplay is horribly in seeing what its doing). hoping to get netplay to work again cause its borked
LLE: warning fix (would linux hate {} ? )

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3987 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 14:34:52 +00:00
omegadox
d29088773b and its header...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3986 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 07:39:07 +00:00
omegadox
00ee24b451 ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3985 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 07:36:24 +00:00
omegadox
b71b0e3da2 GFX:
- FIFO changes - minor cleanup, code organization based on Nolan's changes
- Minor code cleanup
- CommandProcessor changes - Allow BP IRQ clearing for either raising or falling edges.
- Revived old SetFifoIdle code

Gets Pokemon XD to run, but will crash to any CPU-GPU desync. Other games like Metroid Prime, look happy with the new FIFO changes.

Please report any problems.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3984 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 07:33:35 +00:00
omegadox
5ac7105b66 GFX: New GlobalControl system - cleaner way to control hacks and for possible control over other parts of the video code (video debugger control).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3982 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 07:20:37 +00:00
nakeee
32d213a823 DSPLLE: small cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3981 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-14 10:55:07 +00:00
nakeee
c4dda436c6 DSPLLE: fixed 0x20 handling, we still don't know what it is good for
though:(


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3980 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-14 10:40:35 +00:00
LPFaint99
153ec6836e second attempt at showing if a build is was compiled with local modifications
(first attempt was r3889; tested on linux this time :D)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3979 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-14 06:48:15 +00:00
nakeee
c0bb42ae43 Frameskip: Small fix from r3972
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3977 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-13 12:58:53 +00:00
LPFaint99
775b21302b MOAR unicode fixes :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3975 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-13 05:11:25 +00:00
LPFaint99
6c5f037c71 Fixes issue 1278.
linux doesnt like passing non POD objects (wxstring) to ...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3974 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-13 04:24:40 +00:00
sl1nk3.s
1cb10791c0 Little fix for platforms not moving in Wind Waker on Dolphin 32bits, see issue 1139
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3973 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 23:31:57 +00:00
daco65
ea561430ff auto frameskip by Iulius. the automatic should make it so that dolphin doesn't skip more then needed (example: you have frameskip 9 but only need 4.2, auto will make it skip on 4.2)
framelimit should be on

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3972 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 16:42:51 +00:00
daco65
122d044404 set fpAccurateFcmp to false by default (again). if it kills anything kill chaoscode cause he made me do it :P (it looked pretty safe to me too btw)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3971 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 16:18:46 +00:00
cottonvibes
57dab769da Made fcmpx JIT64 set UN compare flag for NaN operands.
I think this is all thats needed to fix problematic games.

This is untested since I don't have Dolphin setup yet :/
Set 'jo.fpAccurateFcmp' to 'false' to test.

p.s. Yes its my first commit, and yes I'm drunk lol

Note to Devs:
The sNaN flag logic isn't implemented yet (and qNaN for fcmpo isn't either); I don't think games are going to be picky about that, but I might implement it later if games are still complaining (when I'm sober... xD)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3970 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 07:12:20 +00:00